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Forum: Total War: ROME II Game Mods

Discuss Total War: ROME II Game Mods here.

  1. CA admin replied Sticky Thread Sticky: Guide to enable Mods on Mac versions of the Emperor Edition

    Hi everyone, Since some of you were wondering how you could enable mods on the Mac Versions of Total War: ROME II Emperor Edition we've written a...

    Started by Matty CA‎, 10-06-2014 05:01 PM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 1,627
    10-16-2014, 01:59 PM Go to last post
  2. Sticky Thread Sticky: Quick Mod Making Guide From Jack

    Hey all, Jack has put up a quick guide to get you started on modding Total War: Rome II here: ...

    Started by Will CA‎, 10-18-2013 03:41 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 53
    • Views: 23,159
    10-07-2014, 11:46 PM Go to last post
  1. Unit Card Mods

    Can anyone recommend a good unit card mod.. Im absolute sick to death of the moronic unit cards this game has. thanking you kindly

    Started by EmineNce‎, Yesterday 11:15 PM
    • Replies: 3
    • Views: 78
    Today, 02:21 AM Go to last post
  2. Thumbs up [PREVIEW/BETA] KLA's 'Legacy of Alexander II' MACEDON

    KLA's Legacy of Alexander II - Macedon There is preview and beta of Macedonian units. My Macedonians have changed helmets, armors, shields...

    Started by KLAssurbanipal‎, Yesterday 04:11 PM
    • Replies: 2
    • Views: 50
    Yesterday, 04:18 PM Go to last post
  3. Sparta cavalry

    Hello I have recently been enjoying playing a very hard campaign as Sparta, I found that the citizen cav provided are terrible in the late game...

    Started by RainWizzard‎, 10-21-2014 04:45 PM
    • Replies: 4
    • Views: 138
    Yesterday, 09:49 AM Go to last post
  4. Imperator III

    The Year of the Four Emperor After the death of Nero Claudius Caesar Augustus Germanicus, Imperator of the Imperium Romanum and the last of the...

    Started by LestaT‎, 08-21-2014 04:33 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 76
    • Views: 4,193
    Yesterday, 07:03 AM Go to last post
  5. Graphical Mods

    Hi fellas, can someone tell me what the best graphical mods are.. the game on Vanilla looks dull and boring. Id like something to make it look a bit...

    Started by EmineNce‎, 10-20-2014 12:06 PM
    • Replies: 2
    • Views: 241
    Yesterday, 12:40 AM Go to last post
  6. Question Edit Imperator Augustus Units, Colors?

    hey, how do i edit the colors and units for antony's rome, pompey's rome, etc? I can't seem to find it in Dave or VE. thanks

    Started by Republican‎, 10-21-2014 07:10 PM
    • Replies: 0
    • Views: 32
    10-21-2014, 07:10 PM Go to last post
  7. Lightbulb Three-Way Battles Please

    Why does this feature not exist, and can you please implement it?? I want to fight along side 2 or 3 mates or alone against at least 2 other...

    Started by ietotalwar‎, 10-21-2014 06:20 PM
    • Replies: 0
    • Views: 35
    10-21-2014, 06:20 PM Go to last post
  8. Having problem making a custom mod work.

    Hi, guys I'm having a problem with a test mod I'm making. I'm brand new to this so I expect something to be wrong. I'm using PFM 3.2.1 to make it and...

    Started by 59tiger95‎, 10-21-2014 01:46 AM
    • Replies: 0
    • Views: 46
    10-21-2014, 01:46 AM Go to last post
  9. Guide to Enable mods mac (WORKING EMPEROR EDITION)

    Hi fellow mac users, I'm here to show you how to enable mac mods. After trying to enable them with a member of CA's method, it did not work. That...

    Started by END51‎, 10-19-2014 01:53 PM
    • Replies: 0
    • Views: 81
    10-19-2014, 01:53 PM Go to last post
  10. Mob Mod - from useless timid flowers to dangerous Angry citizens

    ok, i would like to change mobs, from useless sword flowers to angry Flax men (2 handed weapons, max charge damage, poor defense, poor armour) ...

    Started by ArchaicWarrior‎, 10-16-2014 05:36 AM
    • Replies: 7
    • Views: 294
    10-19-2014, 12:07 AM Go to last post
  11. Lost technology

    I´m modding the icons in the technology folder BUT one appears in the game which is not in that specific folder....

    Started by neoiq5719‎, 10-18-2014 01:59 PM
    • Replies: 0
    • Views: 110
    10-18-2014, 01:59 PM Go to last post
  12. The SSO is back!

    Hello everyone, after numerous requests both on forums and Steam, Philip and I are pleased to announce the long awaited update for our mod SSO -...

    Started by The Paradox‎, 10-11-2014 01:55 PM
    • Replies: 3
    • Views: 579
    10-18-2014, 11:03 AM Go to last post
  13. Cultural Osmotic Conversion: how to reduce or remove it?

    Hello, I've tried to delete or at least drastically reduce all the things that convert populations to foreign cultures; so far, no buildings nor...

    Started by 3BSam‎, 10-17-2014 12:52 AM
    • Replies: 0
    • Views: 79
    10-17-2014, 12:52 AM Go to last post
  14. Question Modding kill rates and damage for all missile units?

    I know there are mods out there, but most seem to triple or quadruple vanilla battle time, so I would like to change this myself. What do I change...

    Started by Exitialis‎, 10-04-2014 12:13 AM
    • Replies: 7
    • Views: 368
    10-15-2014, 05:00 PM Go to last post
  15. The First Ever: Rome 2 Face-Off!

    As I'm wrapping up the new Grand Campaign Shuffle, I had another idea for a mod that puts factions in unique situations. I'm going to use the...

    Started by RonBurgundy‎, 10-14-2014 08:30 PM
    • Replies: 2
    • Views: 212
    10-15-2014, 12:40 AM Go to last post
  16. Thumbs up [RELEASED] KLA's Roman Generals for campaign map

    KLA's Roman Generals - Empire Edition This is a reskin all Roman generals. In Vanilla version of the game Roman generals aren't unique. They...

    Started by KLAssurbanipal‎, 09-25-2014 01:53 AM
    • Replies: 5
    • Views: 608
    10-14-2014, 04:34 PM Go to last post
  17. Pack File Manager Question

    I want to add/delete unit abilities however I am not sure which table has this info in the .pack file .... for example I noticed that Mercenary...

    Started by Truck‎, 10-13-2014 01:47 PM
    • Replies: 5
    • Views: 178
    10-14-2014, 12:30 AM Go to last post
  18. Raising awareness about Manpower system

    Hello all! Just wanted to raise awareness that Mitch, an experienced modder has managed to create a working manpower system for rome 2. Instead...

    Started by shawn858‎, 10-12-2014 09:35 PM
    • Replies: 3
    • Views: 356
    10-13-2014, 11:44 AM Go to last post
  19. Medieval Mod

    Hi guys, do you know if exist a medieval mod for the great campaign? thank for you help!

    Started by danix265‎, 10-12-2014 04:41 PM
    • Replies: 2
    • Views: 306
    10-13-2014, 06:39 AM Go to last post
  20. Total War: Spartacus Rises [Mod campaign overhaul] Official Release Thread.

    the SR Team is proud to announce that 1 hour from now Total War: Spartacus Rises will be released. From now on this will be the official

    Started by Pacmanpugh3209‎, 06-03-2014 04:06 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 4,282
    10-13-2014, 02:46 AM Go to last post

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