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Hi had an issue at end turn on 144, on the huns turn it would say aborting game.
We relaunched and had same issue 3 times, then we tried the strategic view and actually got a resync option. The game resynced and loaded again, then desynced again on another faction. We resynced again.
On turn 145 I will keep this updated. I am playing the Geats and my friend is playing the Franks. We have most of the map uncovered via spies and the factions take about 20 to 40 seconds to take their turns.
We have had the same issue around Turn 140 - 145 and then we made it with some reloading of older saves till turn 178 but we are now really stuck. The game desyncs in the AIs turn so there is no option to solve it.
Reading online I noticed there were many people having the same MP issues. We play the Geats and Jutes and the game stops after the Huns Turn.
Seems the game has problems when Atilla arrives but maybe also when he dies?
C:\Users\User(or your user name)\AppData\Roaming\The Creative Assembly\Attila\save_games_multiplayer
Find your latest save,then open it.
Then find any integer "101" ,change it to whatever you want ,which must be smaller than 100 Attachment not found.
in this catalog and multiplayer ,COMPRESSED DATA -multiplayer ,COMPRESSED DATA -SAVE_GAME_HEADER_MULTIPLAYER, and ,COMPRESSED DATA -CAMPAIGN_ENV_CAMPAIGN_CALENDAR
Then click save, then copy the autosave.save_multiplayer to your partner's computer,then cover the same catalog
(C:\Users\User\AppData\Roaming\The Creative Assembly\Attila\save_games_multiplayer)
Then you can play again ! (until it reach 101 turns again ....then ,you know what to do ..)
This change won't affact anything in the game, it didn't have anything to do with the years and the historial event~~
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0 · Disagree AgreeReading online I noticed there were many people having the same MP issues. We play the Geats and Jutes and the game stops after the Huns Turn.
Seems the game has problems when Atilla arrives but maybe also when he dies?
I really hope CA can solve this issue asap.
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0 · Disagree Agree- Report
0 · Disagree AgreeFirst ,download EditSF 1.1.1
http://sourceforge.net/projects/packfilemanager/files/EditSF/EditSF%201.1.1.zip/download
Then,use it open the path
C:\Users\User(or your user name)\AppData\Roaming\The Creative Assembly\Attila\save_games_multiplayer
Find your latest save,then open it.
Then find any integer "101" ,change it to whatever you want ,which must be smaller than 100
Attachment not found.
in this catalog and multiplayer ,COMPRESSED DATA -multiplayer ,COMPRESSED DATA -SAVE_GAME_HEADER_MULTIPLAYER, and ,COMPRESSED DATA -CAMPAIGN_ENV_CAMPAIGN_CALENDAR
Attachment not found.
For example ,i change 101 to 61
Then click save, then copy the autosave.save_multiplayer to your partner's computer,then cover the same catalog
(C:\Users\User\AppData\Roaming\The Creative Assembly\Attila\save_games_multiplayer)
Then you can play again ! (until it reach 101 turns again ....then ,you know what to do ..)
This change won't affact anything in the game, it didn't have anything to do with the years and the historial event~~
HAPPY~~
Sorry for my poor English!!
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0 · Disagree Agree