Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.
1.ROR dragon ogres smashed by Grail knights or BK just like their regular brothers...that's great.(I really thought they could at least beat Grail knights because magic attack)
2.ROR CW useless as expected,but ROR forsaken performance very very good,they even can almost beat greatswords as non-AP unit.Also ROR CS are good even their regular brother are trash...this is the only "bad" new for Chaos.
3.ROR CK smashed by demis and questing knights...that's OK i don't mind they are not Anti large units..what?questing knights also not anti-large?they are not chaos units so they should beat ROR CK! 4.ROR hellcannon's ability is not"increase reload skill when damage"It's more surprise ability"increase reload skill when enemy getting in their ability range,100M,yes, 1-0-0M"and can only effect 1 TIMS.
5.And this is not over yet,CK's ability:"Apocalypse charge"also will effect when enemy getting in their ability range 200M,and also can only EFFECT 1 TIME...YES,and this is passive ability,you can't even control when to use it,or you need to your CK keep 200M more distance with your enemy,so learn geometry and learn it good,if you want to play chaos,you need it.
Anyway,thanks you CA,You helped me cut out my bad habit of playing Chaos,for six months I beat all the chaos I met in QB,tell them don't play chaos anymore,then let them no suffer anymore by Chaos,but at that time, I still wanted to play chaos,but after today, I don't want to play chaos anymore...