Hi everyone. There were several discussions that mentioned poor state of this unit. I had several tries with it and I was disapointed. I think that main problem with this unit connected to it's concept. As we know, main idea of WH is anvil & hammer. Some units hold the line, other dish out damage. Some units have combination of this traits to some degree. But GG GW cant perfom any of this task good enough. GG GW is :
* pretty expencive
* really slow with 27 speed
* suffer from magic/ range badly
* realy bad against anything large
* even with all this downsides, it's perfomance even against compareable infantry is mediocre at best
Real fail of this unit is lack of any real advantage. You want armored anvil ? Than you use regular gg, wich is cheaper, has more MD and silver shields. You want hammer unit ? Than TG, BC and BK will do this for you. Actualy, sheer number of fodder, combined with several mobile AP options is superior. Also, single entites arent only faster, but they also dont loose killing potential after HP drop unlike GG GW + they are mobile enough to prevent fast focusing in most cases. After ME nerf you could think that this is moment for GG GW to be instrument of antiinf countering, but they usualy fail to trade effectivly even against other inf without forcing blob healing, wich is already can be punished by cunning opponent. In current meta some MUs is beyond VC capabilities ( for example, Chaos, because ME cancer with wide frontline was only VC strat against Chaos infantry ). ME nerf was accepteable, but it is the reason for GG GW changes.
I think that GG GW needs some improvements in prolonged fight against it's prime target - other infantry. I want to suggest nerf to CB of 8 and buff +3 BvI. It will make GG GW more effective in its task without making it brokenly OP ( I dont thinkthat 37 combined MA for specialized unit is something broken, considering all downsides ). Also, it will be close to TT source, where GG GW were Executioners on budget - no sweet rerolls with excellent WS, but cheaper and has good killing potential. I think that this changes will help to GG GW to trade effectively, plus it will encourage fodder synergy, wich is supposed VC style with their win-through-attrition tactic.
What do you think ?