We're back with a vengeance and this time we will not serve, we will rule! Dogbert and Rich Aldridge take on the first Let's Play of Grand Hierophant Khatep with the new upcoming DLC, Rise of the Tomb Kings. Join us at 3pm GMT(cet) as we reforge the greatness of Nehekhara.

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Although, if you can manage it, I'll be quite impressed.
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0 · Disagree AgreeTeam Yennefer
"A blinding flash materialised into a transparent sphere, and inside it loomed a shape, assuming contours and shapes at frightening speed. Dandelion recognised it at once. He knew those wild, black curls and the obsidian star on a velvet ribbon. What he didn’t know and had never seen before was the face. It was a face of rage and fury, the face of the goddess of vengeance, destruction and death." - Time of contempt- Report
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0 · Disagree AgreeWill you put up the stream to the archive for those at work, CA?
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0 · Disagree AgreeSkeletons die very easily, but then they were fighting Sauruses, so it might seem more drastic than it actually is with orcs, humans, etc.
You earn very little, especially in Khatep's start. Treasure hunting and battlefield loot is going to be important.
You're gonna want to support your stack with an extra one if you can.
Aside from thaaat... Eh, I dunno. I didn't really get any surprises.
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1 · Disagree Agreeedit: time stamp 35:40
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0 · Disagree AgreeTeam Yennefer
"A blinding flash materialised into a transparent sphere, and inside it loomed a shape, assuming contours and shapes at frightening speed. Dandelion recognised it at once. He knew those wild, black curls and the obsidian star on a velvet ribbon. What he didn’t know and had never seen before was the face. It was a face of rage and fury, the face of the goddess of vengeance, destruction and death." - Time of contempt- Report
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0 · Disagree AgreeBound Spirit Leech specifically seems particularly good, as it means if the Hierotitan isn't dealt with, it will be able to kill off any enemy Lord over time, guaranteed.
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0 · Disagree AgreeLand is Kislev, Kislev is Land! We are Kislev!
Proud Elspeth von Draken partisan
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0 · Disagree AgreeThe crafting system does let you make multiple copies of most of the items, makes getting your hands on the resources needed either by ownership or trade that bit more important.
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0 · Disagree AgreeWhy counter-charge at every attacking enemy unit? Of course it's going to be a pyrrhic victory: I only charge at something not attacking the unit I charge with or something way weaker. If the enemy unit is equal or stronger, do not counter-charge: maintain formation and take less losses. As basic units are not going to be doing most of the killing, they simply need to tie-up enemy units and hold the line.
The video also reminded me that I hate the shooting system in recent Total War games. Yeah, those Skeleton Archers are too slow to be skirmishers, but guess what? They are too inaccurate to be snipers too, but that is how every missile infantry unit shoots now, rapidly and without whole-unit coordination.
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0 · Disagree AgreeI am not saying its unbalanced (is there even such thing as balance in SP?) but I just don't yet know how I am supposed to sack together that much for one unit (but thanks CA there is no upkeep and recruitment cost YAYY) with even army limit in play for them. I just starting to doubt in their effectiveness thats all.
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