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Forum: Total War: ROME II

Discuss Total War: Rome II here.

  1. CA admin replied Sticky Thread Sticky: Morning Patch 14 Twitch Stream! LIVE NOW

    Morning All!! Doing a live stream early morning 9-11am BST showing off some patch 14 siege action for those of you that haven't opted into the ...

    Started by Will CA‎, Yesterday 08:12 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 4,593
    Today, 10:27 AM Go to last post
  2. CA admin replied Sticky Thread Sticky: Patch 14 BETA Live Now!

    Hello All! Thank you for being patient while we squeezed a few more tweaks in, but Patch 14 is now available for Open Beta. Please remember...

    Started by Joey CA‎, 07-22-2014 09:03 AM
    29 Pages
    1 2 3 ... 29
    • Replies: 285
    • Views: 39,054
    Yesterday, 10:50 PM Go to last post
  3. CA admin replied Sticky Thread Sticky: Meet the new Community Coordinator

    Hello everyone my name is James or as some of you may know me Dogbert. My background has been mostly competitive gaming or Esports as it’s known...

    Started by Dogbert CA‎, 07-10-2014 11:51 AM
    11 Pages
    1 2 3 ... 11
    • Replies: 108
    • Views: 8,178
    07-23-2014, 06:00 PM Go to last post
  4. CA admin replied Sticky Thread Sticky: Hotfix & Festivals Update (Patch 13.1)

    Hello All! If you’re noticing an update to your game, that’s because we've just implemented our Hotfix & Festivals Update (Patch 13.1) It...

    Started by Joey CA‎, 06-17-2014 02:02 PM
    28 Pages
    1 2 3 ... 28
    • Replies: 270
    • Views: 53,585
    07-22-2014, 07:38 AM Go to last post
  5. CA admin replied Sticky Thread Sticky: New Unit Spotlight: Missile Cavalry

    Hey guys! We have another Unit Spotlight today with everything you need to know about missile cavalry units. Communiteam’s Craig Laycock,...

    Started by Joey CA‎, 07-10-2014 02:07 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 41
    • Views: 5,729
    07-19-2014, 04:21 PM Go to last post
  6. Post Sticky Thread Sticky: The Rome II Information Directory

    I hereby give you the Rome II Information Directory! The amount of information related to Rome II knocking about in various corners of the internet...

    Started by Mackles‎, 07-21-2013 01:02 PM
    43 Pages
    1 2 3 ... 43
    • Replies: 429
    • Views: 135,795
    07-17-2014, 05:49 PM Go to last post
  7. CA admin replied Sticky Thread Sticky: Experiencing Replay Issues? - Please Read!

    EDIT: Hi - just to clarify; We are NOT saying there are no replay desyncs (although we have fixed all the ones we know about), we WANT the community...

    Started by Trish CA‎, 05-06-2014 03:10 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 57
    • Views: 6,932
    07-17-2014, 05:18 PM Go to last post
  8. Sticky Thread Sticky: Guide to the Guides (Total War: Rome II)

    This is the TW:R2 edition of the "Guide to the Guides." There will most likely be some overlap with Total War Center and other sources of guides, but...

    Started by Kurkistan‎, 08-30-2013 02:50 PM
    9 Pages
    1 2 3 ... 9
    • Replies: 87
    • Views: 132,012
    07-17-2014, 05:18 PM Go to last post
  9. Sticky Thread Sticky: [WIP] Official Rome2 FAQ Thread

    Here we shall assemble a FAQ thread for Total War: Rome 2! Please PM me any questions and answers (please be definitive and detailed as possible) and...

    Started by daelin4‎, 09-04-2013 01:13 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 114,771
    03-30-2014, 08:49 AM Go to last post
  10. CA admin replied Sticky Thread Sticky: Where to Find CA/Mods on the Forums

    Heya guys, In light of recent posts about people asking to see more visibility from those from Creative Assembly, we have implemented a new "CA"...

    Started by Trish CA‎, 10-24-2013 02:14 PM
    • Replies: 0
    • Views: 14,063
    10-24-2013, 02:14 PM Go to last post
  1. Hardest campaign?

    Alright I'm looking for a near impossible campaign, ALL the way through, no late-game steamrolling. I've been considering trying a Sparta/Legendary...

    Started by Ironside12‎, 05-27-2014 02:59 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 72
    • Views: 6,039
    Today, 12:46 PM Go to last post
  2. Can torches be gone now that siege AI actually works?

    Since siege AI seems to work now, can we finally be rid of torches?

    Started by Leving‎, Yesterday 03:43 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 1,340
    Today, 12:34 PM Go to last post
  3. Cloud Saves Legendary Difficulty

    Is there a way to keep a save in legendary difficulty on cloud? I couldnt find a way.

    Started by Irakleios‎, 09-20-2013 06:54 PM
    • Replies: 2
    • Views: 222
    Today, 12:21 PM Go to last post
  4. Early Post Patch 14 Siege thoughts

    (I'll be updating this post as the day goes along) Please post what tests you would like to see! I downloaded the new Patch 14 beta, and played...

    Started by reloader-1‎, 07-22-2014 09:59 AM
    14 Pages
    1 2 3 ... 14
    • Replies: 131
    • Views: 14,415
    Today, 12:18 PM Go to last post
  5. I am a believer

    I recently, after patch 14 beta, started a new campaign as Rome (The Junii) on very hard and so far it has been the most challenging and fun campaign...

    Started by Master of War‎, Today 10:10 AM
    • Replies: 7
    • Views: 267
    Today, 11:59 AM Go to last post
  6. Should I buy all the DLCs?

    So I recently started to play Rome II again, and I absolutely love the changes. The AI is so much better than before, not to mention optimization and...

    Started by Fortiplex‎, Today 02:44 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 581
    Today, 11:56 AM Go to last post
  7. Stuff you hear soldiers say

    Just wanted to make a collection of quotes from soldiers during battle I'll start Soldier 1: Why does everyone we meet want to kill us? ...

    Started by Boosacknoodrle‎, Yesterday 04:28 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 50
    • Views: 2,107
    Today, 11:47 AM Go to last post
  8. Cool Patch 14 and After.

    When sieges r polished ( some problems in AI unit placement when AI attacks => AI puts siege eguipment in hard terrain , instead it should put em in...

    Started by Bloodlance‎, Today 11:46 AM
    • Replies: 0
    • Views: 88
    Today, 11:46 AM Go to last post
  9. Post Patch 14: Moving Forward

    I think we all were happy to see the siege AI fixed in Patch 14, and I'm sure in upcoming updates it will fine tuned to a point where sieges are...

    Started by ahawkTW‎, 07-24-2014 12:39 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 2,738
    Today, 11:45 AM Go to last post
  10. Epic Screenshot Thread Time!

    I haven't started many positive threads on here, you get one guess why. However, Since patch 4 I'm beginning to enjoy the game more and would really...

    Started by Vercingetorix17‎, 10-10-2013 08:37 PM
    196 Pages
    1 2 3 ... 196
    • Replies: 1,952
    • Views: 201,147
    Today, 11:17 AM Go to last post
  11. Moved: P14 Freezing problems.

    Started by alphatango1‎, Today 10:34 AM
    • Replies: -
    • Views: -
    Today, 10:54 AM Go to last post
  12. Exclamation Three things about Siege (mobs for the win)

    Three things I have noticed - Performance: The performance is ALOT better, except in sieges overall, and especially when siege equipments are...

    Started by Mumrik‎, Today 12:14 AM
    • Replies: 4
    • Views: 271
    Today, 09:49 AM Go to last post
  13. Rome 2 siege lol

    Just finished a Siege on Rome 2 defending the capital of Corisca and Sardinia as Rome, and let's just say it was the most interesting siege ever,...

    Started by Tyer032392‎, Today 12:53 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 712
    Today, 08:49 AM Go to last post
  14. How Spartans do sieges.

    So I was testing out the siege AI in patch 14 which is amazeballs. But in this battle I gave them Arty and towers. They sat back and knocked down the...

    Started by Lemonater47‎, Today 04:28 AM
    • Replies: 1
    • Views: 280
    Today, 08:12 AM Go to last post
  15. Lightbulb Population idea

    So I was thinking; what do you guys think about the implementation of a manpower system for provinces? I imagined it something like this: Town...

    Started by tgoodenow‎, 07-24-2014 04:57 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 451
    Today, 07:27 AM Go to last post
  16. Undocumented Performance Boost in Recent Patches?

    Havent really played in about 2-3 patches but I heard the good news about the siege AI in this one so I fired up a campaign as the Getae for fun. ...

    Started by Ascendant Justice‎, Yesterday 10:31 PM
    • Replies: 4
    • Views: 287
    Today, 04:04 AM Go to last post
  17. More Video's please!!

    This will be the unoffical video thread. I wants to see lots more of the new and improved siege ai. And I wanna see commentary within the video too....

    Started by rtwfreak1‎, Yesterday 10:08 PM
    • Replies: 4
    • Views: 152
    Today, 03:35 AM Go to last post
  18. Lightbulb CA, it is the time

    Siege AI is good enough now, give us the political overhaul! and give us more modding tools! can you guys imagine what third age TW would be in Rome...

    Started by Tundra98‎, Yesterday 09:56 PM
    • Replies: 8
    • Views: 555
    Today, 02:45 AM Go to last post
  19. What features Rome 2 needs- from an avid TW gamer

    There's a lot that can added/changed in the game but n my mind these are the two most important things in light of the latest patch 14 beta's siege...

    Started by Beastfeast‎, Yesterday 11:25 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 589
    Today, 01:31 AM Go to last post
  20. What are the MAJORITY or your settings now?

    Since patch 14 (beta) what is your favorite or you feel most challenging setting to play on now? H/VH? VH/VH? N/N? what?

    Started by rtwfreak1‎, Yesterday 01:39 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 852
    Today, 01:09 AM Go to last post

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