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MODELS IMPORTING POSSIBLE IN WARHAMMER

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  • NeverBackDown#9942NeverBackDown#9942 Registered Users Posts: 1,884
    If the EULA states you cannot import assets of any kind into the game they cannot and would get in legal trouble.

    However I don't think it's in the EULA. So as long as they dont make money for it and they don't import any non custom made assets. Then they are okay.
  • LestaT#8183LestaT#8183 Registered Users Posts: 3,321
    MrJade said:

    Ardrej said:

    the thing with IP and brand names related sues, is that even if its a minor thing you have to keep suing for the legal precedent

    This is incredibly wrong:
    This is one of those places where people confuse copyright and trademark. The truth is, copyright holders may enforce their copyright claims at their discretion. Failing to enforce your copyright claim does nothing to weaken your copyright (although if someone else claims to be the owner of your copyright, you may want to clear that up).

    This isn't a trademark issue, but would be copyright, and therefore, you don't have to sue.

    Tell that to Warner Brothers who sent a Cease and desist order for a LOTR total conversion mod for Skyrim back in 2012.

    Tell that to 3rd Age Total War, or hundreds of other total conversions. Or this Skyrim LotR mod.

    There is more to the story than just LotR. They were either pretending to be official, or making a profit on the mod.
    It's simply (I believe) WB is aboit to release a similiar RPG type game like Skyrim so onviously they dont want any competition. I think is was before Shadows of Mordor is announced.

    TATW does not compete with WB game. If however WB was about to release a gane similiar to Total War then probably same thing will happened.

    CA/SEGA itself has done something almost similiar to TW own mods asking NTW mod to not use Napoleon Total War name since they are going to release an actual game by that name.

    I think same thing will happen with 3 Kingdoms mod for M2TW and Shogun 2. Not full cease and desist but not to use the name.
  • MrJadeMrJade Registered Users Posts: 7,166
    LestaT said:

    It's simply (I believe) WB is aboit to release a similiar RPG type game like Skyrim so onviously they dont want any competition. I think is was before Shadows of Mordor is announced.

    This makes sense. The only C&D that make sense are recreations of old games or something like the above situation. There are tons, and tons, and tons of total conversions.

  • Carogna#9534Carogna#9534 Registered Users Posts: 401
    This is incredible news, I hope it does not come back to bite us though.
    Team Skaven
    Team Dark Elves
  • Lord_XelosLord_Xelos Registered Users Posts: 1,806
    Carogna said:

    This is incredible news, I hope it does not come back to bite us though.

    Bite us how? Even if guys behind it actually released how-to-guides for the rest of us, there's literally nothing better than that, short of leaking entire source code of the game, which would allow us to modify absolutely anything and make 999 times better game out of it in the process.

    It's like saying "hey, I found 1000$ on the ground, let's hope it doesn't come back to bite me though"... What??
  • steam_164191850448yoMgfCpsteam_164191850448yoMgfCp Registered Users Posts: 3,157

    OP: Long story short, instead of Robin-Hood'ing how-to-guides to the public they're going to keep it to themselves. Ergo, there's no profit from this to anyone interested, other than simple realization that it can indeed be done.

    As to the copyright discussion: as far as I'm concerned modders that ever got shut down should just release their work in darkweb in a "well, leak happens" fashion and stick middle finger to anyone daring to limit creativity.

    so if you make something and spend money and time on it and you sell it you are going to let others play with it for free because you would limit creativity

    that is not how this world works

    it should perhaps but it doesn't

    snip

    It's much easier and more fun to get engrossed in lore that takes itself seriously and tries to make sense within its own frame of reference.

    the reason I prefer LOTR over warhammer fantasy and 40k

    I am dutch so if you like to have a talk in dutch shoot me a PM :)
  • #332735#332735 Registered Users Posts: 79
    MrJade said:

    Ardrej said:

    the thing with IP and brand names related sues, is that even if its a minor thing you have to keep suing for the legal precedent

    This is incredibly wrong:
    This is one of those places where people confuse copyright and trademark. The truth is, copyright holders may enforce their copyright claims at their discretion. Failing to enforce your copyright claim does nothing to weaken your copyright (although if someone else claims to be the owner of your copyright, you may want to clear that up).

    This isn't a trademark issue, but would be copyright, and therefore, you don't have to sue.

    Tell that to Warner Brothers who sent a Cease and desist order for a LOTR total conversion mod for Skyrim back in 2012.

    Tell that to 3rd Age Total War, or hundreds of other total conversions. Or this Skyrim LotR mod.

    There is more to the story than just LotR. They were either pretending to be official, or making a profit on the mod.
    I'll take your word with that then, back to topic would be amazing to see this applied to Kislev units, i havent find a good Kislev reskin yet
  • dodge33cymru#1936dodge33cymru#1936 Registered Users Posts: 3,585

    Carogna said:

    This is incredible news, I hope it does not come back to bite us though.

    Bite us how? Even if guys behind it actually released how-to-guides for the rest of us, there's literally nothing better than that, short of leaking entire source code of the game, which would allow us to modify absolutely anything and make 999 times better game out of it in the process.

    It's like saying "hey, I found 1000$ on the ground, let's hope it doesn't come back to bite me though"... What??
    Not if they decide to shut down Steam Workshop; that's "coming back to bite".

    Unlikely, I know, but that's the negative downside if someone tries making a GoT mod or something.

    Sounds like the guys who have figured it out will use it responsibly though, so looking forward to seeing a few small improvements as a result.
  • Mr_Finley7#4571Mr_Finley7#4571 Registered Users Posts: 8,612

    Carogna said:

    This is incredible news, I hope it does not come back to bite us though.

    Bite us how? Even if guys behind it actually released how-to-guides for the rest of us, there's literally nothing better than that, short of leaking entire source code of the game, which would allow us to modify absolutely anything and make 999 times better game out of it in the process.

    It's like saying "hey, I found 1000$ on the ground, let's hope it doesn't come back to bite me though"... What??
    Not if they decide to shut down Steam Workshop; that's "coming back to bite".

    Unlikely, I know, but that's the negative downside if someone tries making a GoT mod or something.

    Sounds like the guys who have figured it out will use it responsibly though, so looking forward to seeing a few small improvements as a result.
    If they disabled mods I would never play the game again. Im sure I wouldn't be alone.
  • #902441#902441 Registered Users Posts: 7,633
    blaat said:


    so if you make something and spend money and time on it and you sell it you are going to let others play with it for free because you would limit creativity

    that is not how this world works

    it should perhaps but it doesn't

    Hang on, didn't you deny my suggestion that CA were limiting modding tools because they didn't want people to create for free something they could monetise in the future?



  • UrgatUrgat Registered Users Posts: 996
    edited February 2018
    Vaelthris said:

    Urgat said:

    Right. Anything more complicated than static props possible?

    A helmet is not a static prop. It's weighted on the humanoid skeleton.

    A static prop is something like a weapon, it has no weights.

    Another example of a weighted prop + animation is the previews in my Standard Bearers mod (which I should get back to working on :P) Check the 2 gifys at the end of the description.




    (I'm Marthenil, this is just an older account).
    Ah, yeah, forgot everything was linked to animations in this game (so very odd, this system - oh and no need to explain weights and so on to me, I'm - well I used to be - a 3D artist). So that means we can theorically add anything we want, then.
    I hope someone goes ahead and makes the stuff we probably won't ever see (pikes, snots, etc).
  • #902441#902441 Registered Users Posts: 7,633
    Yes, that did cross my mind, too.

    Work out how to add butterfly wings to a Spellsinger and give us Ariel, or a couple of extra limbs to a Gorebull and give us a Ghorgon?

    Nope.

    Fancy hats for a faction no bugger cares about much.
  • ChatappChatapp Registered Users Posts: 412
    edited February 2018
    Arsenic said:

    Yes, that did cross my mind, too.

    Work out how to add butterfly wings to a Spellsinger and give us Ariel, or a couple of extra limbs to a Gorebull and give us a Ghorgon?

    Nope.

    Fancy hats for a faction no bugger cares about much.

    But I do not want to play as Pontus.



    Or in other words: you're basically assuming that other people should have used weeks of their free time starting from possibly the most difficult things that we could have ever tried implementing, even assuming they are possible and anyway probably way more triggering for CA, instead of experimenting with something simpler that thousands of other people still wished for a lot.

    Even leaving out the subjective fact that I care more about the southern realms than about an overgrown minotaur.
    TEAM ALEJANDRO
    *wink wink*
    My Steam Workshop (Warhammer, Rome II)
  • Marthenil#7433Marthenil#7433 Registered Users Posts: 31
    Arsenic said:

    Yes, that did cross my mind, too.

    Work out how to add butterfly wings to a Spellsinger and give us Ariel, or a couple of extra limbs to a Gorebull and give us a Ghorgon?

    Nope.

    Fancy hats for a faction no bugger cares about much.

    Not enough Charlemagnes for that, sorry.

    aka Marthenil

    My Steam Workshop
  • dge1dge1 Registered Users, Moderators, Knights Posts: 24,026
    Not a game play discussion.

    Moved to Off Topic.
    "The two most common things in the universe are Hydrogen and Stupidity." - Harlan Ellison
    "The right to be heard does not automatically include the right to be taken seriously." - Hubert H. Humphrey
    "Never argue with an idiot. They will only bring you down to their level and beat you with experience.” - George Carlin/Mark Twain
    “Those who cannot remember the past are condemned to repeat it.”–George Santayana, The Life of Reason, 1905.

  • Canuovea#6291Canuovea#6291 Registered Users, Moderators, Knights Posts: 15,976
    So as it turns out, I quite clearly recall that CA and GW made not bringing third party IP (including, ironically, Age of Sigmar) themed stuff in via mods as one of the criteria for us getting mod support.

    Yet I still see fools making maps and such clearly based off of Game of Thrones or Lord of the Rings. And then others making youtube videos talking about how they are defending "The Wall" from the "White Walkers".

    Yet mods have not been shut down. Oh, they've no doubt been cautioning folks... but they have not overreacted and pulled the plug.

    So this seems like it could be fine. Seems like this could totally be IP safe.

    -Forum Terms and Conditions: https://forums.totalwar.com/discussion/172193/forum-terms-and-conditions#latest
    -New Rules: https://forums.totalwar.com/discussion/287645/new-forum-rules#latest
    -Rules FAQ: https://forums.totalwar.com/discussion/287650/total-war-forum-faq#latest
    -Using all caps is the equivalent of shouting. Please don't.
    -5.7 Summon a moderator if someone seems to be out of line, or use the report button. Do NOT become another party to misbehaviour
  • LestaT#8183LestaT#8183 Registered Users Posts: 3,321
    Canuovea said:

    So as it turns out, I quite clearly recall that CA and GW made not bringing third party IP (including, ironically, Age of Sigmar) themed stuff in via mods as one of the criteria for us getting mod support.

    Yet I still see fools making maps and such clearly based off of Game of Thrones or Lord of the Rings. And then others making youtube videos talking about how they are defending "The Wall" from the "White Walkers".

    Yet mods have not been shut down. Oh, they've no doubt been cautioning folks... but they have not overreacted and pulled the plug.

    So this seems like it could be fine. Seems like this could totally be IP safe.

    If the mods are using actual assets from the game/assembly kit, there wont be much issue.

    If use assets from others, whether own creation or worse from different game and promoting different IP, it probably wont take long to be shut down.
  • Canuovea#6291Canuovea#6291 Registered Users, Moderators, Knights Posts: 15,976
    LestaT said:

    Canuovea said:

    So as it turns out, I quite clearly recall that CA and GW made not bringing third party IP (including, ironically, Age of Sigmar) themed stuff in via mods as one of the criteria for us getting mod support.

    Yet I still see fools making maps and such clearly based off of Game of Thrones or Lord of the Rings. And then others making youtube videos talking about how they are defending "The Wall" from the "White Walkers".

    Yet mods have not been shut down. Oh, they've no doubt been cautioning folks... but they have not overreacted and pulled the plug.

    So this seems like it could be fine. Seems like this could totally be IP safe.

    If the mods are using actual assets from the game/assembly kit, there wont be much issue.

    If use assets from others, whether own creation or worse from different game and promoting different IP, it probably wont take long to be shut down.
    They did get some folks in trouble for using certain place names and making very... interesting... maps that very closely resembled certain other IPs. But yeah, you're probably right.
    -Forum Terms and Conditions: https://forums.totalwar.com/discussion/172193/forum-terms-and-conditions#latest
    -New Rules: https://forums.totalwar.com/discussion/287645/new-forum-rules#latest
    -Rules FAQ: https://forums.totalwar.com/discussion/287650/total-war-forum-faq#latest
    -Using all caps is the equivalent of shouting. Please don't.
    -5.7 Summon a moderator if someone seems to be out of line, or use the report button. Do NOT become another party to misbehaviour
  • steam_164191850448yoMgfCpsteam_164191850448yoMgfCp Registered Users Posts: 3,157
    Arsenic said:

    blaat said:


    so if you make something and spend money and time on it and you sell it you are going to let others play with it for free because you would limit creativity

    that is not how this world works

    it should perhaps but it doesn't

    Hang on, didn't you deny my suggestion that CA were limiting modding tools because they didn't want people to create for free something they could monetise in the future?



    yes I did that yes

    snip

    It's much easier and more fun to get engrossed in lore that takes itself seriously and tries to make sense within its own frame of reference.

    the reason I prefer LOTR over warhammer fantasy and 40k

    I am dutch so if you like to have a talk in dutch shoot me a PM :)
  • dodge33cymru#1936dodge33cymru#1936 Registered Users Posts: 3,585
    edited February 2018
    Arsenic said:

    Yes, that did cross my mind, too.

    Work out how to add butterfly wings to a Spellsinger and give us Ariel, or a couple of extra limbs to a Gorebull and give us a Ghorgon?

    Nope.

    Fancy hats for a faction no bugger cares about much.

    Way to be ungrateful dude; come on, they're doing something that shows possibilities and pushes the boundaries of what might be possible and all you can say is "why didn't you make what I want?"


    Also, surely this belongs more in Warhammer modding forum than off-topic @dge1
  • Lord_XelosLord_Xelos Registered Users Posts: 1,806

    Carogna said:

    This is incredible news, I hope it does not come back to bite us though.

    Bite us how? Even if guys behind it actually released how-to-guides for the rest of us, there's literally nothing better than that, short of leaking entire source code of the game, which would allow us to modify absolutely anything and make 999 times better game out of it in the process.

    It's like saying "hey, I found 1000$ on the ground, let's hope it doesn't come back to bite me though"... What??
    Not if they decide to shut down Steam Workshop; that's "coming back to bite".

    Unlikely, I know, but that's the negative downside if someone tries making a GoT mod or something.

    Sounds like the guys who have figured it out will use it responsibly though, so looking forward to seeing a few small improvements as a result.
    Can't we install mods manually? I'm quite sure people would start posting mods on moddb or similar services if CA stopped supporting workshop. As a matter of fact workshop is no good anyway. It's not like they can do anything really, except for destroy their own PR even more.
  • Lord_XelosLord_Xelos Registered Users Posts: 1,806

    Way to be ungrateful dude; come on, they're doing something that shows possibilities and pushes the boundaries of what might be possible and all you can say is "why didn't you make what I want?"

    Also, surely this belongs more in Warhammer modding forum than off-topic @dge1

    They decided to keep the solution to themselves so they do not deserve a single ounce of gratitude at the moment. They did nothing for community yet, except claim they found solution for something without as much as proof they really did.

    As for topic being moved to off-topic: they want topic to quietly disappear, it has nothing to do with forum rules and never had. Topics and posts "vanish" constantly without warnings or explanations that according to rules are obligatory.

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