Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.
Hey everyone, so the tools team are looking into some of the issues you've been experiencing and are looking for any feedback you can give with regards to how it's all working.
The Assembly Kit has just updated today (13/01/16) and received the following fixes:
- Fixed Crash to Desktop upon opening Terry - Terry currently only supports saving of maps as main_attila_map.terry. Saving as any other file name will cause other dependencies to fail. We recommend saving a backup of the main map before beginning to edit your map.
As well as that, I've gathered some of your feedback and the team are looking into the following:
• Blend maps in Ted only show the default terrain texture (grass 0) regardless of any new overlays. • Building files are missing max script(or dll file? plugin?) for proper conversion in BOB: • Wall bug not allowing troops on or off walls even when deployed • Height Map saving bug. • Siege AI crashes. Explanation of how Siege AI Graph is setup. • Assembly Kit missing files / Error when opening building example.
Two bugs we recieved that aren't going to be fixed are: • Show Skeleton in Tweak->Variation Editor doesn't work. • Animations don't appear if you load definition file in. According to Warman2222 "if you load it via "load uniform" and it uses a vanilla animation table set, it does work"
The reason for that is that the functionality was never added, the buttons were placeholder for being used eventually but the team never needed them. The buttons may be removed eventually.