I am running fedora 24 with llvm and mesa compiled daily from latest svn/git on a r290x.
The game works just fine with one issue left to get solved:
During various game events i get the notification that the video card does not have enough memory.
Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org (0x1002)
Device: AMD HAWAII (DRM 2.43.0 / 4.6.5-300.fc24.x86_64, LLVM 4.0.0) (0x67b0)
Video memory: 4096MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES profile version: 3.1
As you can see the card has 4gb memory. I guess that should be enough to play it on high settings. How is the renderer getting the memory limit infos?