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What The Teams Are Working On 07-06-17

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  • 24thRegiment24thRegiment Posts: 5Registered Users
    I've repeatedly tweeted at the Total War twitter account, asking politely what happened to the historical games .
    They don't even acknowledge my tweet. I replied to one or two of their Warhammer tweets. They ignore my reply, and proceed to actively reply to the Warhammer fans. All through this year I've the disputing to myself the "fact" that there is numerous teams. If there were numerous teams as they claim, the new Historical team would be at least be giving updates of its work. Perhaps hinting at the new game with images of the time period or descriptions. Nought has shown up. Anyway there probably is two teams and I'm just being pessimistic .




  • DasChapDasChap Posts: 7Registered Users
    I feel everyone's pain, really. I'm a history fan and it really came alive so well with TW over the years. I am doing my best to just try and get on with my life and wait for that day when hopefully the dream comes back.

    So in the meantime, I would like to ask for general opinion on another matter which has been bugging me for a while. I'm bracing myself for a potential torrent of "this is not the place to be discussing this", but as a WW2 RTS fan too, I often wonder just how good it would be to have a serious hybrid of a ludicrously complex resource-management-porn TBS ww2 game combined with the excellent fast-paced combat of an RTS (yes, much like Total War but I suspect they wouldn't touch it with yours).

    I could be opening a can of worms here but, no? I mean why doesn't something like that exist already? I am about to commit heresy and blaspheme by mentioning another franchise, but the ardennes campaign in COH had a 'meta map' which required at least some strategy, and each battle had a direct affect on your resources. It was brilliant! Very challenging, but basically if you weren't a murderous general who sent hundreds of men to their deaths, you had a stronger and more experienced army at the end of the day, which led to attempting bolder strategies on the campaign map. Is that not what all this is about at the end of the day?? Being a ruthlessly efficient and skilled commander?

    Sorry I know this is off topic, and I tip my hat to the suggestion of a late 19th century era by others in this thread. I'm not exactly trying to spark debate, but wondered what the collective attitude to that may be? Seeing as I am obviously part of a community of fans who seem to share a lot of my views.
  • jamreal18jamreal18 Senior Member Posts: 8,209Registered Users
    Have ever seen a group of jets flying together and stopping in the mid-air when idle?

    How about soldiers firing shotgun at the same time?

    Total War is about seeing multiple units on screen at the same time...
  • SiWISiWI Senior Member Posts: 9,566Registered Users
    DasChap said:

    I feel everyone's pain, really. I'm a history fan and it really came alive so well with TW over the years. I am doing my best to just try and get on with my life and wait for that day when hopefully the dream comes back.

    So in the meantime, I would like to ask for general opinion on another matter which has been bugging me for a while. I'm bracing myself for a potential torrent of "this is not the place to be discussing this", but as a WW2 RTS fan too, I often wonder just how good it would be to have a serious hybrid of a ludicrously complex resource-management-porn TBS ww2 game combined with the excellent fast-paced combat of an RTS (yes, much like Total War but I suspect they wouldn't touch it with yours).

    I could be opening a can of worms here but, no? I mean why doesn't something like that exist already? I am about to commit heresy and blaspheme by mentioning another franchise, but the ardennes campaign in COH had a 'meta map' which required at least some strategy, and each battle had a direct affect on your resources. It was brilliant! Very challenging, but basically if you weren't a murderous general who sent hundreds of men to their deaths, you had a stronger and more experienced army at the end of the day, which led to attempting bolder strategies on the campaign map. Is that not what all this is about at the end of the day?? Being a ruthlessly efficient and skilled commander?

    Sorry I know this is off topic, and I tip my hat to the suggestion of a late 19th century era by others in this thread. I'm not exactly trying to spark debate, but wondered what the collective attitude to that may be? Seeing as I am obviously part of a community of fans who seem to share a lot of my views.

    I'm of the opinion that, as long TW doesn't die, a TW WW2 will be inevitable.
    How soon we get there, depends on what the next historical TW is.

    But as for your question, there is a game series (newest part Tank Warfare: Tunisia 1943) made by Graviteam, that feature combination of a strategic map and tactical battles. The difference is to TW is that you don't control a nation, but a area of a operation and you must deal with reinforcements and supply and can't simply create it.

    The games are generally realistic and a bit drier then TW.

    Ratling_Guns.gif?t=1554385892
  • SiWISiWI Senior Member Posts: 9,566Registered Users
    jamreal18 said:

    Have ever seen a group of jets flying together and stopping in the mid-air when idle?

    You do know other games as TW do you?
    Its a pretty common method to let planes simply be call in:
    you give a target area, they sly in, attack and fly away.

    Or they fly to your zone, fly loops till order or fuel is empty.

    How about soldiers firing shotgun at the same time?

    The problem is what exactly?


    Total War is about seeing multiple units on screen at the same time...



    can you name a RTS that doesn't have multiple units on the screen at the same time?

    Ratling_Guns.gif?t=1554385892
  • DasChapDasChap Posts: 7Registered Users
    I definitely like the direction of 'Brigade-level' games which Graviteam are obviously in the process of perfecting, but they do look quite dry like you say, much more of a sim. It would just be good to have an RTS which wasn't just a string of linear battles. I know skirmishes aren't linear, but it's just about winning that battle no matter what, and then that's it.

    Just to answer the three questions below...
    jamreal18 said:

    Have ever seen a group of jets flying together and stopping in the mid-air when idle?

    1. I think the grand strategy element I was referring to would handle aircraft and bombing runs on a strategic map, or something slightly different, not in the context of a single land battle. Also, I'm assuming by 'group of jets', you're referring to the ME-262, seeing as it was one of the only jets which saw service in ww2?

    How about soldiers firing shotgun at the same time?

    Total War is about seeing multiple units on screen at the same time...

    In CoH et al, you have dozens of units firing all sorts of weapons at each other at the same time (they're shooting at each other, that's the whole point)...oh and I'm assuming you are referring to the US Marines in the pacific theatre, seeing as Shotguns were not used by the major forces in the western theatre during WW2



  • Sughdian WarriorSughdian Warrior Senior Member Posts: 187Registered Users

    I've repeatedly tweeted at the Total War twitter account, asking politely what happened to the historical games .
    They don't even acknowledge my tweet. I replied to one or two of their Warhammer tweets. They ignore my reply, and proceed to actively reply to the Warhammer fans. All through this year I've the disputing to myself the "fact" that there is numerous teams. If there were numerous teams as they claim, the new Historical team would be at least be giving updates of its work. Perhaps hinting at the new game with images of the time period or descriptions. Nought has shown up. Anyway there probably is two teams and I'm just being pessimistic .




    Has nothing to do with the number of teams my friend. And has everything to do with marketing. While there's talk about TWWII, there cannot be ANY talk about ANYTHING else. For a couple of months, maybe.
    There's one release "pipeline", not two, and Warhammer sits in the middle of that pipe right now, like a big blob of sewage fat, hogging the flow, at least for now.
    You see, CA aren't capable of honest simplicity when it comes to updating their fan base. They have to have a complexly choreographed information release cycle, I guess to keep players interested. All that's doing right now though, is keeping a lot of players annoyed. The shallowish trolling of the casual TW Warhammer fan isn't really helping either. We should be in the same team.
  • kristijanHkristijanH Junior Member Posts: 20Registered Users
    Any info on the time of the next update what the teams are working on? Should be around september.
  • FranzSaxonFranzSaxon Posts: 2,357Registered Users

    I've repeatedly tweeted at the Total War twitter account, asking politely what happened to the historical games .
    They don't even acknowledge my tweet. I replied to one or two of their Warhammer tweets. They ignore my reply, and proceed to actively reply to the Warhammer fans. All through this year I've the disputing to myself the "fact" that there is numerous teams. If there were numerous teams as they claim, the new Historical team would be at least be giving updates of its work. Perhaps hinting at the new game with images of the time period or descriptions. Nought has shown up. Anyway there probably is two teams and I'm just being pessimistic .




    Has nothing to do with the number of teams my friend. And has everything to do with marketing. While there's talk about TWWII, there cannot be ANY talk about ANYTHING else. For a couple of months, maybe.
    There's one release "pipeline", not two, and Warhammer sits in the middle of that pipe right now, like a big blob of sewage fat, hogging the flow, at least for now.
    You see, CA aren't capable of honest simplicity when it comes to updating their fan base. They have to have a complexly choreographed information release cycle, I guess to keep players interested. All that's doing right now though, is keeping a lot of players annoyed. The shallowish trolling of the casual TW Warhammer fan isn't really helping either. We should be in the same team.
    Honestly, if they're gonna ignore us we should just all not buy the next historical title at launch. Scare them, make them wait. We would never get everyone together to do that, but it would be the only way to change anything.
  • DasChapDasChap Posts: 7Registered Users
    I'm very much on the side of not being hostile towards CA, or fans of TWW. This is a world where companies need to survive and pay good developers (and artists, designers, managers, voice actors...the list must be mind boggling), so it's not an unexpected strategy to run with a product release for a while if a lot of resources went into it.

    In the spirit of thinking about a company needing to make money, I would only observe that the modding community has managed to perform some seriously impressive variations on the main games over the years, and all for free (I'm not complaining). They manage to achieve this in a remarkably short timespan if you consider the resources they have i.e. none, and then knock out what could have been moderately priced but ultimately marketable products.

    It's not lost on me that the culture of selling half a game and then bundles of DLC are very much a strategy designed to capitalise on that, but rather than just 'more of the same' DLC, you could have so much more in the way of variety. CA could put out DLC covering every period in history from the ancients to the 19th century, without piling a bit too much expectation onto themselves by saying "it's coming, we're going to do all this great stuff". Unless they really have spent the last few years planning to completely mind-blow us, they could lost a lot of their fan base and, more importantly, others might decide to fill what has obviously become a void in the market....

    rant over! I promise
  • SiWISiWI Senior Member Posts: 9,566Registered Users

    I've repeatedly tweeted at the Total War twitter account, asking politely what happened to the historical games .
    They don't even acknowledge my tweet. I replied to one or two of their Warhammer tweets. They ignore my reply, and proceed to actively reply to the Warhammer fans. All through this year I've the disputing to myself the "fact" that there is numerous teams. If there were numerous teams as they claim, the new Historical team would be at least be giving updates of its work. Perhaps hinting at the new game with images of the time period or descriptions. Nought has shown up. Anyway there probably is two teams and I'm just being pessimistic .




    Has nothing to do with the number of teams my friend. And has everything to do with marketing. While there's talk about TWWII, there cannot be ANY talk about ANYTHING else. For a couple of months, maybe.
    There's one release "pipeline", not two, and Warhammer sits in the middle of that pipe right now, like a big blob of sewage fat, hogging the flow, at least for now.
    You see, CA aren't capable of honest simplicity when it comes to updating their fan base. They have to have a complexly choreographed information release cycle, I guess to keep players interested. All that's doing right now though, is keeping a lot of players annoyed. The shallowish trolling of the casual TW Warhammer fan isn't really helping either. We should be in the same team.
    Honestly, if they're gonna ignore us we should just all not buy the next historical title at launch. Scare them, make them wait. We would never get everyone together to do that, but it would be the only way to change anything.
    you are aware that this can terrible backfire and signal CA or Sega, that historcial title aren't worht it anymore right?
    Ratling_Guns.gif?t=1554385892
  • mmurray821mmurray821 Moderator Posts: 5,227Moderators


    Honestly, if they're gonna ignore us we should just all not buy the next historical title at launch. Scare them, make them wait. We would never get everyone together to do that, but it would be the only way to change anything.

    Yeah.... that will fly about as well as a lead balloon.

    Something will be announced soon I bet. Once the TW:WH2 gets off the radar.


    Total War Forum: Terms and Conditions
    I've never seen the Icarus story as a lesson on the limitations of humans. I see it as a lesson about the limitations of wax as an adhesive.
  • LedonevLedonev Junior Member Posts: 13Registered Users
    It seems like somewhere along the way, the discussion got a little side-tracked -- combined with some overly zealous moderation.

    Let me use an analogy.

    CA created the Total War family of games. Similarly, The Coca-Cola Company creates and distributes its many products. The Warhammer series is CA's recent foray into Fanta territory. It's exciting, new and there is a huge marketing push behind it.

    However, the rest of us Coke fans (Cherry, Diet, Zero and otherwise) just want to know when the team is going to tell us about their latest iteration of our preferred flavor of Total War.

    I cannot imagine that creating a buzz for another title looming on the horizon would be bad for their stock options.

    So, how about an update on the new Historical Titles... oh, and also, what about those DLC packs for the already-released games? Attila and Rome 2 still have plenty of mileage to go.
  • jamreal18jamreal18 Senior Member Posts: 8,209Registered Users
    edited October 2017
    SiWI said:


    You do know other games as TW do you?
    Its a pretty common method to let planes simply be call in:
    you give a target area, they sly in, attack and fly away.

    Or they fly to your zone, fly loops till order or fuel is empty.

    How about soldiers firing shotgun at the same time?

    The problem is what exactly?


    Total War is about seeing multiple units on screen at the same time...


    You do know TW Warhammer do you?

    In Warhammer flying units aren't allowed to land, so it's possible in WW2?
    Fly away on their own? Where will they fly?

    So do you want WW2 infantry to fight and march in formation just like traditional TW?



    can you name a ww2 game that have same gameplay like tw wherein units are firing, marching in formation at the same time?

    From what I know infantry units in WW2 should always be scattered
    Post edited by jamreal18 on
  • SiWISiWI Senior Member Posts: 9,566Registered Users
    edited October 2017
    jamreal18 said:

    SiWI said:


    You do know other games as TW do you?
    Its a pretty common method to let planes simply be call in:
    you give a target area, they sly in, attack and fly away.

    Or they fly to your zone, fly loops till order or fuel is empty.

    How about soldiers firing shotgun at the same time?

    The problem is what exactly?


    Total War is about seeing multiple units on screen at the same time...


    You do know TW Warhammer do you?

    In Warhammer flying units aren't allowed to land, so it's possible in WW2?
    Fly away on their own? Where will they fly?
    And because it is that way in TW WH, it has to be the same way in any other TW in the future? According to that logic, WH wouldn't exist.
    Besides, if you would have been able to read my comment, you would have realize that they don't need to land...
    they get called in, fly in, fly out.

    Also:
    do you think it is a technical problem that WH units don't land?

    So do you want WW2 infantry to fight and march in formation just like traditional TW?

    give them skirmish formation, maybe have a "über unit" with squads beneath them which then behave like in COH.
    WH has provide infantry range unit with shooting during movement.
    So again, what is the problem?


    can you name a ww2 game that have same gameplay like tw wherein units are firing, marching in formation at the same time?

    From what I know infantry units in WW2 should always be scattered

    Well you don't know much then.
    "Scattered" is not what WW2 units fight in games like COH, or the Graviteam, but in skirmish, like many untis in TW (ever played/fight against rome I peasants?) before. The only new thing would be that you would need a cover system like COH for bigger units.

    Scattered would be a unit that doesn't fight together at all, but that is far from truth for modern infantry.
    Ratling_Guns.gif?t=1554385892
  • jamreal18jamreal18 Senior Member Posts: 8,209Registered Users
    edited October 2017
    @SiWI Jets Fly in, Fly out? Hmmmmmm...

    So jets will not be regular units then?
    Where will they fly out?
    *Isn't it awkward to see them floating and not moving? Should they continue flying in your zone when idle like wasting their fuel?
    When they ran out of fuel, won't they land?
    If they are being chased by enemy jets or missiles, will they be able to chase them until where they fly out?
    Post edited by jamreal18 on
  • FranzSaxonFranzSaxon Posts: 2,357Registered Users
    SiWI said:

    I've repeatedly tweeted at the Total War twitter account, asking politely what happened to the historical games .
    They don't even acknowledge my tweet. I replied to one or two of their Warhammer tweets. They ignore my reply, and proceed to actively reply to the Warhammer fans. All through this year I've the disputing to myself the "fact" that there is numerous teams. If there were numerous teams as they claim, the new Historical team would be at least be giving updates of its work. Perhaps hinting at the new game with images of the time period or descriptions. Nought has shown up. Anyway there probably is two teams and I'm just being pessimistic .




    Has nothing to do with the number of teams my friend. And has everything to do with marketing. While there's talk about TWWII, there cannot be ANY talk about ANYTHING else. For a couple of months, maybe.
    There's one release "pipeline", not two, and Warhammer sits in the middle of that pipe right now, like a big blob of sewage fat, hogging the flow, at least for now.
    You see, CA aren't capable of honest simplicity when it comes to updating their fan base. They have to have a complexly choreographed information release cycle, I guess to keep players interested. All that's doing right now though, is keeping a lot of players annoyed. The shallowish trolling of the casual TW Warhammer fan isn't really helping either. We should be in the same team.
    Honestly, if they're gonna ignore us we should just all not buy the next historical title at launch. Scare them, make them wait. We would never get everyone together to do that, but it would be the only way to change anything.
    you are aware that this can terrible backfire and signal CA or Sega, that historcial title aren't worht it anymore right?
    Yes Im aware. And SIWI I love Warhammer I have loved it since 15 nd Im loving my younger days fantasy world come to life in total war. Im just worried once the WH thing is spent history will be forgotten
  • Sughdian WarriorSughdian Warrior Senior Member Posts: 187Registered Users
    edited October 2017
    SiWI said:


    you are aware that this can terrible backfire and signal CA or Sega, that historcial title aren't worht it anymore right?

    Using your wallet, or not using it, is the only way you, as a consumer, can have any effective say in the whole process.
    After Rome II fiasco, I would not recommend to anyone to buy any CA game at release, or even soon after it. Forget about pre-order. There are of course many people who will throw money at CA regardless of anything, but there are also people who respect their consumer rights, and a lot of them are historical fans. Best way would be a Steam sale, preferably 50% or more, by which time a big portion of the bugs are also patched. That is how I bought Attila, that is how I will buy any next historical game. If I find it worthy.
    Will it backfire? HOW? Instead of getting their act together, you think they'll just get rid of the whole franchise, and just dump all the legacy and experience they built bit-by-bit, for over a decade? Not if they're totally mad. It is much cheaper, and much more profitable for CA to get their act together. Starting with allowing people to closed beta-tests, for example, and getting people who are actually passionate about the game, to work on it.
  • SiWISiWI Senior Member Posts: 9,566Registered Users
    edited October 2017


    Yes Im aware. And SIWI I love Warhammer I have loved it since 15 nd Im loving my younger days fantasy world come to life in total war. Im just worried once the WH thing is spent history will be forgotten

    I doubt that.

    First:
    this will be the only 3 TW WH games ever made.

    I don't think that even if TW exist another 100 years, that CA will revisit Warhammer as TW setting.

    2nd:
    Other fantasy settings are inherently inferior for TW then Warhammer.

    Let's say TW stays fantasy and doesn't, despite CA working on the next historical title right now, go back to history.
    What would be CA's option?
    Generic fantasy (own production), would require a lot of writing from CA side and right after WH, I doubt that CA would fancy themselves to write anything that could challenge WH.

    Another licence?
    The 2 big names usually flying around are: LOTR and GOT.
    The first is in the hand of WB, good luck if you think that CA/Sega has a chance in hell against them.
    GoT has also probably a very expensive IP and 2 other problems. First the game would be coming when most of the hype is over.
    WH took 5 years to produce, even if CA would cancel the historical title in production and start working right now, they probably wouldn't be finish till long after the series is finish. Nobody knows how much staying power that franchise has. 2nd: GoT main draw is intrigue and politics, something TW isn't good at.


    The only things I could see CA "instantly" doing, would be a Steampunk game or a "TW Mythology".
    But that wouldn't be enough to replace history .

    History will stay, CA maybe will have always 1 team working on some fictional TW (this would include Sci-fi), but for the simple reason that there alot of excess able eras for TW's to do in history. Even if they revisit old eras.

    3rd:
    CA says they work on another title.

    And while for the alu hat faction this isn't enough, what does CA gain from lying?
    Nothing.

    SiWI said:


    you are aware that this can terrible backfire and signal CA or Sega, that historcial title aren't worht it anymore right?

    Using your wallet, or not using it, is the only way you, as a consumer, can have any effective say in the whole process.
    Problem with this tool is that it is too vague as communication tool.
    If not CA, then Sega could always draw other conclusions:
    strategy doesn't work anymore
    TW doesn't work anymore
    history isn't interesting enough
    new era aren't interesting enough
    need more multiplayer features

    All of this has happen to other games/series. Sega executives could interpretative a failing TW in many ways, which has nothing to do with what you want to convert.

    After Rome II fiasco, I would not recommend to anyone to buy any CA game at release, or even soon after it.

    WH2 works like very well on release. I'm very confident in WH 3 release.
    For the next historical TW; I will look if there are warning signs which suggest that it doesn't run good at release.
    Forget about pre-order. There are of course many people who will throw money at CA regardless of anything, but there are also people who respect their consumer rights, and a lot of them are historical fans.

    citation please.
    Best way would be a Steam sale, preferably 50% or more, by which time a big portion of the bugs are also patched. That is how I bought Attila, that is how I will buy any next historical game. If I find it worthy.

    Which of course works fine for you, but if everyone would actually do that... well I don't think we will see any other TW. (or any big video games for that matter)
    Will it backfire? HOW? Instead of getting their act together, you think they'll just get rid of the whole franchise, and just dump all the legacy and experience they built bit-by-bit, for over a decade? Not if they're totally mad. It is much cheaper, and much more profitable for CA to get their act together. Starting with allowing people to closed beta-tests, for example, and getting people who are actually passionate about the game, to work on it.

    First:
    you can't have it both ways:
    speak either of a legacy or accuse them of having no passion for they projects.

    2nd:
    CA doesn't work in a vacuum and neither does SEGA:

    While Sega isn't exactly EA, it is a big company for which TW is a small part. If this small part isn't profitable anymore, then Sega won't be sentimental about it.
    Ratling_Guns.gif?t=1554385892
  • SiWISiWI Senior Member Posts: 9,566Registered Users
    jamreal18 said:

    @SiWI Jets Fly in, Fly out? Hmmmmmm...

    So jets will not be regular units then?

    in some ways yes, in others no.
    You recruit them on the campaign map, but instead of being part of an army, tehy stay on airfields from which they, if in range, can start missions to support the armies.

    Where will they fly out?

    the same map border, they flew in.

    Do you consider to eat something sweet? You seems to running low on fuel...
    *Isn't it award to see them floating and not moving?

    like in C&C general for example, they would simply loop over they last ordered place.
    Should they continue flying in your zone when idle like wasting their fuel?

    if you call them in and then doesn't do anything with them, then you are wasting the fuel, not them.
    Good tactician take things like fuel reserves into account.
    When they ran out of fuel, won't they land?

    No they fly back to the airfield, outside of the battlefield.
    If they are being chased by enemy jets or missiles, will they be able to chase them until where they fly out?

    no sure if "were" was the word you were looking for.
    But yes, if enemy air planes make a mission of any kind, before you intercept them, they get away.
    Ratling_Guns.gif?t=1554385892
  • jamreal18jamreal18 Senior Member Posts: 8,209Registered Users
    SiWI said:


    No they fly back to the airfield, outside of the battlefield.

    How can you destroy them when they are outside the battlefield?

    So enemy jets are also outside battlefield?
    How about if you only have tanks, how can you destroy them when they are untouchable outside the battlefield?
  • SiWISiWI Senior Member Posts: 9,566Registered Users
    jamreal18 said:

    SiWI said:


    No they fly back to the airfield, outside of the battlefield.

    How can you destroy them when they are outside the battlefield?

    So enemy jets are also outside battlefield?
    How about if you only have tanks, how can you destroy them when they are untouchable outside the battlefield?
    i wonder if you can think for yourself at this point.

    They come from the outside, are vulnerable while inside.

    If you have no AA, then you will have to endure enemy airpower. The same you have to endure dragons if you have no range units.
    Nothing wrong with a game that ask the player to prepare for situations like that.

    At some point you will be attack airfields/take the province that has it.
    neutralizing all planes there .
    Ratling_Guns.gif?t=1554385892
  • Sughdian WarriorSughdian Warrior Senior Member Posts: 187Registered Users
    SiWI said:


    Problem with this tool is that it is too vague as communication tool.
    If not CA, then Sega could always draw other conclusions:
    strategy doesn't work anymore
    TW doesn't work anymore
    history isn't interesting enough
    new era aren't interesting enough
    need more multiplayer features

    It's the only direct and effective tool. You seem to think you know a lot about how Sega would think.
    SiWI said:


    Best way would be a Steam sale, preferably 50% or more, by which time a big portion of the bugs are also patched. That is how I bought Attila, that is how I will buy any next historical game. If I find it worthy.

    Which of course works fine for you, but if everyone would actually do that... well I don't think we will see any other TW. (or any big video games for that matter)
    If everyone actually did that, we would have a CA that actually respected the opinions of their player-base. Instead, of course, we have a lot like you, the casual "Who is The Legend of Total War?" players, who would probably pre-order every game but spend more time in the forums than actually playing the game.
    It is unrealistic to think that CA would suddenly stop being profitable and Sega would dump them in a moment's notice. That's not how the world works. If a larger trend of dissatisfaction is noticed however, it will push the centre of attention from the smoke screen that you lot create and perhaps force the studio to listen to some of the complaints more closely.
    SiWI said:


    First:
    you can't have it both ways:
    speak either of a legacy or accuse them of having no passion for they projects.

    When I speak of legacy I mean everything that was built for the franchise, including the experience of some of the developers, that is of some value. You don't need to have passion for a game, to know the value of money.
    There are still people with passion for the franchise left in the studio. Mike Simpson might even be one of them (but then you don't know who he is). It just seems their number is dwindling by the year and the whole thing is turning into a generic soulless corporate institution.
  • SiWISiWI Senior Member Posts: 9,566Registered Users
    edited October 2017

    SiWI said:


    Problem with this tool is that it is too vague as communication tool.
    If not CA, then Sega could always draw other conclusions:
    strategy doesn't work anymore
    TW doesn't work anymore
    history isn't interesting enough
    new era aren't interesting enough
    need more multiplayer features

    It's the only direct and effective tool. You seem to think you know a lot about how Sega would think.
    Effective? Not only do you complain that it isn't working, but it easily can send wrong messages.
    I follow gaming news, outside of CA/Sega and all the reactions mention are plausible base on that.
    SiWI said:


    Best way would be a Steam sale, preferably 50% or more, by which time a big portion of the bugs are also patched. That is how I bought Attila, that is how I will buy any next historical game. If I find it worthy.

    Which of course works fine for you, but if everyone would actually do that... well I don't think we will see any other TW. (or any big video games for that matter)
    If everyone actually did that, we would have a CA that actually respected the opinions of their player-base. Instead, of course, we have a lot like you, the casual "Who is The Legend of Total War?" players, who would probably pre-order every game but spend more time in the forums than actually playing the game.

    Oh now its my and "my lot" fault that you heroic resistance against the evil CA empire doesn't work.
    The "casuals". It most be a really uplifting experience to make yourself feel better because you think you play PC games "harder" then others.

    It is unrealistic to think that CA would suddenly stop being profitable and Sega would dump them in a moment's notice.

    You do read news outside of TW right?
    If everyone only buys the game at 50%, long after release then at release the game makes 0 money.
    Making 0 money would be a good reason from Sega view to pull they support and CA most certainly would go down under.
    But even a far less drastic/realistic version of this, wouldn't left CA unscratched.
    Perhaps not even able to make new big TW's.

    That's not how the world works.

    Westwood, Visceral, Maxim...
    If a larger trend of dissatisfaction is noticed however, it will push the centre of attention from the smoke screen that you lot create and perhaps force the studio to listen to some of the complaints more closely.

    Maybe, maybe it doesn't and simply ends TW forever.
    SiWI said:


    First:
    you can't have it both ways:
    speak either of a legacy or accuse them of having no passion for they projects.

    When I speak of legacy I mean everything that was built for the franchise, including the experience of some of the developers, that is of some value. You don't need to have passion for a game, to know the value of money.

    Everything points that the WH trilogy is a passion project for CA for years ;)
    There are still people with passion for the franchise left in the studio. Mike Simpson might even be one of them (but then you don't know who he is). It just seems their number is dwindling by the year and the whole thing is turning into a generic soulless corporate institution.

    This far distance "analyse" his high parody stuff I must say.
    Post edited by SiWI on
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  • CaractacusMagnusCaractacusMagnus Senior Member Posts: 370Registered Users
    edited October 2017
    I don't think boycotting a future history title would be very clever if you want to see more history titles, that would just kill the history side of the franchise (for turning out to still exist) - an ass-backward move.

    Also, I doubt anyone would care very much. We are already potentially being swapped out for a more lucrative fanbase, a boycott seems like it'd just hasten that.

    I'd love to see less smug gloating and trolling by Warhammer fans, that stuff makes it feel even more like TWWH is to Total War what Age of Sigmar is to Warhammer Fantasy. I am happy the Warhammer fans are getting to enjoy such a fantastic series of games for them. Let's see some news about the history games, for goodness' sake, please.
  • Sughdian WarriorSughdian Warrior Senior Member Posts: 187Registered Users

    I don't think boycotting a future history title would be very clever if you want to see more history titles, that would just kill the history side of the franchise (for turning out to still exist) - an ass-backward move.

    Well you say what you like mate. Boycotting means not buying at all. Which I am happy to do with the TWWarhammer bs. I'd buy the historical titles though (Mostly, and sadly, because there is no other competition for this type of game at the moment). Just not at release date. And depending on the state of the game, I might even wait for a Steam sale. I'd recommend this for everyone out there.
    There are signs for a franchise which is about to die. Like dead forums, because people stop caring. If CA have another release fiasco, these forums won't be quiet. They will be full of players who refunded their copies on Steam, raving about the game.
    Honestly, I think my point is a reasonable one. You might think I am someone who just wishes CA financial hardship for no reason. Well I hope they thrive. Just not on the money from my pocket spent on a half-finished product.
  • SiWISiWI Senior Member Posts: 9,566Registered Users


    I'd love to see less smug gloating and trolling by Warhammer fans,

    Well and I would like to see less of a combination of both ha victim and a elite complex by the "hardcore historical TW fans".
    Doesn't look like that I get my wish thou.-


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  • dge1dge1 Moderator Arkansas, USAPosts: 17,899Registered Users, Moderators, Knights
    Going to start popping folks with infraction points if they can't avoid posting personal comments about other members and with continued CA bashing. This is an announcement thread, not a discussion thread. Post your personal issues on concerns in the appropriate area.

    'Nuff said.
    "The two most common things in the universe are Hydrogen and Stupidity." - Harlan Ellison
    "The right to be heard does not automatically include the right to be taken seriously." - Hubert H. Humphrey
    "Never argue with an idiot. They will only bring you down to their level and beat you with experience.” - George Carlin
  • eXistenZ2eXistenZ2 Senior Member Posts: 579Registered Users
    You know all of this could be avoided if you just gave historical fans the tiniest show of proofthey are not forgotten?

    and by proof, I don't mean the "we are working on it "BS thats been going on for months.

    CA only has themself to blame for this situation. If they don't show any respect for the historical fans, why would these Warhammer trolls do?
  • jamreal18jamreal18 Senior Member Posts: 8,209Registered Users
    SiWI said:

    . The same you have to endure dragons if you have no range

    Dragons are landing during melee. Jets won't.
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