A friend and I are playing a COOP campaign and it happens to crash upon Elves' turn.
After having tried many different things, we had the bright idea of simply removing it from the save
Now the issue is I opened the BSF file went to COMPRESSED_DATA -> CAMPAIGN_ENV -> CAMPAIGN_MODEL -> WORLD -> FACTION_ARRAY -> FACTION_ARRAY - X
The thing is there are values associated to their data type (System.String, System.int32, etc...). How can I know which value I should modify to be able to mark the faction as destroyed ?
In general term, how can I know what value is refering to ?
Thanks for your help.