Welcome

Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.

Categories

Total War: Warhammer - Dwarfen Campaigns!

1678911

Comments

  • SINExCSINExC Registered Users Posts: 6
    edited February 2016
    Gwydion said:

    SINExC said:

    My only concern for Dwarf campaign is ,from the quest battle with greenskins it needed more than 20 units to take down dwarfs.They seemed so OP and it will make battles steamrolling and boring. I may be wrong though.

    I would be glad if anyone at CA addreses the concern.

    While I'm not from CA, im pretty sure it has to do with players skill.

    Lets not also forget that almost ALL of the units in that video where A: Goblins (trash) B: Come in small waves, only at the end was there a BIG push, C: Player skill, while some of the people at CA got stomped (sorry guys i love you but you aren't good at your own game in your videos... on purpose perhaps?!) there are people who got their hands on it who are "good" and did the battle at thundering falls on hard with like 41 casualties and had screenshots to prove it.

    Its all about the player and difficulty setting i'm sure. Besides I don't want a perfectly balanced game, that not warhammer.

    Waves and waves and WAVES of greenskins are supposed to die in DROVES if a dwarf shield + gunline is excuted correctly.

    A unit of empire greatswords should not = a unit of black orcs, a unit of black orcs should not = ironbreakers.

    Warhammer is not balanced, it is the imbalances of the races that make them unique, you should play to the strengths and weakness of each race or we might as well give the dwarfs cavalry, and the undead ranged units, and give the empire a dragon to counter chaos monsters.

    I don't want a rock, paper, scissors warhammer total war, it worked fine for shogun 2 but it WONT for warhammer.
    If some people got 41 casualties after dozens of hordes marching no matter what type of unit they are, there is a serious problem in design. One race shouln't steamroll the other one.That would be boring and has no fun or challenge in it.In greenskins campaign video it is still the case as 8.54 secs of the video clearly shows dwars are OP.5 units of dwarf melee infantry taking out the 3 units of trolls and 3 units of high level Orcs and lets get the other cavalry etc. remaing out of the picture.

    I don't care about the lore or rock,paper,scissor balance.I want a good challenging strategy game with replayability.I broke my Rome 2 disc out of frustration as how boring it was.
  • dge1dge1 Registered Users, Moderators, Knights Posts: 23,917
    Off topic posts deleted.
    "The two most common things in the universe are Hydrogen and Stupidity." - Harlan Ellison
    "The right to be heard does not automatically include the right to be taken seriously." - Hubert H. Humphrey
    "Never argue with an idiot. They will only bring you down to their level and beat you with experience.” - George Carlin/Mark Twain
    “Those who cannot remember the past are condemned to repeat it.”–George Santayana, The Life of Reason, 1905.

  • Coveredfires#8810Coveredfires#8810 Registered Users Posts: 1,139

    This is just bad! Limited War: Warhammer . What is wrong with you, CA!? Please, reconsider this and other ideas like these! I seriously doubt that the Warhammer Trilogy will pass this first part. The budget for this endeavor will break SEGA and CA if(and it looks likely by the day) this will flop.

    Thank you!

    What's limited about the war? Conquest is limited and people have been asking for this.
    When have people ever been asking, " Hey CA, how about you limit the amount of provinces that we can take?" Never have I heard that.
    Sometimes by losing a battle you find a new way to win the war.
    Donald Trump

  • ArayelArayel Registered Users Posts: 328
    Kirkilius said:

    This is just bad! Limited War: Warhammer . What is wrong with you, CA!? Please, reconsider this and other ideas like these! I seriously doubt that the Warhammer Trilogy will pass this first part. The budget for this endeavor will break SEGA and CA if(and it looks likely by the day) this will flop.

    Thank you!

    What's limited about the war? Conquest is limited and people have been asking for this.
    When have people ever been asking, " Hey CA, how about you limit the amount of provinces that we can take?" Never have I heard that.
    Agreed, it's the Rome equivalent of saying Rome never conquered Scandinavia historically so we're not gonna let you in the game either, because you know...lore reasons...
  • ImmaculateDeceptionImmaculateDeception Registered Users Posts: 2,073
    edited February 2016
    And yet, its never been done before so you folks really don't know how it is going to play out. It is a case of premature complaining. If it turns out to be a terrible system then that will be the time to say it is a terrible system. As of right now, you guys really don't know at all how this is going to play out.

    What we were told is that this very same debate happened within the development team and yet, this is how it was decided to make it. Sorry, but I am going to put more trust in the developers that had this debate and then decided to do it this way.

    unnecessary remark removed
    Post edited by Lord_Maximus77#3771 on
  • Lord_Maximus77#3771Lord_Maximus77#3771 Registered Users, Moderators, Tech Moderators, Knights Posts: 3,384
    Please stay on topic and do not attack/insult other forum members or start one on one discussions.

    Express your own opinions while at the same time respecting the opinions of others.
    Any fool can make things bigger and more complex. It takes a touch of genius – and a lot of courage – to move in the opposite direction. — Albert Einstein

    viri non urinat in ventum — Anonymous Roman

    TOTAL WAR FORUM: TERMS AND CONDITIONS
  • Setrus#7519Setrus#7519 Registered Users Posts: 18,845
    edited February 2016
    My first playthrough will be greenskins...

    ...SO DEATH TO THE DWARFS! AND OTHER ORCS AND GOBLINS! AND EVERYONE ELSE! >:);)
    Don't worry.
  • BoindilBoindil Registered Users Posts: 459
    Setrus said:

    My first playthrough will be greenskins...

    ...SO DEATH TO THE DWARFS! AND OTHER ORCS AND GOBLINS! AND EVERYONE ELSE! >:);)

    Mine will be Empire, almost 100%. I think a defensive army with the greenskins (and defensive armys are what I like to play) nearly impossibel. Although they have more ranged infantry then the Empire has. But it will be garbage ranged units. :)
  • steam_164511556922ZvK49s6steam_164511556922ZvK49s6 Registered Users Posts: 2,252
    Boindil said:

    Setrus said:

    My first playthrough will be greenskins...

    ...SO DEATH TO THE DWARFS! AND OTHER ORCS AND GOBLINS! AND EVERYONE ELSE! >:);)

    Mine will be Empire, almost 100%. I think a defensive army with the greenskins (and defensive armys are what I like to play) nearly impossibel. Although they have more ranged infantry then the Empire has. But it will be garbage ranged units. :)
    you should be playing dwarf if defense is your style...
    PLEASE CA!!! Chaos Warriors need a faction that is not horde only by the time the trilogy is finished! We beg of you!

    Just Realized this topic has been viewed more, the topic of " Limiting Race Expansion/ Colonization Expansion" alone than more than half of the stickied things at the top of the forum... I hope you are too CA and I mean that in a positive way from a huge fan!

    Please improve sieges! Add racial flavor and ACTUALLY make them "deeper rather than wide" copy and paste with different art needs to go!
  • Walkabout#1505Walkabout#1505 Registered Users Posts: 3,045
    All the campaigns look very different particularly which minor countries are still around. I always found it dull how a lot of countries would disappear before you encountered them and every replay played out the same . Great work CA. I would love to see a map comparison between the Dwarf, greenskin, VC and empire Campaigns taken on the same turn, e.g. 70. Cheers
    Live your life and try to do no harm.

    "I disapprove of what you say, but I will defend to the death your right to say it." Evelyn Beatrice Hall
  • dge1dge1 Registered Users, Moderators, Knights Posts: 23,917
    Off topic posts deleted.
    "The two most common things in the universe are Hydrogen and Stupidity." - Harlan Ellison
    "The right to be heard does not automatically include the right to be taken seriously." - Hubert H. Humphrey
    "Never argue with an idiot. They will only bring you down to their level and beat you with experience.” - George Carlin/Mark Twain
    “Those who cannot remember the past are condemned to repeat it.”–George Santayana, The Life of Reason, 1905.

  • BillyRuffian#6250BillyRuffian#6250 Registered Users, Moderators, Knights Posts: 41,001
    edited February 2016
    More off topic posts removed. Please remember this thread is about the Dwarfen campaigns.

    "He uses statistics as a drunken man uses lamp-posts - for support rather than illumination." (Andrew Lang)

    |Takeda| Yokota Takatoshi

    Forum Terms and Conditions: - https://forums.totalwar.com/discussion/172193/forum-terms-and-conditions#latest

    "We wunt be druv". iot6pc7dn8qs.png
  • Setrus#7519Setrus#7519 Registered Users Posts: 18,845
    Seems Karak Norn in the grey mountains are pretty good at holding their own. The Vaults, however, seems to generally fall to the orcs or gets burnt to a crisp (perhaps by Tilea and such, who knows? ).

    And jeez, the Norse are so close if they come via the sea...just saying, fear the possibility of such raids! :open_mouth:
    Don't worry.
  • Commissar_G#7535Commissar_G#7535 Registered Users Posts: 16,026
    Gwydion said:

    Boindil said:

    Setrus said:

    My first playthrough will be greenskins...

    ...SO DEATH TO THE DWARFS! AND OTHER ORCS AND GOBLINS! AND EVERYONE ELSE! >:);)

    Mine will be Empire, almost 100%. I think a defensive army with the greenskins (and defensive armys are what I like to play) nearly impossibel. Although they have more ranged infantry then the Empire has. But it will be garbage ranged units. :)
    you should be playing dwarf if defense is your style...
    Empire can play an excellent defensive style if they choose.
    MarcusLivius: You are indeed a lord of entitlement.
  • BoindilBoindil Registered Users Posts: 459

    Gwydion said:

    Boindil said:

    Setrus said:

    My first playthrough will be greenskins...

    ...SO DEATH TO THE DWARFS! AND OTHER ORCS AND GOBLINS! AND EVERYONE ELSE! >:);)

    Mine will be Empire, almost 100%. I think a defensive army with the greenskins (and defensive armys are what I like to play) nearly impossibel. Although they have more ranged infantry then the Empire has. But it will be garbage ranged units. :)
    you should be playing dwarf if defense is your style...
    Empire can play an excellent defensive style if they choose.
    Exactly! I think their artillery is much more intressting and they have good kav to eventually get rid of annoying units fast.

    I really think that this time there is a real possibility to encounter all the races in 2,3 playthroughs. In medieval 2 for exampel the holy roman empire was destroyed after the first 30 turns I guess. Looking forward to more campaign videos!
  • Jo_Proulx#5293Jo_Proulx#5293 Registered Users Posts: 1,838
    I see one thing on these pics, josh is the only one who has conquered a lot and at the same time, its the only campaign that also has AIs with big empires...

    So could it be that the AIs adapt to players?
    "Fear me mortals, for I am the Anointed, the favored Son of Chaos, the Scourge of the World. The armies of the gods rally behind me, and it is by my will and by my sword that your weakling nations shall fall."

    ~ Archaon, Lord of the End Times
  • Jo_Proulx#5293Jo_Proulx#5293 Registered Users Posts: 1,838
    on the other hand it seems that the biggest factions are ''order'' so it might have something to do with him screwing the ''evil factions and helping the ''good'' ones more...
    "Fear me mortals, for I am the Anointed, the favored Son of Chaos, the Scourge of the World. The armies of the gods rally behind me, and it is by my will and by my sword that your weakling nations shall fall."

    ~ Archaon, Lord of the End Times
  • steam_164511556922ZvK49s6steam_164511556922ZvK49s6 Registered Users Posts: 2,252
    Ai adapting? I doubt it, and no im not saying that to be dickish.. im just saying thats highly unlikely and that your second statement is probably more true to form.
    PLEASE CA!!! Chaos Warriors need a faction that is not horde only by the time the trilogy is finished! We beg of you!

    Just Realized this topic has been viewed more, the topic of " Limiting Race Expansion/ Colonization Expansion" alone than more than half of the stickied things at the top of the forum... I hope you are too CA and I mean that in a positive way from a huge fan!

    Please improve sieges! Add racial flavor and ACTUALLY make them "deeper rather than wide" copy and paste with different art needs to go!
  • bli-nk#6314bli-nk#6314 Registered Users Posts: 6,030
    Gwydion said:

    Ai adapting? I doubt it, and no im not saying that to be dickish.. im just saying thats highly unlikely and that your second statement is probably more true to form.

    Also the time- Chaos is just entering the north of the map around Kislev in Josh's game but has have almost 30 more turns to attack Empire on the other map. The only other large Empire differences is that some of the other Dwarf factions are doing better while Bretonnia has defeated Mousllion in one game probably just random factor.
    Clothes make the man. Naked people have little or no influence in society.” Mark Twain
  • charlysparrowcharlysparrow Registered Users Posts: 66





    Enjoy some examples of Dwarfen Campaigns by some of the staff here at CA!

    Here we have three images of different Dwarfen campaigns currently in progress.

    As you can see, Mitch has chosen to raise territories to the south and north, and form allies with the other Dwarf territories, gaining him near 65,000 gold in his treasury with 2000 income per turn. Mitch only has 5 territories, and 2 armies, but they’re high quality and allow him to fund his campaigns.

    Josh on the other hand has played much more aggressively, taking territories wherever he went. As a result he has established a long and disruptive border requiring more armies to patrol the frontlines. Armies cost money of course, demanding Josh pump more money into his economy, meaning he now makes 11,000 gold a turn, but his treasury is almost empty at the end of each turn as he is constantly paying for new upgrades and buildings all the time.

    Darren has formed a strong alliance with the Zhufbar Dwarfs to the north (turquoise green), helping them capture territory early on to seal his borders to the north, allowing him to focus on the Greenskin Waaagh to the South. Progress in the south however has been slow, as the Badlands cause attrition to Dwarfen armies impeding their progress.

    You may notice that the biggest difference is how unified all the factions are in Josh’s campaign. In Josh's campaign multiple factions have formed solid empires though the threat of Chaos to the North has started to spread. In Mitch's campaign, territories are more piecemeal, broken up without any real large empires forming. The full force of Chaos is in effect, ripping the Empire in two.

    http://wiki.totalwar.com/w/Dwarfen_Campaigns

    Hi CA,

    next time you release a map with color can you add a legend to it ?
    it would save us time to figure out who's who on the map.

    thanks
  • BoindilBoindil Registered Users Posts: 459
    Didnt know where to post this...

    Do you think the Chaos invasion is going to be an "endless" invasion. Becasue that would fit the lore very well. I would really like Chaos to spawn more and more armys that WILL sooner or later overwhelm you no matter how strong you are.
  • BadWoIfBadWoIf Registered Users Posts: 131
    Boindil said:

    Didnt know where to post this...

    Do you think the Chaos invasion is going to be an "endless" invasion. Becasue that would fit the lore very well. I would really like Chaos to spawn more and more armys that WILL sooner or later overwhelm you no matter how strong you are.

    I personally wouldent, that would mean that you cant win the game, and it would feel like bs in the end for me at least, it migth fit with the lore but in my mind at least that sounds like very bad gameplay.
  • Mr_Finley7#4571Mr_Finley7#4571 Registered Users Posts: 8,523
    Boindil said:

    Didnt know where to post this...

    Do you think the Chaos invasion is going to be an "endless" invasion. Becasue that would fit the lore very well. I would really like Chaos to spawn more and more armys that WILL sooner or later overwhelm you no matter how strong you are.

    I would like that except for the unwinnable part. I want this game to give me the chance for a meaningful victory against Chaos, Magnus the Pious style.
  • BoindilBoindil Registered Users Posts: 459

    Boindil said:

    Didnt know where to post this...

    Do you think the Chaos invasion is going to be an "endless" invasion. Becasue that would fit the lore very well. I would really like Chaos to spawn more and more armys that WILL sooner or later overwhelm you no matter how strong you are.

    I would like that except for the unwinnable part. I want this game to give me the chance for a meaningful victory against Chaos, Magnus the Pious style.
    Hm, I was more thinking about a mechanic like it was used in Medieval 2, where you had to hold 45 regions (that was the victory condition). Once that was achieved the game told you, that you have won the campaign. But you can still go on playing.
    In Medieval 2 this ment you had to conquer the rest of the map, or whatever you chose to do.

    For TW:W, however, there is regional occupation, so conquering ther whole map is no option (no matter if you like the system or not). Fighting endless hordes of chaos could be a very challenging "after endgame" mechanic.

    So this event would start after you achieved the long term victory conditions of your faction.

    The problem I had in older Total War games was, that I never really had to fight lategame elite armys, because the AI was miles behind in terms of buildings and technologys.

    Maybe this has changed with Rome 2 or Attila, dunno.
  • Mr_Finley7#4571Mr_Finley7#4571 Registered Users Posts: 8,523
    Boindil said:

    Boindil said:

    Didnt know where to post this...

    Do you think the Chaos invasion is going to be an "endless" invasion. Becasue that would fit the lore very well. I would really like Chaos to spawn more and more armys that WILL sooner or later overwhelm you no matter how strong you are.

    I would like that except for the unwinnable part. I want this game to give me the chance for a meaningful victory against Chaos, Magnus the Pious style.
    Hm, I was more thinking about a mechanic like it was used in Medieval 2, where you had to hold 45 regions (that was the victory condition). Once that was achieved the game told you, that you have won the campaign. But you can still go on playing.
    In Medieval 2 this ment you had to conquer the rest of the map, or whatever you chose to do.

    For TW:W, however, there is regional occupation, so conquering ther whole map is no option (no matter if you like the system or not). Fighting endless hordes of chaos could be a very challenging "after endgame" mechanic.

    So this event would start after you achieved the long term victory conditions of your faction.

    The problem I had in older Total War games was, that I never really had to fight lategame elite armys, because the AI was miles behind in terms of buildings and technologys.

    Maybe this has changed with Rome 2 or Attila, dunno.

    Ah I see what your saying. Yeah that problem still exists. But I always play with a mod that reduces research time and that seems to do the trick, at least I remember it did in shogun 2.
  • BoindilBoindil Registered Users Posts: 459
    hm, dont like mods to much.


    If I never have to fight vs Chosen, Ironbreakers or Black Orcs I will try it.^^
  • Mr_Finley7#4571Mr_Finley7#4571 Registered Users Posts: 8,523
    Boindil said:

    hm, dont like mods to much.


    If I never have to fight vs Chosen, Ironbreakers or Black Orcs I will try it.^^

    I had the same mistrust for them, didn't want to feel like cheating. But a well made, balanced mod fits in seamlessly with the game and affects the AI as well.

    With the one I used on shogun 2 it synched up perfectly with where I was in my campaign and when I gained access to advanced units the AI was using them also.
  • BoindilBoindil Registered Users Posts: 459

    Boindil said:

    hm, dont like mods to much.


    If I never have to fight vs Chosen, Ironbreakers or Black Orcs I will try it.^^

    I had the same mistrust for them, didn't want to feel like cheating. But a well made, balanced mod fits in seamlessly with the game and affects the AI as well.

    With the one I used on shogun 2 it synched up perfectly with where I was in my campaign and when I gained access to advanced units the AI was using them also.
    You know, infact I do like it to be ahead in technollogy, but only for a few turns, lets say 10 or 20. In Medieval 2 I almost never had to fight vs the Elite units of the enemy faction. Even dismounted feudal knights were rare^^
  • Setrus#7519Setrus#7519 Registered Users Posts: 18,845
    @Boindil
    Ahem...shameless plug:

    http://steamcommunity.com/sharedfiles/filedetails/?id=254918086
    http://steamcommunity.com/sharedfiles/filedetails/?id=426795910

    I love the combination. :lol:

    Hmmm, on that note, I wonder how the AI will make armies in warhammer. With tons of choices for the greenskins, I bet those will be harder to get right than say the dwarfs.
    I do know however that the fact that you right from the start will have access to some sturdy troops between dwarf warriors, orcs, state troopers and such, at least they'll not make complete walkover armies. :)
    Don't worry.
  • Mr_Finley7#4571Mr_Finley7#4571 Registered Users Posts: 8,523
    Setrus said:

    @Boindil
    Ahem...shameless plug:

    http://steamcommunity.com/sharedfiles/filedetails/?id=254918086
    http://steamcommunity.com/sharedfiles/filedetails/?id=426795910

    I love the combination. :lol:

    Hmmm, on that note, I wonder how the AI will make armies in warhammer. With tons of choices for the greenskins, I bet those will be harder to get right than say the dwarfs.
    I do know however that the fact that you right from the start will have access to some sturdy troops between dwarf warriors, orcs, state troopers and such, at least they'll not make complete walkover armies. :)

    i definitely like that you start as well established nations with access to competent units, rather than always starting from scratch with militia and slowly working your way up to professional warriors.
Sign In or Register to comment.