Third Update to Total War: ROME II Now Live
Automatically applied to the game client upon restarting, the third update to ROME II includes over 140 technical, gameplay, balancing and usability improvements.
Technical optimisations include Campaign performance improvements on some hardware configurations, fixes for UI flickering in SLI setups, and a significant multiplayer campaign-speed boost. There are many new gameplay improvements, such as alterations to the victory point system, and chiefly a reduction in the circumstances in which victory points appear in battles. For example, when the player is attacked while occupying a minor settlement (though not a provincial capital), a new Sally Forth button is available on the pre-battle panel, which enables the player’s army to fight the attackers in an open field battle without victory points.
Numerous other specific fixes are also included, and full patch notes can be found here: http://wiki.totalwar.com/w/Total_War...I:_Patch_Notes
Patch 4 enters public beta soon, with further technical optimisations and improvements to gameplay, balance and usability to come.
Assistance for anyone seeking to solve issues or improve the performance of ROME II on their system is available from the CA support team at http://www.totalwar.com/rome2support.