Any fans of Total War that have any neat ideas for the next game post here! I like the idea of a Khan Total War where instead of acquiring upgrades and technology through research like in Empire and Shogun, you'd get it by conquering others! For example, if you want better roads tech you first have to conquer 3 Chinese territories. Another example would be gaining access to the turko-mongol saber, which unlocks better damage for sword units and a new elite unit, would require conquering a certain number of Turkish territories. This would always give players a goal and is much more entertaining than watching a number steadily decrease next to an icon! I'd also like to see improved diplomacy (after all Genghis Khan gained many clans through diplomacy) where army size, economic scope, and past actions are considered. I can't count how many times in total war games when a faction I had nearly destroyed rejected very generous peace terms! I should also be able to initiate alliance between two of my allies who aren't allied with each other and to ask for help in specific battles or to relieve a weak, besieged garrison. Also, improve the AI! Make them less stupid on and off the battlefield! In addition, a campaign with stages of conquest might help pace the game better. For example, going back to an example from a hypothetical Khan Total War, first the map is limited to Mongolia. Then, after conquering Mongolia, the map opens up to the historical lands conquered by Mongolia. After conquering all that, you would get a victory screen but the map would further open up into lands not historically conquered by the Mongols like Western Europe and Africa. Well I'm going to stop rambling now and let other people post their ideas now!