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Thracians were known for tons of skirmishers, brutal melee warriors, and good horsemen.
Starting with Missile Infantry: Thracian Peltasts - they need a little buff to their melee attack and damage, IMO. They just aren't improved enough from the Thracian Skirmishers to be worth any additional cost unless you're rolling in money.
Spear Infantry: Where are they? Thracians never really went for the whole heavily armored hoplite deal, but they certainly had spearmen. They should at least get a unit of some light spearmen (militia hoplite-ish) and hopefully a unit of some medium spearmen - unless you'd like to give a cavalry option that has a good bonus v large so that there is actually some anti cavalry units in the roster (which would be tight). Even if you go that road though - SOME ****** little spear unit of some sort would be nice.
Missile Cavalry: I'm actually quite fond of the javelin throwing Thracian cavalry. Bravo. However, Odrysians also had some horse archers. Not up to Persian or Steppe snuff, ofc, but they were there and frankly the OK should have some, on par with the Getae ones, really. Not a stretch considering that at one point the OK ruled the Getae's area. Also - it would be the ONLY even REMOTE counter Odrysian Kingdom has to horse archers. So really, a bow-cavalry unit is pretty important to have - and it's historically accurate. Win/Win. If horse archers of some variety are not added, steppe tribes will roll Odrysian Kingdom forever with zero effort on the battlefield (non siege).
Melee Cavalry: Thracian Horsemen are all right. Thracian Royal Cavalry are acceptable. The whole cavalry throwing javelins on the charge thing is pretty cool. I do believe there should be another cavalry option added though - one that has a bonus v. large! Thracians AFAIK never bought into the whole sarissa cavalry bit, but they did have spears and long spears. IMO there's three options here: 1) improve Thracian Horsemen to be a bit better at anti-infantry (i.e. add a bonus v. infantry) and then grant Royal Thracian Cavalry a bonus v. Large - I think this is probably the best option and the least work. 2) Add a dedicated anti-large cavalry unit to the roster (also a good option, and probably more fun for fans). 3) Add a shock-cavalry unit - probably the least thematic option and feels like a cop-out.
Melee Infantry: I love Thracian Warrios and their noble counterparts. They are the freaking No-Dachi Samurai of Rome 2. Where's the Katanas, though? The sica was the NATIONAL WEAPON of the Thracians. What's a sica? It's basically a nasty little one-handed falx. You could probably treat it's damage profile similarly to an axe for dmg and armor penetration - except that it's a sword - which means it takes full advantage of blood-pack animations - YAY! To wit: a medium armored, decent shield (i.e. a large crescent shield or a thureos), sword-infantry with some armor penetration. This is DESPERATELY needed. Also, a lower tier version with light or no armor would be good to have, too, and like the existing Thracian Warriors could show a difference between regular and noble. Thracians NEED some infantry with shields, and this would be thematic as hell, historically appropriate, fun, and useful.
Shock Cavalry: Not necessary so long as one of the melee cavalry gets converted to anti-large or a new anti-large melee cavalry gets added in.
Anyway, that's my two cents on what the Odrysian Kingdom needs in order for players to really have a good shot at bring about a Thracian Empire.
On an entirely separate note: Balkan cultures need their own architecture that's a mixture of Hellenic and Barbarian, IMO.