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[BSF] Save Game Edit

RaJiskaRaJiska Registered Users Posts: 3
Hello people,

A friend and I are playing a COOP campaign and it happens to crash upon Elves' turn.
After having tried many different things, we had the bright idea of simply removing it from the save :) .

Now the issue is I opened the BSF file went to COMPRESSED_DATA -> CAMPAIGN_ENV -> CAMPAIGN_MODEL -> WORLD -> FACTION_ARRAY -> FACTION_ARRAY - X

The thing is there are values associated to their data type (System.String, System.int32, etc...). How can I know which value I should modify to be able to mark the faction as destroyed ?

In general term, how can I know what value is refering to ?

Thanks for your help.

Comments

  • RaJiskaRaJiska Registered Users Posts: 3
    edited April 2017
    Hello people,

    A friend and I are playing a COOP campaign and it happens to crash upon Elves' turn.
    After having tried many different things, we had the bright idea of simply removing it from the save :) .

    Now the issue is I opened the BSF file went to COMPRESSED_DATA -> CAMPAIGN_ENV -> CAMPAIGN_MODEL -> WORLD -> FACTION_ARRAY -> FACTION_ARRAY - X

    The thing is there are values associated to their data type (System.String, System.int32, etc...). How can I know which value I should modify to be able to mark the faction as destroyed ?

    In general term, how can I know what value is refering to ?

    Thanks for your help.

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