Welcome

Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.

Categories

Thrones of Britannia – Campaign Map Reveal

Lori_CALori_CA Registered Users, Moderators, Administrators, CA Staff, Community Team Posts: 102
edited May 2018 in General Discussion
Today we are revealing the campaign map, showing you all the factions, provinces, and settlements of the British Isles in 878 AD.

Find out more in Jack Lusted's blog here: https://www.totalwar.com/blog/thrones-campaign-map-reveal


Associate Brand Manager

Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of Creative Assembly or SEGA.
Post edited by Grace_CA on
«1345

Comments

  • MattzoMattzo Member United KingdomRegistered Users Posts: 1,433
    This has made my day. It's beautiful!
    "Everything in war is simple. But the simplest thing is difficult."
  • MattzoMattzo Member United KingdomRegistered Users Posts: 1,433
    Is there a higher resolution map with settlement names on? It says to click on a bigger version to see the names but the only super large map doesn't have the names, and the map with names is quite small.
    "Everything in war is simple. But the simplest thing is difficult."
  • SuliotSuliot Senior Member Registered Users Posts: 687
    edited December 2017
    That's awesome! It looks amazing, I'm also happy to learn that battle maps will correspond with the campaign map like they used to, not how they are pre-set in Warhammer 2. :)

    Great update, keep em coming! B)

    I just took a really close look at the resource and terrain map, and I'm already super excited about the game. Also it is giving me Shogun 2 flashbacks, what with monasteries and saints being resources on their own.
    Post edited by Suliot on
  • Lori_CALori_CA Registered Users, Moderators, Administrators, CA Staff, Community Team Posts: 102
    Mattzo said:

    Is there a higher resolution map with settlement names on? It says to click on a bigger version to see the names but the only super large map doesn't have the names, and the map with names is quite small.

    I've edited the blog so you should be able to open all the map images in a new tab to see the full size image now.
    It may take a minute or two to refresh.
    Associate Brand Manager

    Disclaimer: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of Creative Assembly or SEGA.
  • MattzoMattzo Member United KingdomRegistered Users Posts: 1,433
    Many thanks! So amazing to see so many of my local towns on a Total War map! Now I'm just trying to guess what the different colour markers mean next to the place names.
    "Everything in war is simple. But the simplest thing is difficult."
  • petertel123petertel123 Junior Member Registered Users Posts: 854
    Looks pretty awesome. I wasnt all that interested before but I definitely am now.
    Team Bretonnia
    Team Dark Elves
  • Nortrix87Nortrix87 Senior Member Registered Users Posts: 991
    Nice! :smile:
    "We men are the monsters now. The time of heroes is dead, Wiglaf - the Christ God has killed it, leaving humankind with nothing but weeping martyrs, fear, and shame."

    - Beowulf
  • TheGhostOfProman16TheGhostOfProman16 Senior Member Registered Users Posts: 1,749
    I like the campaign direction looks good hopefully it plays well CA and new designs can be a little bumpy sometimes.

    Warhammer 2 Mortal Empires is a good example of that it's cool but It could of been implemented better.

    I really hope this works tho!!
    Died during the great YOYO wars
  • Thegn_PhilThegn_Phil Registered Users Posts: 49
  • MattzoMattzo Member United KingdomRegistered Users Posts: 1,433
    My guess for playable factions, based upon two per culture group and Wessex sized starts.


    West Seaxe (Anglo Saxon) - Obvious.
    Mierce (Anglo Saxon) - 'hard' Saxons. Could be fun, trapped between Danes, Welsh and a upcoming Wessex
    Northymbre (Danelaw) - 'main' Danish kingdom, standard start
    Hylrborg (Danelaw) - More challenging Danish start, with lots of aggressive little kingdoms around.
    Connact (Ireland) - Dominant Western power in Ireland
    Aileach (Ireland) - More challenging Irish start, with lots of vikings nearby.
    Powis (Wales) - Cross Offa's Dyke and kill Mercia, or unify Wales.
    Gliwissig (Wales) - Create a unified Welsh kingdom from southern kingdoms.
    Circenn (Scotland) - Unify Scotland! Western Isles beckon.
    Northleode (Scotland, I think?) - Between Scots and Danes - where to expand first?
    "Everything in war is simple. But the simplest thing is difficult."
  • DruidsbrookDruidsbrook Junior Member Registered Users Posts: 88
    Love the campaign map guys, so happy to see my hometown Oswestry on there! And look Shrewsbury can stop arguing about how to pronounce Shrewsbury because clearly we should all be called it Scrobbesburg!
  • welshwarrior09welshwarrior09 Junior Member Registered Users Posts: 44
    edited December 2017
    Love it ! Great job guys, it’s fantastic.
    "Cymru am byth"
  • ShermanSherman Member Registered Users Posts: 889

    That's a great start, very interested.
  • jamreal18jamreal18 Senior Member Registered Users Posts: 9,096
    edited December 2017
    Very Nice!

    Hope you show unique units when you reveal factions just like in Rome 2/Attila.
    Post edited by jamreal18 on
  • LeverkinLeverkin Registered Users Posts: 38
    Good! That change in province design is very interesting. It seems trade and strategic resources are going to be important. Keep it up! :)
  • ShadowtwinzShadowtwinz Registered Users Posts: 57
    Please dont mess up with Campaign AI like you did in attila and rome.

    Hehe, hopefully we can get diplomats or characters like in m2tw
  • ShadowtwinzShadowtwinz Registered Users Posts: 57
    Leverkin said:

    Good! That change in province design is very interesting. It seems trade and strategic resources are going to be important. Keep it up! :)

    Inb4 we get merchants and m2tw campaign mechanics !
  • riadachriadach Registered Users Posts: 161
    Mattzo said:

    My guess for playable factions, based upon two per culture group and Wessex sized starts.


    West Seaxe (Anglo Saxon) - Obvious.
    Mierce (Anglo Saxon) - 'hard' Saxons. Could be fun, trapped between Danes, Welsh and a upcoming Wessex
    Northymbre (Danelaw) - 'main' Danish kingdom, standard start
    Hylrborg (Danelaw) - More challenging Danish start, with lots of aggressive little kingdoms around.
    Connact (Ireland) - Dominant Western power in Ireland
    Aileach (Ireland) - More challenging Irish start, with lots of vikings nearby.
    Powis (Wales) - Cross Offa's Dyke and kill Mercia, or unify Wales.
    Gliwissig (Wales) - Create a unified Welsh kingdom from southern kingdoms.
    Circenn (Scotland) - Unify Scotland! Western Isles beckon.
    Northleode (Scotland, I think?) - Between Scots and Danes - where to expand first?

    Flann Sinna was High-King. I imagine he'll have to feature as the Irish faction. I want to know how many of these factions are independent and how many are in vassalage/confederation?

    It's a fantastic piece of work. I can see from the Irish map alone that a lot of work has gone into it.
  • EfixEfix Registered Users Posts: 279
    Very good move on the minor settlement and resources management cant wait for more news !
  • welshwarrior09welshwarrior09 Junior Member Registered Users Posts: 44
    I like the way the main and minor settlements react regarding resources, but I am wondering if you lose your main settlement, can you still operate with minor settlements or does this leave you in a really bad position? just a thought.
    "Cymru am byth"
  • kinjokinjo Senior Member Registered Users Posts: 1,610
    edited December 2017
    Wow bravo CA!

    This is absolutely breathtaking and hats off to you guys for the amount of work it must of been trying to put all of that information together. Really quality stuff! I have to go back to work, but can't wait to check out all of the images!
  • KSedgwick9567KSedgwick9567 Registered Users Posts: 2
    Looking good! I'm excited to see more of the game. The setting definitely has me interested
  • kinjokinjo Senior Member Registered Users Posts: 1,610
    How many wonders/landmarks will the campaign map have? It will be interesting to see how places like Hadrian's Wall and Hill of Tara will be portrayed on the map.
  • jamreal18jamreal18 Senior Member Registered Users Posts: 9,096
    kinjo said:

    How many wonders/landmarks will the campaign map have? It will be interesting to see how places like Hadrian's Wall and Hill of Tara will be portrayed on the map.

    Hope they are part of the map itself rather than a background.
  • EpicBrotherCEpicBrotherC Registered Users Posts: 1
    How does it compare to Charlemagne British Isles?
  • MattzoMattzo Member United KingdomRegistered Users Posts: 1,433
    edited December 2017

    How does it compare to Charlemagne British Isles?

    Charlgemagne Britannia has 21 settlements. In this, the four provinces forming South West England have 17 settlements.
    "Everything in war is simple. But the simplest thing is difficult."
  • KrunchKrunch Junior Member Registered Users Posts: 4,116

    How does it compare to Charlemagne British Isles?

    The AoC British Isles were split into 7 provinces, each having three regions: Wesses, Mercia, Northumbria, Wales, Pictland, and then I want to say Munster and Ulster. That is opposed to this games British Isles which has god knows how many provinces. Point is: it's not even comparable, it might aswell be the basegames British Isles for all intents and purposes.

    Back on Topic, I absolutely love what was been done for the map and also for faction distribution. Also love the names like "West Seaxe" vs Wessex, or "East Engle" vs East Anglia etc. I do wonder though, how much power will Wessex have at the start of the game? Theoretically Mierce, Cent, Gwent, and Sussex should all be clients of West Seaxe, along with Defena and Cerneu iirc. Will they be vassals/tributaries of Wessex, will they be independent, or will some have varying degrees of autonomy? Like, maybe Wessex controls everything besides Mercia or something? How will that work? Otherwise they are definitely a superpower at the start of the game if they have overlordship over all the other Saxons and the Cornish of the south(and a single Welsh state ofc.)
  • riadachriadach Registered Users Posts: 161
    Where does Myrrborg come from?
  • DruidsbrookDruidsbrook Junior Member Registered Users Posts: 88
    Anyone else hoping there are not too many client states and whole thing turns into a giant free for all? I never did like Sassanids in Attila their satraps were too loyal and they always beat the ERE in my campaigns!
  • MattzoMattzo Member United KingdomRegistered Users Posts: 1,433
    If anyone is interested, I did a rough count of settlements. I counted 227 named places. Something like:

    Provincial Capitals: 61
    Two slot minors: 54
    One slot minors: 112

    England: 103
    Wales: 20
    Scotland: 37
    Ireland: 56
    English/Scottish Border: 9 (These two provinces contained some settlements in modern England and some in modern Scotland, so..)
    Isle of Man: 2
    "Everything in war is simple. But the simplest thing is difficult."
Sign In or Register to comment.