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Today my friends and I played Risk I don't know how but I just suck at it
However I thought it was more fun because you play with friends
But Risk is not the game for me because:
you suddenly get 10 more units only because you have 3 cards
there is no economic way of victory
there are no ship battles
Battles are unrealistic because with a gigantic force you can still loose because an unlucky roll with the dice
So what do you love more
-Play a fun game of Risk with your friends
-Play a serious game of Empire total war all alone
I litteraly have friends who think there better then me at ALL strategy because they beat me at RISK.
"Two years war and no conquest? The little province of Upper Canada holds out two years against the whole force of democracy? This is very grating," - Nathan Ford, a local official in New York State.
"Just because you lose doesnt mean you surrender" - Stephen Colbert
Where there's a whip, there's a way.
I have never retreated in a strategy game, I just attack in the opposite direction.
It always feels like I'm on the bad side of the luck on every RNG thingies.
Since I haven't found the appeal in Risk game, I stick to the TW game. Or DoW 2.
At the end of the day, if someone cares enough to come and post on the forums, it doesn't matter if the post is good or bad, it means that Total War is something really important to them, so I don't take it personaly.
-Will CA
Criticizing is not wrong, initating a witch hunt however is.
Risks relies entirely on rolling dice, AKA chance. Its meant to reflect the more unpredictable and uncontrollable aspects of war like chain of command and coincidence. As a game, player input is relatively minimal due to both dice rolling and little else than committing where "forces" go and where to attack. It's a relatively simple board game that methinks puts off a lot of players due to its abstractness as well as grindfest.
Total War is almost the opposite. A small army can defeat a horde because of the morale and upgrades, an entire army can be lost in a sea battle, economics and trade can limit how many units you can field, and upgrades allow existing units to become more useful. Its not like Risk where you just throw slightly less units away than you earn per turn.
Corrected action is the most sincere form of apology.
Risk is actually a very deep board game and is not entirely based on rolling the dice. Macromanagement plays a huge role and even an unlucky player can have a great time with enough patience.
Also the comparison is absurd but I won't emphasize this as I already feel it is too obvious.
i once had a forty unit invasion stopped by five units, while i did eventually win the game, it was an example of how little you can do conquest wise besides troop numbers, attacking and retreating, i still enjoy risk, but its really not comparable to any TW title
what you should do is teach your friends to play TW, then you don't have to play alone anymore
Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.
Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.
Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory.
To tell you the truth, if I was to choose between a game of Risk with 3-4 other friends, or an ETW campaign (or any TW campaign for that matter) by myself, I'd go with Risk. Things can get super epic, the alliances, the betrayals, the inevitable "IN YOUR FAAACEEEE" victory moment and all within the space of a night (assuming you dont spend it all building up your forces). You can't have this level of connection with a computer. The basic gameplay is simple, but it focuses on the interaction which brings a good balance of fun and depth that you just can't copy with a big complex computer game.
CA should develop a board game based on the total war series..... I would buy a copy for each of my friends who don't have high end computers.
Upon joining her first convoy at Plymouth, Periwinkle had the following exchange with a destroyer: "What are you?" "Periwinkle." "Can I stick a pin in you?" "No, I am a pale blue flower--not a shellfish." "Then I will come over and fertilize you." Later Periwinkle had the satisfaction of sinking the U-boat 147. (Nathan Miller, War At Sea, page 105) The Lesson here is simple, a corvette named after a flower is like a wizard in a dress, don't judge a book by it's cover.
Comments
Risk isnt very great in comparison.
I litteraly have friends who think there better then me at ALL strategy because they beat me at RISK.
"Just because you lose doesnt mean you surrender" - Stephen Colbert
Where there's a whip, there's a way.
I have never retreated in a strategy game, I just attack in the opposite direction.
- Report
0 · Disagree AgreeSince I haven't found the appeal in Risk game, I stick to the TW game. Or DoW 2.
-Will CA
Criticizing is not wrong, initating a witch hunt however is.
- Report
0 · Disagree AgreeTotal War is almost the opposite. A small army can defeat a horde because of the morale and upgrades, an entire army can be lost in a sea battle, economics and trade can limit how many units you can field, and upgrades allow existing units to become more useful. Its not like Risk where you just throw slightly less units away than you earn per turn.
Corrected action is the most sincere form of apology.
- Report
0 · Disagree AgreeAlso the comparison is absurd but I won't emphasize this as I already feel it is too obvious.
- Report
0 · Disagree Agree- Report
0 · Disagree Agreehttp://www.youtube.com/watch?v=wWZ-EzgElz4
But I have a thing for cannon...
- Report
0 · Disagree Agree- Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate.
- Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.
- Thus it is that in war the victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory.
Sun Tzu- Report
0 · Disagree AgreePlease view the Total War Forum: Terms and Conditions.
Buttons the Kitten needs your help. Click here to save a kitten today.
- Report
0 · Disagree AgreeBut I have a thing for cannon...
- Report
0 · Disagree AgreeCorrected action is the most sincere form of apology.
- Report
0 · Disagree AgreeBut I have a thing for cannon...
- Report
0 · Disagree Agree- Report
0 · Disagree AgreeBut I have a thing for cannon...
- Report
0 · Disagree Agree