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Solveddata_bl.pack crashes the mod launcher and prevents me from joining any mp match

Me1andMe2Me1andMe2 Registered Users Posts: 12
edited July 2016 in Multiplayer Bugs
Pretty much what the tittle says. If I got that file in my folder the mod launcher/selector crashes when selecting/unselecting any mods. The game also tells me that my version is different from other players even with no mods installed.
I tried verifying game cache.
I tried deleting and re-downloading the file as well as any other files with the _bl ending.
I tried a fresh install.
I disabled and enabled the mod in steam.
No success
Only way to get it to work is by manually removing the data_bl.pack
Post edited by BillyRuffian#6250 on

Comments

  • Me1andMe2Me1andMe2 Registered Users Posts: 12
    I also want to add that I the game no longer "understands" deselecting mod. Eventhough they lose their effect ingame the game will still tell me that the game is modded and list me(in the modified.log) all the files in my data dir no matter if they are selected or not.
  • CraigCACraigCA Moderators, CA Staff Mods, CA Staff Posts: 3,135
    Heya.

    I've tried this myself and I'm not getting the issue you're describing. I have the Blood for the Blood God DLC installed, and 20 or so mods from the workshop, and I'm not getting any crashes when attempting to enable/disable them via the launcher.

    Could you link me to one/all of the mods you're using? It's possible that a specific mod or combination of mods is causing the problem. Also do you have any mods you've created yourself? I've heard a few reports of people experiencing crashes with their self-made mods, so it's worth checking if that's the problem or not.

    Also you say that your mods appear in the modified.log regardless of whether they are enabled, but you attached a modified.log that has nothing in it?
    Senior Designer on Total War

    Formal disclaimer: any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of Creative Assembly or SEGA.
  • Me1andMe2Me1andMe2 Registered Users Posts: 12
    Hey
    Thanks for the answer. I am running a bunch of self-made mods and a few from the work shop. However ALL of them worked pre patch and post patch (if I remove data_bl)

    I had the mp issue (wrong version) even though I removed every single mod (hence the modified.log is empty) but had the data_bl in the data folder.

    I have the crash of the launcher when using any mod while the data_bl is inside the data folder. For example if I use the "Improved Loading Screen Artwork" (http://steamcommunity.com/sharedfiles/filedetails/?id=700512220&searchtext=loading) mod (without any other mod). Disabling or enabling it crashes the launcher

    The part where mods appeared in the log even though they are not enabled described a situation where I removed the data_bl, reinstalled my mods but disabled them to play mp. Note:Eventhough it said moddified in the right corner I could play mp

    I will attach all my mods i am currently using to this post
  • CraigCACraigCA Moderators, CA Staff Mods, CA Staff Posts: 3,135
    edited July 2016
    I haven't been able to reproduce this one myself. :(

    Could you run through the following steps (all of them please!) and see if it helps resolve it for you? Make sure you backup your save games and mods before doing this.

    - Open rededit and delete the following:
    HKEY_CURRENT_USER/Software/The Creative Assembly/Launcher
    HKEY_CURRENT_USER/Software/The Creative Assembly/Warhammer

    - Delete the appdata folder located here:
    \%appdata%\The Creative Assembly\Warhammer\

    - Remove any and all traces of mods from the Warhammer data directory here:
    \Steam\steamapps\common\Total War WARHAMMER\data\

    - Opt out of any betas for Warhammer and verify the cache then try running the game.

    That should reset you back to a vanilla installation with no modified files or user data. Hopefully that'll sort out the issue for you? It's a speculative fix because I haven't been able to repro it internally. If it does resolve the issue start adding mods back a few at a time, and see if any of them cause it to stop working again.

    Let us know if that works. Thanks!

    Senior Designer on Total War

    Formal disclaimer: any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of Creative Assembly or SEGA.
  • Me1andMe2Me1andMe2 Registered Users Posts: 12
    edited July 2016
    First update:
    I can now play online with bl
    In the right corner the game still says modified eventhough the mods are disabled (I can however play mp)

    Second update:
    Moved my old app data back in. everything still works

    Third update:
    Reinstalled all mods with no problems. No crashes. Can play mp -even witht the more_gore mod (a movie mod) in the folder
    Post edited by Me1andMe2 on
  • BillyRuffian#6250BillyRuffian#6250 Registered Users, Moderators, Knights Posts: 41,070

    "He uses statistics as a drunken man uses lamp-posts - for support rather than illumination." (Andrew Lang)

    |Takeda| Yokota Takatoshi

    Forum Terms and Conditions: - https://forums.totalwar.com/discussion/172193/forum-terms-and-conditions#latest

    "We wunt be druv". iot6pc7dn8qs.png
  • Me1andMe2Me1andMe2 Registered Users Posts: 12
    As already stated It justs lists all my mods in the data dir, also I am not allowed to repost a file with the same name twice.
    Therefore here the contents:

    adjusted_qualities.pack unknown file
    adjusted_rec_cost.pack unknown file
    ai_budget_no_agent.pack unknown file
    artwork_loadingscreens.pack unknown file
    artwork_loadingscreens.png unknown file
    faster_siege_engine_building.pack unknown file
    forced_march_ver6.pack unknown file
    imperium_negative_effect.pack unknown file
    more_heroes_adjusted_ai_armies_v6.pack unknown file
    tunnel_nerf.pack unknown file
  • BillyRuffian#6250BillyRuffian#6250 Registered Users, Moderators, Knights Posts: 41,070
    edited July 2016
    That's why the game still shows as "modded" - because you have all those non-CA files in the data folder, even though they are disabled. For future reference, you can upload a second version of a file if you re-name it, but obviously there is no need this time.

    "He uses statistics as a drunken man uses lamp-posts - for support rather than illumination." (Andrew Lang)

    |Takeda| Yokota Takatoshi

    Forum Terms and Conditions: - https://forums.totalwar.com/discussion/172193/forum-terms-and-conditions#latest

    "We wunt be druv". iot6pc7dn8qs.png
  • Me1andMe2Me1andMe2 Registered Users Posts: 12
    edited July 2016
    @CraigK CA you can mark this issue as solved

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