due to some stuff in recent threads (https://forums.totalwar.com/discussion/191271/the-gap-between-old-and-new-content-has-become-too-big/p3
) i had the idea to make this lil thread to gather some ideas how to improve one of the most bland Vanilla LLs... not as bad as Ungrim, Gelt or Kemmler... but imho still not really impressive, especially if compared to newer LLs... the emperor Karl Franz
He currently is nothing special (imho) and also 2 of his quest items (Reikland Runefang and Ghal Maraz) occupy the same equipment slot, which means he can only use 2 of his 3 Quest Items at the same time... and if i aint mistaken he is the only LL that can't equip all of his Quest Items at the same time
so i had following ideas:
1) Improve his equipment, Namely Ghal Maraz and add Karl Franz armour as Quest item, maybe Titled "Armour of the Emperor", here a small text from the WHFB Wiki (http://warhammerfantasy.wikia.com/wiki/Karl_Franz#Wargear
Being the Emperor of a powerful and ancient empire, Karl Franz is bestowed by his title as Emperor with some of the most powerful magical weapons and armour in the entire Old World. The Emperor's armour was forged for him by the unparalleled talents of Dwarf smiths, and incorporates some of the actual armour worn by Magnus the Pious at the Battle of Kislev. It is made of black gromril and is richly gilded and adorned with runes and symbols of power.
The Emperor is armed with the Hammer of Sigmar, Ghal Maraz, the weapon given to Sigmar by Kurgan Ironbeard, the ancient Dwarf High King, in thanks for Sigmar's aid. Ghal Maraz
, the Skullsplitter, is one of the most potent magical weapons ever crafted by the Dwarfs of old, in the days when their power was at its height.
The Emperor also wears an enchanted amulet known as the Silver Seal around his neck. This seal wards against the most powerful attacks and blows his enemies can muster and even counter magic spells cast against the Emperor. It was made for Magnus the Pious by the Warrior Mage Fredrik von Tarnus, after the Great War against Chaos.
so what do we get out of this text:
first: his armour should be black, not white/steel coloured^^
second: his armour is made out of Gromril and incorporates armour of Magnus the Pious
so unlocking it could give Karl Franz a nice buff in Armour and (for the campaign map) a reduction of Corruption... other ideas are gladly welcomed
It's one of the most powerful runic weapons in the Warhammer world it seems, i guess if you would look for more powerful runic weapons you might find them only in the Axes of Grimnir and maybe the Hammer that was in Karak Dum (can't remember it's name)... so it should be quite potent
also: maybe make it easier to reach the quest battle for Ghal Maraz, considering how easily the Dwarfs currently whipe out the Greenskins
again: ideas how to specifically improve Ghal Maraz is gladly welcomed
2) Improve his abilities... afterall he is the Emperor and Heir of Sigmar Heldenhammer, unique buffs that improve Greatswords and other units futher than they would be with normal Generals, with improved buffing for the Greatswords these could also become more useful during the campaign, since from what i've read they end up being surpassed by fully buffed Halberdiers later on
again: suggestions how to improve that specifically are welcomed
3) Strengthen Deathclaw, in lore terms Deathclaw is the biggest and strongest Imperial Griffon (which are iirc hte biggest griffons in the WH world) ever...
4) Unique Units: in the lore there are 2 Branches of the Reiksguard: the Reiksguard Knights or Imperial Cavalry AND the Imperial Foot. Again an excerpt from the WH FB Wiki:
Though known mostly for their expertise in cavalry warfare, the Reikguards are normally divided into a mounted arm known as the Reiksguard Knights, or the Imperial Cavalry, and an infantry arm, that they called the Imperial Foot. Although the infantry arm does not have the glamorous image of their cavalry counterparts, they are nonetheless a crack and flexible fighting force.They are based near the Emperor's palace and can be seen parading through the streets, escorting the Emperor on state occasions, and patrolling the city walls when the Emperor is on leave. The Reiksguard foot regiments are normally protected by both shields and heavily-armoured suits of full plate, adorned with a dazziling array of plumes and ribbons and kept polished to a mirror-like finish. They are armed with heavy swords, halberds or great two-handed swords that they fight in conjunction with other Imperial regiments, providing a flexible and battle-hardened support unit that provides exceptional aid in offence and defence. http://warhammerfantasy.wikia.com/wiki/Grand_Order_of_the_Reiksguard
so i'd suggest to add the Imperial foot as units recruitable only for the armies of Karl Franz himself aswell as maybe the Reiksmarshals army. in effect they would be elite Versions (and quite expensive ones, yet still beaten by elite infantry of Chaos, GS, Dwarfs etc. in straight up fights) of the Swordsmen, Halberdiers and Greatswords,to allow the Emperors (and the Reiksmarshals... since he's the Grandmaster of the Reiksguard) army to have an elite backbone based around these units, imho they should be recruitable from the Reiksfort with the same requirements as the Reiksguard.
t would give a nice little motiviation to use Karl Franz more instead of normal Generals, but to avoid having the Imperial Foot units make the normal units obsolete for Karls and the Reiksmarshals armies they could be limited to, let's say, 4 or maybe 6 units per army (so 12 alltogether) and, as already mentioned, be quite expensive in recruitement and upkeek.
and again: as i said i'm open to suggestions for improvement of these ideas^^