Most of the time, the only way which allies help is with trade (along with other trade partners) and if you want help on the battlefield, you better make sure that the battle is right next to an allied army or city, that way they have to help you out.
I have never experience that an ally will do the "Help war" thingy.
Actually, I only use allies so that I can feel a little more safe against attack. Other than that, I only have them for trade.
i know....i do this sometimes as well. i don't think the ai appreciates the player's kindness. later, when i try to make a nice deal with them they get all prideful and refuse. makes me regret being nice and go back there and teach them a lesson.
Originally Posted by Elfwood
exactly. i have yet to see (in any TW game) the ai deliberately setting up their guys near your army to help you.
Originally Posted by Hannibal Barca
- Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.
- Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.
- Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory.
most of the time as the julii the brutii(AI)helped me in my campaign against greece the roman households are more active then other factions. course the senate sits on its comfy seats and watches me conguer i sware i should burn rome to the ground but thats just me if the barbarians and greeks dont give me a challenge maybe rome can.anyways how the brutii helped was by being very agressive with there legionary and hastii forces by bashing the greek main forces while i kept thermon under my controled kept them so busy i have controled thermon for atleast 300 years from the greeks and now i control corinth and sparta along with most of france and two territories in spain.
Last edited by chenshas; 04-13-2012 at 01:38 AM.