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Greenskins unplayable?

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  • ashmizenashmizen Registered Users Posts: 318
    I don't get it - you can't win a battle 20-80 in the enemy's favor, so it's unbalanced?

    Garrisons are weak, and can't stop armies, even tiny ones, without the defense upgrade building.

    Grimgor at L1 with 2 orc boys can rofl stomp that pathetic little garrison on his own as well, are Greenskins OP too?

    Warhammer TW wish list:
    1. allow building during other player's turn in co-op.
    2. Autoresolve damage shifted to more on regular melee units, less on lord/heroes/monsters
    3. AI stop building armies of only 8 pistoliers
  • giggitygoo21giggitygoo21 Registered Users Posts: 2
    How do you fight the Gyrocopters while playing Greenskin? my army just immediately routs.
  • bli-nk#6314bli-nk#6314 Registered Users Posts: 6,029

    How do you fight the Gyrocopters while playing Greenskin? my army just immediately routs.

    Archers from more than 1 angle they gyro copters go down really fast- almost a bit too fast in my opinion and I haven't even reached that point in Dwarf campaign were I get some but playing as Greenskins they were never even an annoyance much less a threat.

    The only thing I find weird is basic Goblin spearmen... as Greenskins they are nearly useless but playing as Dwarfs they are quite dangerous on higher difficulties as they don't break and the higher numbers can kill Dwarf Warriors. I haven't seen another unit like that in the game where the usefulness seems to reverse.

    Zombies are useless to get kills but block and hold enemy well enough, Skeletons hold nearly as well and kill alot more, Spearmen hold and can get some kills, Swordsmen hold a bit less but get more kills, Dwarf Warriors hold ok and don't kill much, Quarrelers hold and get steady kills, Goblins don't hold and don't get many kills unless they are on high difficulty when suddenly they do both.

    I might try modding them to have a bit higher morale but a bit less melee stats so they hold longer when playing as Greenskins but aren't as deadly when playing as Dwarfs.
    Clothes make the man. Naked people have little or no influence in society.” Mark Twain
  • Lethaface#2060Lethaface#2060 Registered Users Posts: 125
    Ichon said:

    How do you fight the Gyrocopters while playing Greenskin? my army just immediately routs.

    Archers from more than 1 angle they gyro copters go down really fast- almost a bit too fast in my opinion and I haven't even reached that point in Dwarf campaign were I get some but playing as Greenskins they were never even an annoyance much less a threat.

    The only thing I find weird is basic Goblin spearmen... as Greenskins they are nearly useless but playing as Dwarfs they are quite dangerous on higher difficulties as they don't break and the higher numbers can kill Dwarf Warriors. I haven't seen another unit like that in the game where the usefulness seems to reverse.

    Zombies are useless to get kills but block and hold enemy well enough, Skeletons hold nearly as well and kill alot more, Spearmen hold and can get some kills, Swordsmen hold a bit less but get more kills, Dwarf Warriors hold ok and don't kill much, Quarrelers hold and get steady kills, Goblins don't hold and don't get many kills unless they are on high difficulty when suddenly they do both.

    I might try modding them to have a bit higher morale but a bit less melee stats so they hold longer when playing as Greenskins but aren't as deadly when playing as Dwarfs.
    Gobbo spearman have performed fine for me as expendable reserves and do decent against mediocre troops, especially buffed with general skills.
  • Nitros14#7973Nitros14#7973 Registered Users Posts: 2,951
    Dwarfs have no cavalry or fast units until very late game.

    Rock Lobbas and especially Doom Divers eat them alive. Once their quarellers die goblin archer units are extremely effective at kiting them to death.
  • tqhung87tqhung87 Registered Users Posts: 411
    Rock Lobbers? You must be kidding.

    Greenskin have ways to deal with Dwarf but certainly not Rock Lobber :(.
    And Quarreller actually kill Greenskins archers much faster than the Catapult can kill them.
  • Nitros14#7973Nitros14#7973 Registered Users Posts: 2,951
    I don't know about multiplayer, but in the campaign (which the OP is talking about) Dwarves have no fast way to close distance with you and if your army has 5-6 rock lobbers early you can shoot them for a long time, hit withdraw since they can't catch you and do it again in the next battle when they pursue you.
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