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Smaller then Bretonnia? 3 waves of 15 stacks on legendary is fine for me I just wished the actually behaved like the spawn of chaos instead of gunning for the player ignoring everyone else. Almost seems, idk, planned? Not chaotic? More like:
A lot of stuff is being held back for Game 3. There's already concept art for Galrauch out, and what looks remarkably like a Horror of Tzeench in silhouette in one photo.
Until then generic Chaos is the best we can hope for. Which is a big part of why the Chaos invasion is such a chore, there's very little variety in it's armies, and it gives the impression of fighting the same battle ad infinitum.
"Ours is a world of fleeting glory. But it is glory, nonetheless."
Im not happy with the Skaven and the strength of their ranged/melee ( artillery is fine ), but I agree, I want old world factions like Greenskins, Chaos, Beastmen to get more units. Some factions need a flying a unit for example, badly.
Yes, they are discounted high elves, (even high elves infantry are stronger and faster, stronger thanks to their martial passive)
This is a game 1 issue, but CA is too afraid to buff them , without realizing that they are slow as sloths with horrible range capability and only good (not great) at infantry combat
Frankly they are the weakest faction in the game, which I can held three stacks waves of them consisted of chaos knights, chaos warriors, some hell cannon and chosen with a unit of queek and plague monks alone (I lost the recording though)
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MAKE CHAOS CHAOTIC AGAIN
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1 · 1Liketheir stuff is so slow, and so easy to kite, by rights chosen and chaos warriors should have like.... a platinum shield with a 100% block chance.
chaos knights should get nice things to. They are the definition of expensive cav that gets thrashed by less expensive cav.
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0 · LikeUntil then generic Chaos is the best we can hope for. Which is a big part of why the Chaos invasion is such a chore, there's very little variety in it's armies, and it gives the impression of fighting the same battle ad infinitum.
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1 · 1LikeYes, they are discounted high elves, (even high elves infantry are stronger and faster, stronger thanks to their martial passive)
This is a game 1 issue, but CA is too afraid to buff them , without realizing that they are slow as sloths with horrible range capability and only good (not great) at infantry combat
Frankly they are the weakest faction in the game, which I can held three stacks waves of them consisted of chaos knights, chaos warriors, some hell cannon and chosen with a unit of queek and plague monks alone (I lost the recording though)
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