-Creative AssemblyYour World Will Burn
Total War™: ATTILA Announced
The next thrilling entry in the Total War series takes players to the brink of the apocalypse
San Francisco and London – September 25, 2014 – SEGA® of America, Inc. and SEGA® Europe, Ltd. today announced Total War™: ATTILA, the next instalment in the multi award-winning Total War series of strategy games.
The Dark Ages approach. A time of famine, disease and war, where refugees in their thousands flee from a sweeping tide of destruction and death. Desperate barbaric tribes rally against the ailing might of a dying and divided Roman empire; the light of civilization gutters and dims. In the great steppes of Scythia, a vast and terrifying force gathers, led by a warrior king whose thirst for conquest is utterly unequalled.
The Scourge of God, the very herald of the apocalypse, Attila the Hun.
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Total War: ATTILA introduces exciting new gameplay mechanics which improve and add to numerous core turn-based and real-time Total War systems. The world will darken around you as Attila’s forces descend on your homeland creating a unique vision of survival strategy.
“With Total War: ATTILA we will create a Total War game that will challenge and enthrall fans of the series” said Janos Gaspar, project lead on Total War: ATTILA. “We’re reintroducing some features that fans have been asking for, such as family trees and skill trees, and improving many of the core aspects of Total War we know are important to them. But to really bring the period to life, we’re building on these foundations with many new strategic features for them to consider, such as advanced street-fighting, civilians, complete settlement destruction and dynamic fire that can rage across a city as armies clash. We want to push players to the limits of their skill to survive against the odds, and to love every minute of it.”
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Total War: ATTILA is due for release in 2015 on Windows PC and Mac. For more information, please visit www.totalwar.com.
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0 · Disagree Agreebut to Attila: Saxons and Goths better not to be DLC factions :P
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0 · Disagree AgreeAll ought to be part of a large Expansion Pack, instead of re-hashing the game assets and engine with the Huns and the many missing things from Rome II thrown in for the price of a full game.
I feel distinctly cheated by publisher greed, once again. Emperor Edition was reviving my faith in Total War; the move to have the new game a glorified expansion to the previous one has shattered it once again. I'm done.
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0 · Disagree AgreeI agree and am with you 100%. This is just another slap in the face to TW fans.
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0 · Disagree Agree2. Bring back Jeff for the music and it will be perfect!
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0 · Disagree AgreeReally like the trailer, very effective. Looking forward to Attila. Will probably buy at release (or pre-order depending on what incentives are offered.)
EDIT: Haven't seen the stream, just the trailer (reminds me of Napoleon, in a good way) and press release.
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0 · Disagree Agreehttp://steamcommunity.com/sharedfiles/filedetails/?id=323973788
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0 · Disagree AgreeGO HUNS!!!:D
Dakka dakka dakka!
WAAAGH! THE ORCS!
WAAAGH!
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0 · Disagree Agreeboyfights loves wood elves.
"Heaven forbid that under the Vail of military training we should subject our young men to the lust of our general" - Hanno to the Carthaginian senate on the future of Hannibal.
"Guard mode is back in Warhammer
"It's amazing how many mistakes your enemy will make in haste after seeing that he's outgunned" -The Organ King
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0 · Disagree AgreeA sword is never a killer, it is a tool in a killer's hand. Seneca
My most wanted future Total War's
1.Total War Medieval 3
2.Total War Victoria (1800's)
3.Total War Mesopotamia (Assyrians, Babylon etc)
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0 · Disagree AgreeRealy hoped for BI and YES!
Those Saxons realy had a Viking feel to them, and finaly parts of Scandinavia(Scandza) on the map.
Can`t wait!
- Beowulf
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0 · Disagree AgreeModerator of www.reddit.com/r/totalwar
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0 · Disagree AgreeMobo: Asus z97-a
CPU: i7-4790k
Graphics: Gigabyte GTX 970 G1 Gaming
RAM: 16gb 1600mhz
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0 · Disagree AgreeThat's how people reasoned prior to the release of the main game. They pretty much did the opposite of improving parts of it, visuals included, from pre-release to release.
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