In grand strategy there is a concept of a "tall empire" and "wide empire":
Wide empire - a large number of adequately developed cities.
Tall empire - a handfull of exceptionally developed cities, whose economic/military potentional, can rival a wide empire.
In recent TW games you were pretty much stuck with "wide empire", because cities are hard capped in their development. A single province can't provide you both economic and military superiority. You always go for more and eventually end up with an empire of equally developed cities. Yes, there are some recruitment provinces and some unique upgrades, but overall the cities have pretty much the same level of development.
Now, the upcoming "Realm of the Wood elves" DLC features something, that is very similar to a "tall empire". Wood elves have just Athel Loren, but it has more room to grow, than any other province. Forest dwellers don't acquire new provinces, but erect outpost, which will fuel their economy and military in Athel Loren. That might be the first legit "tall empire" in TW game, because now you can actually win Campaign with just 1 province and even rival wide empires. The question is - to what extent? Is max capped Athel Loren on par with wide empires Empire/Vampires/Dwarves, who have occupied every possible territory?
Anyway, I am very happy to see that kind of empire building finally making it's way into TW series. Not only it will do a good job for Wood Elves, but also for Chaos Dwarves (if they ever make it into the game it is). They have pretty much similar approach to the state, where they hoard all the manpower and wealth inside - Mingol-Zharr-Naggrund, while the rest of the land is pretty much fortresses or slaver camps.
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0 · Disagree AgreeBut i like the idea to have Wood elves play out somewhat differend
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3 · Disagree AgreeI assume WE will be hard to beat Chaos with from a campaign perspective, as the best way to beat their armies is pinning them on a city with walls. But if the WE outposts can't build walls, Chaos may be able to blitz through your conquered lands easily.
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0 · Disagree AgreeHigh Elves and Dark Elves, will definitely benefit way more from this Outpost mechanic than the Wood Elves, since they are the Elves with an actual global presence.
Tomb Kings and Skaven would definitely benefit from more building slots per settlement. And it would make sense.
The Tomb Kings live on cities of hundreds of generations of kings, so their cities stack over each other with pyramids.
And the Skaven are know for overpopulation and their cities are massive in size. So extra buildings will help them too, specially because they rely on a lot of different type of units that are produced by different buildings. And their units are mostly cannon fodder.
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0 · Disagree AgreeFor example, in "Endless legend" there is a "Cultist" faction, who can own just 1 city. You can't capture cities of rival factions - you raze them and buff your capital with salvaged resources. With special actions you can obtain minor villages, who provide you some resources, vision and occasionaly spawn troops, but that's it. All economic and military power is concentrated in one enormous city, surrounded by numerous not-cities. That's an expansionists tall empire. I may be wrong about upcoming DLC, but some of the Wood Elves mechanics sound similar.
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1 · Disagree Agree— Malekith, Witch King of Naggaroth
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0 · Disagree AgreeI never got that tiny building slot. I thought it absurd that you could not be just Marienburg, for example. There isn't room for a barracks and an armoury in a city of that size? Not unless i forego city walls? Huh? Ridiculous. Altdorf doesn't have room for a building to recruit Reiksguard. How cr@p is that?
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1 · Disagree AgreeP.S. we are talking about vanilla game - no mods.
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0 · Disagree Agree"It suits the Vampire Counts to focus their investments in certain key provinces, working their way up to the highest tier buildings as quickly as possible while leaving other provinces neglected. This way they have access to their top units in strategic locations, while relying on Raise Dead elsewhere."
(from Eva Jobse)
It sound neither like a tall empire or a wide empire
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1 · Disagree Agreeathel loren will prolly work the same way,divided on 2/3 provinces "artificially"
there will be no new features i guess,it worked already with vamps.
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