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zspiano said:You expect too much bro I’m afraid.
You expect too much bro I’m afraid.
Krunch said: zspiano said:You expect too much bro I’m afraid.
In older TW games, going atleast back to Med 2, maybe a bit further in Shogun? Not sure, but in Med 2 atleast, ranged units that fired from higher elevation got a range and if they had an optimal angle damage boost. Long grass has provided hidden movement previously in TW games. Charging from higher elevation, or just being at a higher elevation when fighting has ALWAYS been a stat buff in your favour, even in Warhammer. And while it isn't quite muddy terrain, shallow water is a thing in Warhammer.True cool terrain features would be stuff like being able to burn tall grass and dense forests IMO, to provide both damage and morale buffs.