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Official Ancestral Update issues thread

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  • Whiskeyjack_5691#3558Whiskeyjack_5691#3558 Registered Users Posts: 4,248
    Noticed a bit of a weird graphical glitch with terrain on one of the battle maps.

    It's a strange one, barely noticeable really. I only noticed it while I was admiring the new look on the units.




    PS: Upon further admiration, I have come to the conclusion that the new models and units look awesome.
  • bzenoobzenoo Registered Users Posts: 10
    A fix for people having trouble getting the launcher to work, I finally managed to fix the bug after 2 days of trying lol.


    I deleted the launcher from the game files and checked validity of game files. This then prompted Rome 2 to do the first time set up again when I went to launch it, after which the game loaded normally. Hopefully this works for other people.
  • PoshCrusaderPoshCrusader Registered Users Posts: 3

    To ANY and ALL CA representatives and helpers. I am in DIRE need of help. My attempts to fix and launch Rome 2 W/Ancestral Patch have been fruitless. Launching from Steam yields only “Running (2-3 seconds), Syncing, then NOTHING” please understand that I absolutely adore this game and I’m so happy to see that it still receives attention. I have approximately 268 hours in Rome 2 and hope to have more because of how much fun I have in this game, that being said...
    What steps have I taken to fix this?

    1. I verified integrity of files, cleaned out my “data folder” (not in that order), cleared my download cache. NOT WORKING

    2. Uninstalled ALL mods, uninstalled and reinstalled game TWICE. NOT WORKING

    3. Set Steam to “Run as admin”. Set Rome 2 to “run as admin”. Set LAUNCHER to “run as admin”. NOT WORKING

    4. Attempted to start Rome 2 from within game folder. NOT WORKING

    5. Attempted to start launcher from ROME 2 game folder. Told me the Microsoft Visual C++ files were missing. Redownloaded ALL packages from 2008-2016. NOT WORKING

    6. Start up Total War: Attila and attempt launch Rome 2 from Attila launcher. NOT WORKING

    7. Started Steam in OFFLINE mode and disconnected myself from Internet. NOT WORKING

    8. Removed Rome 2 from %appdata% Roaming (worked for very few people) NOT WORKING

    IN CONCLUSION: I’ve been woefully unsuccessful in starting Rome 2. It’s truly a nightmare because it was ONLY the second day of the Ancestral BETA opt-in that Rome 2 was still working! I had sampled a little of the ancestral beta and I had even experienced the major mind-numbing lag that comes after a few battles. But this PROBLEM has been slowly killing my interest in the game. Creative Assembly, I’ve scoured all over the web for your guys’ response to this problem and all I’ve found were your responses of “we will be investigating this issue...” but to no avail. Many posts are left without solid or concrete explanations and I am TIRED of literally searching night after night, hour after hour, for any fixes to this problem that seems to stem from missing credits files or poor compatibility with the new windows update. Either way, PLEASE KNOW I do not hate you, I’m not holding any resent, I just want to play my game. Please CA, you’re my only hope (total reference btw).

    Greetings,
    Thank you for reporting this issue, and sorry for your trouble.
    If possible, could you provide the following files : DxDiag, Preferences script and Modified log.

    Provided you have the time, could you also do a clean install of Rome 2, after manually deleting your Steam\steamapps\common\Total War Rome II\ ?

    Best regards
    Alright CA, got my stuff here for you, hopefully you guys can make sense of this.
  • Octavius_5#2653Octavius_5#2653 Registered Users Posts: 286
    edited August 2018
    Not sure how I never noticed this before but the morale gains from high political influence aren't currently working. It looks to me like the effect being used is not an appropriate choice for giving morale directly to armies. I swapped that to use the effect rom_force_unit_mod_morale instead and that seems to be working.

    While I was in the effect_bundles_to_effects_junctions table I also went ahead and fixed the non-working greek faction trait for increased experience during recruitment of naval units in Rise of the Republic. I have both changes attached in a zipped mod file.
  • MigzMigz Registered Users Posts: 316

    Not sure how I never noticed this before but the morale gains from high political influence aren't currently working. It looks to me like the effect being used is not an appropriate choice for giving morale directly to armies. I swapped that to use the effect rom_force_unit_mod_morale instead and that seems to be working.

    While I was in the effect_bundles_to_effects_junctions table I also went ahead and fixed the non-working greek faction trait for increased experience during recruitment of naval units in Rise of the Republic. I have both changes attached in a zipped mod file.

    I'm unsure of what is supposed to happen that you're trying to make actually happen. A bonus to only land units or a bonus to all units?

    When I add your file to the game, I gain the additional bonus of morale to land units only while the bonus to all units remains.
  • Octavius_5#2653Octavius_5#2653 Registered Users Posts: 286
    The land unit line is coming from the non-working vanilla effect. I'm not sure if the intent is to apply the bonus only to land units or not, CA will have to decide on that. It seems like from the effect scope it is only targeted at armies. All I did is find a working effect that applies the morale buff correctly. The description on that effect states all units instead of land units, but I think from the effect scope it will still only apply to land units since it is targeted at armies.

    The fully correct fix would be to use a different effect than I did with the same behavior but that has a description matching the army only scope or otherwise create a new effect if one doesn't exist where the bonus works the same as the one I selected, but the description is matched to state land units only.

    In terms of why there are two effects showing, it's because when I modified the effect in the existing line, that then gets treated as a new line, so the vanilla effect line remains along with the working new effect I added in. This could be avoided by replacing the entire effect_bundles_to_effects_junctions with the vanilla lines deleted and the new lines added in, but that is much more invasive since that is a fairly large table and could cause mod conflicts with any other mod that deletes entries from that table.
  • PoshCrusaderPoshCrusader Registered Users Posts: 3

    To ANY and ALL CA representatives and helpers. I am in DIRE need of help. My attempts to fix and launch Rome 2 W/Ancestral Patch have been fruitless. Launching from Steam yields only “Running (2-3 seconds), Syncing, then NOTHING” please understand that I absolutely adore this game and I’m so happy to see that it still receives attention. I have approximately 268 hours in Rome 2 and hope to have more because of how much fun I have in this game, that being said...
    What steps have I taken to fix this?

    1. I verified integrity of files, cleaned out my “data folder” (not in that order), cleared my download cache. NOT WORKING

    2. Uninstalled ALL mods, uninstalled and reinstalled game TWICE. NOT WORKING

    3. Set Steam to “Run as admin”. Set Rome 2 to “run as admin”. Set LAUNCHER to “run as admin”. NOT WORKING

    4. Attempted to start Rome 2 from within game folder. NOT WORKING

    5. Attempted to start launcher from ROME 2 game folder. Told me the Microsoft Visual C++ files were missing. Redownloaded ALL packages from 2008-2016. NOT WORKING

    6. Start up Total War: Attila and attempt launch Rome 2 from Attila launcher. NOT WORKING

    7. Started Steam in OFFLINE mode and disconnected myself from Internet. NOT WORKING

    8. Removed Rome 2 from %appdata% Roaming (worked for very few people) NOT WORKING

    IN CONCLUSION: I’ve been woefully unsuccessful in starting Rome 2. It’s truly a nightmare because it was ONLY the second day of the Ancestral BETA opt-in that Rome 2 was still working! I had sampled a little of the ancestral beta and I had even experienced the major mind-numbing lag that comes after a few battles. But this PROBLEM has been slowly killing my interest in the game. Creative Assembly, I’ve scoured all over the web for your guys’ response to this problem and all I’ve found were your responses of “we will be investigating this issue...” but to no avail. Many posts are left without solid or concrete explanations and I am TIRED of literally searching night after night, hour after hour, for any fixes to this problem that seems to stem from missing credits files or poor compatibility with the new windows update. Either way, PLEASE KNOW I do not hate you, I’m not holding any resent, I just want to play my game. Please CA, you’re my only hope (total reference btw).

    Greetings,
    Thank you for reporting this issue, and sorry for your trouble.
    If possible, could you provide the following files : DxDiag, Preferences script and Modified log.

    Provided you have the time, could you also do a clean install of Rome 2, after manually deleting your Steam\steamapps\common\Total War Rome II\ ?

    Best regards
    Alright CA, got my stuff here for you, hopefully you guys can make sense of this.
    I don’t know how, but CA, your guys’ fix for deleting my Rome 2 Folder and then doing a complete reinstall fixed something. I am able to play now, thanks so much!
  • Dudi87Dudi87 Registered Users Posts: 4
    Hello,

    I have a problem with battles which happen to crash causing a reboot after the update, never had this problem before, i'm running the game with no mods and i have a campaign save from the previous patch, game runs smooth before the crush so it's difficult to suspect any hardware issue, I'd very grateful for help
  • Dudi87Dudi87 Registered Users Posts: 4
    My configuration is asus rog 752vs intel core i7 6700hq gtx 1070 16gb ram ssd 500gb
  • Rick_KatzRick_Katz Registered Users Posts: 2
    edited August 2018
    deleted comment
    Post edited by Rick_Katz on
  • Rick_KatzRick_Katz Registered Users Posts: 2
    First, forgive me for possible mistakes since I am a german.

    I just purchased RTW2 and Attila last week. Spent 85 Euros for the games that I waited days for to arrive and some DLCs. I am not greedy and want the developers to get their wage just like I wanna get paid but I just feel my money is spent for stress, disappointment and chaos due to some few but striking defects that ruin this overall great game, that I just found my way into. And then this update was released...

    There was some improvement in this latest update, e.g. that you can see more information on the development of the skills of the generals that is still to come. I love the TW gamesand they are great in many ways despite some serious shortcomings. And I honor and am happy that CA is releasing some free update to improve the game. But other things and evvents went horribly wrong that ruined it toally...

    Now to my recent problems BEFORE the update already:

    A few days ago I lost interest in playing RTW2 for the first time after playing it intensely for the few days since buying it, because I noticed some very stupid defects. (Didn't play Attila much but noticed the horrible idea of connecting the encyclopedia to the internet so that the playing progress is constantly interrupted by seconds long loadings of pages which sadly ruins the playing progress totally.) As an example in a battle my troops rather wanted to run around the whole city along the walls through the captured gate than just climb up the ladders DIRECTLY INFRONT of them and I couldn't make them do it in any way... then 90% of them were standing in the gate like stupid goats and didn't get up the walls where the enemy was and only a few 10% of them were fighting with the enemy at the walls. They got shot down by horse archers. Or they just ran in other directions and didn't follow my commands to get up the walls. Or they need ridiculous time to fight light armed units. It ruined the battle and I lost. I had to repeat the battle SIX TIMES and I had to find a way to outwit this defect program and not the enemy until I gave up and let the battle be fought automatically so that I lost so many men that I had to wait six turns till the army would be reinforced and so I couldn't march on and soon the next enemies arrived and I was stuck...

    I was so disgusted, my empathy for the story and feeling of authenticity was interrupted and I gave up playing.

    Now to my problems SINCE the update:

    After these sobering experiences a fews days ago, last evening I was brave enough to try to play it again.

    And what did I see, my whole savings were lost and my campaigns were ruined because of this update.

    I loaded my Markus Antonius Campaign and noticed, that my income had decreased to minus 538... when before it was a few thousand. The loyalties of the other parties were completely switched to negative e.g. from +6 or so to -8 at the best. I'm not 100% sure but the graphic details on the campaign map seem to be worse e.g. the Models of the generals seem to be more pixeled up and in battle the details of te soldiers vanished a little. Could be wrong but I got this impression. But I'm 100% sure that I get stuck more often on the campaign map when I'm sliding the camera over it. And my graphics card memory mysteriously went from 1024 MB to 739 MB directly after the update... howsoever! Not only what is shown in the game settings but on my computer too. Before it was 1024 MB with 2155 MB space overall. I noticed that days ago already. Directly after the update and couldn't explain it, asked in a computer forum for help. Still didn't receive some answers.

    The overview about the important characters on the left side of my faction information was way better before the update too. Now their pictures and profiles are crowded and bunched up and made much smaller and the Gravitas is shown very small and you have to click on them to see more information. Not very beautiful. Not as worthy and impressive as before when everyone had the space that was appropriate to show their faces and clothes which makes it more authentic.

    Furthermore my generals lost their skills so I had to train them through again and their stars/military ranks don't show up besides their profile picture anymore.

    Results

    First I had to get into this new system of technology branches and so on which was difficult to follow because you have to switch very often so see what buildings are good for instead of just being able to click and see information on them following the technology branches. Then there were these defects and bad experiences e.g. with the battles or the Attila encyclopedia so that I asked myseld "Why?!".Then this update came, parts of my savings were lost and my graphic memory card decreased from 1024 to 739 MB. I had to get help and spend my time in a computer forum yesterday. Now I spend my time writing this.

    Last evening I just came back to play and instantly couldn't help but notice these negative changes in two, three minutes and left the game immediately again. I didn't want to play any further or fight any battle. I couldn't believe it after these days of disappointment that I had before the update that my campaigns were ruined half way through because of this update. Sadly now I have no desire to play it again under these circumstances and conditions until it is fixed and my settings are BACK and the charakter presenting is as good and appropriate for the characters as before.

    It's so frustrating when all this happens within few days after buying these games for so much money.

    I recognize the good will of the developers for sure and honor the attempt to make it better and release a free update! But what's my gain when the joy of playing is just gone because of these few striking things? I am angry and wush I could get this joy I once had back and somehow can't believe that the events in the last week all came together to ruin this experience for me. It was a short fun.


    How can this be fixed?
    How can I get my settings from before the update back?
  • Dudi87Dudi87 Registered Users Posts: 4
    I also noticed some lags on the campaign map while switching from province to province, one more question is whether it's normal that my benchmarks have dropped by 10fps overall even if i'm playing on extreme settings with no AA switched on?
  • BuhyrBuhyr Registered Users Posts: 188
    The sad thing is that the game now it’s supposed to be 30%better than when it was released ;) it was utterly impossible to play I was really frustrated and disappointed and I felt scammed , CA really failed us when they released this game
    Hopefully they are trying to repair it ( 4 years) to make it playable and still lacking several features ( Ted maps for modders , skill trees understables, what to say about Carthage siege city showed in Alfa , etc )
    I suggest to you install DEI mod for making it playable and hope that CA keep on listening to community
  • Dudi87Dudi87 Registered Users Posts: 4
    I really appreciate the work that CA is doing with the game, still working on it, but what I'd wish the most, is a noticable performance update, cause running the game on a high-end graphics card and getting only 30fps is far from satisfying
  • MigzMigz Registered Users Posts: 316
    @Rick_Katz
    If you do not want to use the new update in your current campaign, you can revert to an older version through the Betas tab. Right click on Total War Rome 2 through the Library, go through Properties, and the Betas tab is the 5th one. Then, use Patch 19 to access the previous public version. You'll probably want to use the last saved game that you have from before the patch on Thursday.
  • SixeyeSixeye Registered Users Posts: 9
    The update has caused crashing. I see ppl on the discussion page on steam with the same problem. I played Rome for 460 hours with no crashes, and then the update happened. I have no mods, done the cache thing. I just started a new campaign on the main Rome 2 campaign, will see how that goes. My CTD was in the Imperator Augustus campaign.

    The crashes started withe update. I think with so many people having crashes, CA would be looking into it. I think the YouTubers would be pulling their hair out with all these crashes.
  • MigzMigz Registered Users Posts: 316
    edited August 2018
    Sixeye said:

    The update has caused crashing. I see ppl on the discussion page on steam with the same problem. I played Rome for 460 hours with no crashes, and then the update happened. I have no mods, done the cache thing. I just started a new campaign on the main Rome 2 campaign, will see how that goes. My CTD was in the Imperator Augustus campaign.

    The crashes started withe update. I think with so many people having crashes, CA would be looking into it. I think the YouTubers would be pulling their hair out with all these crashes.

    You might want to provide some additional information. CA-Radoslav posted what CA was looking for.

    If possible, could you provide the following files : DxDiag, Preferences script and Modified log.

  • tmartinlorenzotmartinlorenzo Registered Users Posts: 1
    Hola, En general se ve todo peor, aun poniendo las opciones graficas al minimo. Tambien en plena batallla se me pone la pantalla en ****, solo se ve el cursor. Solo puedo reiniciar el pc.
    Quiero que me digan como puedo jugar a la version del juego sin esta beta.
    Gracias
  • BuhyrBuhyr Registered Users Posts: 188
    edited August 2018
    Tendrás que en opciones en el juego en la parte de steam desactivar opciones beta o algo así
    En mi caso se ve muy bien


    English on the forum please: (Inglés en el foro por favor: )
    Google Translation -
    You'll have to in-game options in the steam part to turn off beta options or something like that
    In my case it looks very good

    Post edited by dge1 on
  • MigzMigz Registered Users Posts: 316
    edited August 2018
    The repeating triumph issue that occurred during the beta seems to still be an issue. In the RotR I'm playing right now as Rome, Camillus has had it happen twice in less than four turns. It's happened another three times over the subsequent fifteen turns.
    Post edited by Migz on
  • Professor_Hobo31Professor_Hobo31 Registered Users Posts: 3
    With the newest update, two things have happened to my game:

    * It dropped from a playable near 30 FPS to an abysmal 4.
    * The DRA option is greyed out incorrectly. (since my card is an HD 4600 Haswell for an I5 laptop processor, and I've been using direct access since forever)

    Now I don't know if those two are directly connected, but it is a shame that the low end players like myself have to get a terrible experience just to add a couple shiny rays and stuff for those running beast machines.

    The updates to campaign play seem nice, a shame that I can't test them. Is there a way to force DRA, and get the usual performance back?
  • kr9vishwakr9vishwa Registered Users Posts: 2
    edited August 2018
    Let me first congratulate CA for the work they have done on the updates; A lot of improvements. It is reassuring to see the developers still providing support to an old but wonderful game like ROME 2

    However, I am appealing to the developers to address a very particular issue that is very integral to the battles.

    The SHIELD WALL / HOPLITE PHALANX

    Note:-
    SW - Shield Wall
    HP - Hoplite Phalanx
    FA - Formation Attack


    The positive:--
    With the latest update, I can now issue attack orders in SW / HP.
    The unit will not break out of the ability and charge.

    The negative:-
    The SW / HP just became completely useless; they might as well remove it.

    Before this update, SW / HP was useful if FA was turned off. Now, all units perform worse in SW / HP. Whether with FA or without. There is no incentive to use the ability. Units in SW / HP lost to units they would normally beat without any abilities.

    This seems to be due to the fact that in the new update, non FA units in SW also maintains their tight formation, which looks good, and is historically accurate but it makes them as useless as using SW in FA (the nature of the battle mechanic is such that compact formations are at a disadvantage to extended ones).

    Summarily put,

    before the update:
    Shield Wall with no formation attack beat everything else.

    After the Ancestral update:
    Shield Wall loses to everything else.
    With or without formation attack

    Suggestions to CA:-

    The Quick Fix

    Revert it back (where non FA SW would break their formation & automatically expand the battle line to meet the enemy's). This may not look good, but the mechanic worked and the ability was useful in battle, at least with the FA off.

    Also, disable the ability use while the unit is in combat (so that players do not get both the charge bonus as well as the ability buffs). This feature is there in Attila and was present very briefly in the EE Beta / Patch 16 Beta ( if I remember correctly).

    Shield Wall was one of the things that CA did quite right in TW Attila.

    OR,

    The Hard Fix

    Make the units keep their tight formations as it is in this current patch, but remove "Secondary attack probability" for enemy units attacking a SW formation. Which means that soldiers in shield wall do not get attacked by more than 1 enemy soldier at a time. At the same time, the SW should retain their secondary attack capability. This would be the most accurate depiction of the real life advantages of fighting in a shield wall.

    OR

    anything else that CA can do to restore the strength of the abilities.

    Why fixing this issue is important:-

    The shield wall and the hoplite phalanx were an integral part of battles during the time period portrayed in the game. In fact, the victories of Rome and Greece were because of their use of these tactics.
    It is a frustrating that minor issues get more attention than such core battle mechanics. I sincerely appeal to CA to address this issue.

    Thank you.
  • TimoWolffentteldTimoWolffentteld Registered Users Posts: 6
    Well

    There are few things I like in the new game mod

    1. The new spread of the infrantry is fine but for cavalry i would like to have max 2 ranks instead of max 3 this allows cavalry to get to skimishers easily.
    2. Sometimes when I try to play multiplayer siege battles with my friends it straight up does not work at al
    3. 64 bit support would be a requirement in this day and age to utilize more computer resources and allows to get huge battles without crashing rome 2
    4. more optimization of the unit code and ai.
    5. The ai needs alot of improvement. Maybe it can be improved like with google deep mind. train the ai against the best players in the community so they are atleast good. the ai boring and can defeat then out numberd 9 to 1.
    6. graphics update for all units including for training better textures and better quality skies.
    7. maybe a ui upgrade that makes more sense
    8. fix elephants that can be controlled by using group formations same for beskers
    9. hoplite wall is basicly useless now because of the new unit with I would recommend sword infrantry beign max 3
    10. spears to be 3 as well pikes to be max 2 and cavalry to have max depth of max 2 ranks
    11. Alot of basic stablity testing for the game is **** 2018 and the game crashes on my i7 6700hq and 1060 using the latest windows 10 updates and drivers
    12. better diplomacy able to raze cities to the ground completly like in atilla
    13. maybe bigger maps like in rome 1?
    14. Improved city textures they are **** currently
    15. but most important just fix the game so I can play it properly I need to wait **** 6 years until game is finished some what and its still BROKEN AS ****.

    i HOPE ca finally fix most of my issues and make the game playable again. spending like 140 euro on game and having it broken like this deserves to be called out. secondly ca should respect the players they currenly have. Because this is the time rome 2 could replenish it old glory and establish a good game thats its broken. Remember like rome 2 when it releases
    i could not play the **** game for 3 years because you guys did not fix the game properly

    I hope you guys keep updating the maybe even put community people at work for basic testing and let them sign something but please dont **** the game I love so much

    Regards,

    CELL hunter

    from The CELL clan
  • slapnut1207slapnut1207 Registered Users Posts: 678
    The player should be able to trade with any faction they have a positive relationship because sometimes if not most of the time you can't trade with factions that have a positive relationship.
    In Hoc Signo Vinces

  • TonivicorTonivicor Registered Users Posts: 4
    I´ve got an issue with the campaign map. It is really lagged after the new Ancestral Update. I used to get 30 FPS and now I´m getting 5-10 FPS. However, battles are running smooth. I used to have high graphic configuration and I have tried to change to the low set. It didn´t change anything in the campaign map, still lagged. I also wrote to Sega and they told me to verify the integrity of data. It didn´t work either. I have also tried installing the game again and nothing.
    I am quite desperate because I really like the new changes and I don´t want to go back to update 19.
    Would it possible to optimize a little the campaign map with a new patch?
  • MigzMigz Registered Users Posts: 316
    edited August 2018
    Tonivicor said:

    I´ve got an issue with the campaign map. It is really lagged after the new Ancestral Update. I used to get 30 FPS and now I´m getting 5-10 FPS. However, battles are running smooth. I used to have high graphic configuration and I have tried to change to the low set. It didn´t change anything in the campaign map, still lagged. I also wrote to Sega and they told me to verify the integrity of data. It didn´t work either. I have also tried installing the game again and nothing.
    I am quite desperate because I really like the new changes and I don´t want to go back to update 19.
    Would it possible to optimize a little the campaign map with a new patch?

    Do you experience the low framerate all of the time or only during certain actions?
    For example, does it only happen when you have a unit selected and move the camera somewhere away from the unit?

    Also, have you tried turning down the new AA setting a notch or two?
    Post edited by Migz on
  • jaakoxejaakoxe Registered Users Posts: 1
    edited August 2018
    So I got this nice graphical issue with the update.
    basically all water is more or less nonexistent on the strategic map
    Fleets show up but no movement paths or shipping lanes, lakes are gone too.


    I deleted all mods and uninstalled and reinstalled the game too. I have the latest graphical drivers. I have experimented with different settings. and verified cache a few times.
    specs:
    i7 4770k
    Gtx 1070
    12 GB ram
    windows 10 pro

    Fixed the issue by deleting the preferences script
  • TonivicorTonivicor Registered Users Posts: 4
    edited August 2018
    Migz said:

    Tonivicor said:

    I´ve got an issue with the campaign map. It is really lagged after the new Ancestral Update. I used to get 30 FPS and now I´m getting 5-10 FPS. However, battles are running smooth. I used to have high graphic configuration and I have tried to change to the low set. It didn´t change anything in the campaign map, still lagged. I also wrote to Sega and they told me to verify the integrity of data. It didn´t work either. I have also tried installing the game again and nothing.
    I am quite desperate because I really like the new changes and I don´t want to go back to update 19.
    Would it possible to optimize a little the campaign map with a new patch?

    Do you experience the low framerate all of the time or only during certain actions?
    For example, does it only happen when you have a unit selected and move the camera somewhere away from the unit?

    Also, have you tried turning down the new AA setting a notch or two?
    I experience the low framerate all the time, especially when moving the camera.
    This is the graphic setting I used with Beta 19. AA is off and I also tried to lower terrain, particles, etc. But it seemed like it didn´t applied on campaign map, only in battles. In fact, if I change everything to "low", it doesn´t change anything but graphics in battles.
  • slapnut1207slapnut1207 Registered Users Posts: 678
    Seleucia should be the capital of the Seleucid Empire in the grand campaign, please make this happen.
    In Hoc Signo Vinces

  • MigzMigz Registered Users Posts: 316
    Tonivicor said:

    Migz said:

    Tonivicor said:

    I´ve got an issue with the campaign map. It is really lagged after the new Ancestral Update. I used to get 30 FPS and now I´m getting 5-10 FPS. However, battles are running smooth. I used to have high graphic configuration and I have tried to change to the low set. It didn´t change anything in the campaign map, still lagged. I also wrote to Sega and they told me to verify the integrity of data. It didn´t work either. I have also tried installing the game again and nothing.
    I am quite desperate because I really like the new changes and I don´t want to go back to update 19.
    Would it possible to optimize a little the campaign map with a new patch?

    Do you experience the low framerate all of the time or only during certain actions?
    For example, does it only happen when you have a unit selected and move the camera somewhere away from the unit?

    Also, have you tried turning down the new AA setting a notch or two?
    I experience the low framerate all the time, especially when moving the camera.
    This is the graphic setting I used with Beta 19. AA is off and I also tried to lower terrain, particles, etc. But it seemed like it didn´t applied on campaign map, only in battles. In fact, if I change everything to "low", it doesn´t change anything but graphics in battles.
    Oh, that's weird. The campaign map's appearance changes on my system from one graphics preset to another. I suggest deleting the preferences.script.txt file located at Users//AppData/Roaming/The Creative Assembly/Rome2/scripts. Also, reverify the game's cache through Steam. The script file contains your graphics settings and configuration, so you'll need to reconfig the game after deleting that. Just run TW:R2, and configure the game like normal, and see if you can make the campaign map appear different or not.

    If that doesn't work, then there's a serious issue there.
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