Total War Forums
Lead Community Manager, The Creative Assembly
Master and Commander
Patch 3 Beta now available - updated 30/09
THREAD CLOSED - FULL PATCH NOW LIVE.
We’re pleased to announce that Total War: ROME II Patch 3 is now available for beta.
This update brings a host of improvements, including improvements to some low-end machines on the campaign map. There are also multiple crash fixes, fixes to elements of AI behaviour in battles and the campaign, and improvements to both balancing and usability and a wide range of general improvements, fixes and tweaks.
The team has been working tirelessly on this update, and we believe it will bring great benefits, but please do let us know how you get on with them by reporting feedback here.
As always, full patch notes are available on the wiki, please check here for more details.
All being well, we’ll be looking to roll this update out to everyone sometime next week, but in the meantime, if you’d like to play, here’s what you need to do to access the beta:
In your steam game library, right click Total War: Rome II. Then choose Properties and select the BETAS tab. Finally select “patch3beta” from the drop down list.
Thank for your time.
[EDIT] An update has been posted here.[/EDIT]
[EDIT] A new update has been posted here.[/EDIT]
[EDIT] Another new update has been posted here.[/EDIT]
[EDIT] Latest update has been posted here.[/EDIT]
Last edited by CraigTW; 10-01-2013 at 01:34 PM.
Can't wait to test, thanks.
Fix the Flaming Torches on Gates, please remove THEM!!
Last edited by BloodSpiller; 09-20-2013 at 01:51 PM.
My Classical Greece mod:
Total War games that need to be made AFTER Rome II will be FIXED :
!1) Ancient Egypt Total War
2) Classical Age Total War
3) Medieval III Total War
4) Total War Alexander II (Rome II Expansion)
5) Total War Barbarian Invasion II (Rome II Expansion)
6) The New World Total War
7) Modern Total War
8) World War Total War
Thank you guys
Yay! I've been waiting for this before starting a fresh game.