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Following the Medieval II Total War update that was released on 22/7/2014, some of you may have experienced some difficulties running the game with mods. This step by step guide will explain how to make them work.
We strongly encourage you to give explicit names to the folder where your mods will be installed (instead of using a Kingdoms campaign name) and to use the Steam Launcher to start Medieval II with mods.
Procedure/Scenario #1: if your mod could work only by using an original Kingdoms Campaign name
Install your mod in C:\Program Files (x86)\Steam\SteamApps\common\Medieval II Total War\mods\ and give it an explicit name
(i.e. if your mod add red units, name the folder “RedUnitsMod”
DO NOT rename the Kingdoms campaign folder
Right click on Medieval 2 Total War from the Steam Game Library and select Properties