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I am playing with my friend in MP Campaign (I am playing Empire and he is playing Orcs) and his Waaagh army doesn't join his battles and doesn't obey his orders and basically do nothing and just following his lord. I uploaded his save. Please help to fix this problem, thank you!
Lexi_CARegistered Users, Moderators, CA Staff Mods, CA StaffPosts: 1,531
Can you attach matching saves from both you and your friend to a comment for me please? We need both of those and maybe a modified.log file too please? Sadly we can't get files from 3rd party websites so you will have to upload them here
Formal disclaimer: any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of Creative Assembly or SEGA.
Can you attach matching saves from both you and your friend to a comment for me please? We need both of those and maybe a modified.log file too please? Sadly we can't get files from 3rd party websites so you will have to upload them here
I uploaded them, both in 2 rars - one of them mine game with modified.log and another mine friends game with same file. I hope it will help you to make this great game even greater!
I am having the same issue. The waaagh army had previously obeyed commands earlier in the campaign then around turn 50 it stopped obeying commands and just followed the host army around. It also doesn't join into a battle as an ally
Also, before a battle as the host army, says the fightiness is low and so my leadership is diminished during the battle, but the fightiness is really high, still enough to have a waaagh army. Perhaps it thinks the fightiness is too low for a waaagh army, but its not...
same problem, happened after i defeated the last chaos lord sigvald. kept reloading, and it still happens, 200 turns in, and now i cant play anymore aaaaagh
So went back and replayed it again again. apparently my WAAGH suddenly became a vassal and declared independence. they still follow me around, but they dont attack. really annoying.
So after i defeated chaos as greenskins, my military ally the vampire counts, declared war on somone. If i decide to join the war, the next turn my WAAGH secedes, and i cant no longer control them but they still follow me. If i decline the war, and break the alliance, I have no more problems controlling my waagh armies. Apparently the really dont like vampires
I was able to AVOID this bug, by PREEMPITEIVELY declaring war, so that they vampires dont have to ask me..and I can use my waagh armies, i hope it doesnt happen again
Here is some bugs i notice on campaign with my waaagh army
- The waagh army doesn't take commands well, very buggy. Sometimes they just follow the main army that they are tied to and do nothing (just follow) AND if i don't move on the next turn, they do a raid camp (good for me bad for enemy) or (bad for me in my lands good for enemy) And sometimes i click the "set waagh target" and they go and attack a different town (maybe buggy ai or probably a strategy thinking waagh trying to do it's own actions) ALSO even when waagh army is in red circle radius of an enemy town or keep, they don't come up as a 2nd back up army so i can use their army in battle. (usually my main army is alone)
-The waagh army (when it does work) captures settlements and never sacks any towns or raze towns. On the harder modes i do like to sac towns but when the waagh army does work and attacks (instead of me initiating) it auto / captures towns. I small bug but probably part of the AI
- I have beaten easy and normal, and for waagh armies, the strongest i've seen is savage orc units. I have had HUGE Powerful armies with like black orcs, orc baor big ums trolls giant spider and catapults,. - AND the waagh army is vastly weaker, very useful for meat shields, but other wise not scaling very powerfully.
That's all the bugs i noticed for waaghs in campaign more. Hope it gets fixed.
First Waaagh Army worked well most of the time. I am not sure at which point exactly it started to ignore my commands. However, second and third Waaagh Armies just follow the main army and do a raid camp if I don't move.
Think I will stop playing with Greenskins at this point until the problem has been resolved.
I have the same problem in the campaign. In the beginning the Whaaag armies worked fine but I guess around 10-20 turns ago they malfunctioned and are now only following their leaders and not showing up as reinforcements.
I have attached my latest savegame which shows this problem for all 3 Waaagh armies. I hope this can be fixed as it will be difficult to take Karaz a Karak without my Waaaggh! army ;-)
I am also experiencing issues with my 3 AI Waaagh! armies. They previously obeyed orders and could be sent off across provinces to attack and occupy (annoying that they can't loot or sack) settlements like good little orksiez, but I'm now on turn 47 and they've suddenly decided to ignore my war targets and just follow this host. This wouldn't be annoying, except for:
1.) They raid my own provinces when my troops are replenishing in a settlement after taking it. 2.) They didn't even join in the battle to captured said settlement despite standing right next to me!
CA, please publicise an email newsletter when this is fixed as I might have to park my Greenskins campaign until this is fixed.
Lexi_CARegistered Users, Moderators, CA Staff Mods, CA StaffPosts: 1,531
Thank you for all of the information. I have passed this to the team and they are currently investigating
Formal disclaimer: any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of Creative Assembly or SEGA.
Comments
My waaagh army doesn't follow my orders and just follow Grimgold
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0 · Disagree AgreeSadly we can't get files from 3rd party websites so you will have to upload them here
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0 · Disagree Agree"He uses statistics as a drunken man uses lamp-posts - for support rather than illumination." (Andrew Lang)
|Takeda| Yokota Takatoshi
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"We wunt be druv".
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0 · Disagree Agree- Report
0 · Disagree AgreeAlso, before a battle as the host army, says the fightiness is low and so my leadership is diminished during the battle, but the fightiness is really high, still enough to have a waaagh army. Perhaps it thinks the fightiness is too low for a waaagh army, but its not...
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1 · Disagree Agree- Report
1 · Disagree AgreeSo after i defeated chaos as greenskins, my military ally the vampire counts, declared war on somone. If i decide to join the war, the next turn my WAAGH secedes, and i cant no longer control them but they still follow me. If i decline the war, and break the alliance, I have no more problems controlling my waagh armies. Apparently the really dont like vampires
I was able to AVOID this bug, by PREEMPITEIVELY declaring war, so that they vampires dont have to ask me..and I can use my waagh armies, i hope it doesnt happen again
- Report
1 · Disagree Agree- The waagh army doesn't take commands well, very buggy. Sometimes they just follow the main army that they are tied to and do nothing (just follow) AND if i don't move on the next turn, they do a raid camp (good for me bad for enemy) or (bad for me in my lands good for enemy) And sometimes i click the "set waagh target" and they go and attack a different town (maybe buggy ai or probably a strategy thinking waagh trying to do it's own actions) ALSO even when waagh army is in red circle radius of an enemy town or keep, they don't come up as a 2nd back up army so i can use their army in battle. (usually my main army is alone)
-The waagh army (when it does work) captures settlements and never sacks any towns or raze towns. On the harder modes i do like to sac towns but when the waagh army does work and attacks (instead of me initiating) it auto / captures towns. I small bug but probably part of the AI
- I have beaten easy and normal, and for waagh armies, the strongest i've seen is savage orc units. I have had HUGE Powerful armies with like black orcs, orc baor big ums trolls giant spider and catapults,. - AND the waagh army is vastly weaker, very useful for meat shields, but other wise not scaling very powerfully.
That's all the bugs i noticed for waaghs in campaign more. Hope it gets fixed.
- Report
1 · Disagree AgreeFirst Waaagh Army worked well most of the time. I am not sure at which point exactly it started to ignore my commands. However, second and third Waaagh Armies just follow the main army and do a raid camp if I don't move.
Think I will stop playing with Greenskins at this point until the problem has been resolved.
By the way: Great Game!
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0 · Disagree AgreeI have attached my latest savegame which shows this problem for all 3 Waaagh armies. I hope this can be fixed as it will be difficult to take Karaz a Karak without my Waaaggh! army ;-)
PS my logs\modified.log is an empty file.
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0 · Disagree Agree1.) They raid my own provinces when my troops are replenishing in a settlement after taking it.
2.) They didn't even join in the battle to captured said settlement despite standing right next to me!
CA, please publicise an email newsletter when this is fixed as I might have to park my Greenskins campaign until this is fixed.
(save game attached)
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0 · Disagree Agree