So I've been playing as the WRE, on normal mode I must admit. I'm currently about 200 or so turns into the game, and things were going pretty well for me. I'd defeated the barbarians attacking, stabilized the realm and was starting to expand myself.
Then the Huns showed up in my land and starting raiding with about six stacks. No big deal, I'm rich and have armies - so I was able to destroy all of their stacks (despite the fact that they have full stacks of uber elite units) killing Attila. Then another three showed up, and I managed to destroy them as well, again killing Attila, though by this point my armies were quite weak.
Then out of nowhere another 8 full stacks just appeared in my lands...what the hell?
So then I saw that these Hunnic armies all have a -100% to unit upkeep modifier. Nice cheating there Huns - no wonder you can keep so many stacks. But in any event I decided to the maths on this to demonstrate just how much AI cheating is actually going on here.
The cost of a single Hunnic turbo elite overpowered army (the compositions of which you can see below) is about 16325 gold. So for the eight that are now in my land, that comes out to a whopping 130,600 gold. Multiply that by 2 to account for the 9 stacks I already killed over the four or five previous turns and we're talking over 260,000 gold to buy these armies.
If we then look at the upkeep (bearing in mind that the Huns have no land whatsoever and have only razed 3 of my cities) we are talking a gigantic upkeep cost of 8960 gold per turn per army. With at least 8 stacks currently living, that comes out to a ball-busting 71,680 gold per turn on military upkeep alone.
Non of this of course, is to go into detail over the speed at which these stacks are appearing.
So my question is, when the hell do these cheat stacks stop spawning, and why can't you people at CA come up with a challenge that doesn't involve just letting the AI cheat to high heaven? It is contrived and pretty boring.
As you can see here, this is a typical Hunnic stack (in fact they all appear to use this format). Anyone who has played the game knows how ridiculously overpowered some of these units - including the WW1 howitzer onagers. Just to give you a bit of an idea if you didn't know, the Uar Chosen Warriors have three times the morale of Legio Comistatenses and twice the morale of the WRE's best infantry unit the Herculani Seniores. For their part, the "First Wave Lancers" have a charge bonus of roughly 230 - which basically means GG to anything that they charge head on - and this isn't even discussing any of the other units, or the fact that most of these units have xp on them.
So basically CA, your idea of a fun challenge is to just give the AI infinite money, seemingly infinite stacks and the best units in the game? Ok then.