So here's the deal. I'm loving this game and the best thing about it is, of course, the battles. Nothing more fun than smashing huge mobs of fantasy units together and managing the battlefield chaos.
But what I'm finding is that battles are diminished in fun and importance as you get further in the campaign. For a few reasons:
1. In the long run, economic superiority will trump battlefield tactics. So the game becomes less about the battles and more about economic management.
2. Unbalanced economies lead to unbalanced armies which lead to fewer battles. Usually, one side is dominant and the other side retreats. In fact, I feel quite lucky to have just one evenly matched battle in a two-hour play session, especially late game.
3. Poor and unvaried recruitment choices by the AI. Not only does the AI seem to not make effective army comps, but they seem to send the same comps at you over and over again. It becomes boring after a while to face the same armies and use the same strategies.
I find myself wishing for a campaign mode that features only battles. Not as a replacement for the strategic campaign, but as an additional game mode.
What I envision is a narrative-driven sequence of set-piece battles, basically like quest battles, but where you can choose what army to take with you on a point-buy system. This will allow you to face much more unique and interesting battlefield situations. It would also allow you to experiment beating the same scenario with vastly different army comps.
In order to facilitate a sense of progression, your troops and general can earn experience through the campaign, and you should be able to unlock new units after certain battles. Perhaps you can even choose the order in which you tackle some battles, thus unlocking some units before others.
I'd really love to see something like this. So, take note CA: I'd gladly spend money for a battle-driven campaign.
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As it is, the AI seems to be allowed to recruit whatever it thinks is valuable and the AI values strange things (like missiles at the expense of any kind of melee).
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3 · Disagree Agreehttp://steamcommunity.com/sharedfiles/filedetails/?id=859596837
http://steamcommunity.com/sharedfiles/filedetails/?id=862185224
http://steamcommunity.com/sharedfiles/filedetails/?id=864794683
http://steamcommunity.com/sharedfiles/filedetails/?id=887370868
http://steamcommunity.com/sharedfiles/filedetails/?id=894692411
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0 · Disagree AgreeRome 1 - House of Julii
Medieval 2 - Milan
Empire - UK
Napoleon - France
Shogun 2 - Tokugawa
Rome 2 - Macedon
Attila - Western Roman Empire
Warhammer - Empire (Karl Franz)
Three kingdoms - Sun Jian
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0 · Disagree AgreeI tell ya, if CA had the money they should buy up the licenses or whatever for SOTHR and DO and make them campaigns with the TW battle systems.
Hrng...
But anyway...
I agree with Honey, the Ai flees most engagements, spams rubbish units and comes along to smack you about when it thinks it outnumbers you 2-1/3-1 but fails, mostly because of its wonky configurations, like too many missile units and whatnot.
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0 · Disagree AgreeI loved the game to death when it came out (and it was what got me into Warhammer in the first place) but this sort of playstyle wouldn't at all fit with the epic battles I've come to expect from TW.
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0 · Disagree AgreeSounds like a problem with balancing replenishment costs, rather than a fundamental flaw in game design.
As for passive playstyle, the game can provide scenarios, where AI has artillery superiority, but not so many fronline soldiers.
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0 · Disagree AgreeSomeone should remake Shadow of the Horned Rat on this.
I think you could probably mod it to be a series of quests that appear in order in the right places on the map. Remove enemy AI (or have them locked away in some corner of the map not used, like Norsica if you can't have no enemies and still play on).
Make Burnhart into a horde - then he can encamp to recruit new units.
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0 · Disagree AgreeAlso, there were missions in Dark Omen where the enemy had superior artillery and skirmishers. There's the infamous Kislev mission where your goal is to get up a mountain while Skeleton Archers and Skull Catapults rain fire on you. The best way to do this without suffering much casualties was to honestly solo it with a cavalry unit equipped with a Shield of Ptholos and the Banner of Wrath.
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