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Rome II has come a long way over the last year, and has become for the most part a stable, playable and even - dare I say - enjoyable game. Nonetheless, a few further improvements to Rome II wouldn't be a step in the wrong direction from the player's perspective, either (particularly with naval battles, which are unfortunately rather painful and best left to autoresolve or masochists). TW: Attila has the potential to rectify some of these issues by retro-fitting some of its fixes and improvements to the base Rome II game.
I understand that it's impossible to simply copy and paste code from one game to the other, and I also understand that CA has generally avoided retro-fitting features from expansion packs into the base game (the only exception I can think of is the unofficial Retro-fit mod for Medieval II by one of its developers). However, I believe that CA should take note of its past releases and consider the possibility of appeasing the player base a little more (I know, I know, we're quite insatiable). Empire: Total War was on the whole, in my humble opinion, an utterly brilliant game which was then seemingly dropped and left in the middle of the patching process that should have mended its glaring issues, which continue to plague the game to this day. Instead of a completed Empire, instead we were given Napoleon: Total War, which fixed almost all of Empire's greatest issues but the game never retro-fitted any of its fixes to its predecessor.
I like to believe as an insatiable gamer that that was a mistake and should not be repeated. If Napoleon would have retro-fitted its improvements to Empire, is it not possible that Napoleon's sales would not have been so lackluster? Naturally there were other reasons behind its poor sales, but fixing the base game could not have hurt either.
Of course, not every feature a Total War expansion pack introduces can be retro-fitted into its vanilla predecessor, particularly as TW games tend to span varying time periods, however, that shouldn't completely prevent the retro-fitting of all improvements across the board. Take an example from other studios whose expansion packs not only offer a new campaign but breath new life into the base game itself. Many Civilization titles, Starcraft: Brood War, Warcraft III: The Frozen Throne, etc. these expansion packs are what defined and made popular the base game itself.
Don't leave Rome II behind like what happened with Empire- give it some new life, even if those new features us the price of buying Attila (and rightly so, as any gamer with sense understands development comes along with costs that have to be born by someone).
Battle not with Canadians, lest ye become a Canadian, and if ye gaze into the maple syrup, the maple syrup gazes also into you.