Hi there,
I posted this before somewhere, but I was hoping - since you guys have implemented a few new improvements to the graphics (e.g. better shadows, water reflections etc) - that maybe shadows could be implemented to the lighting of the agent portholes (portrait windows), like in Attila and Warhammer? With shadows enabled in portholes, the lighting could look so much better as it would add some extra contrast and depth to the character art represented in them.
Rome II Portholeshttps://www.hardwareheaven.com/reviewimages/total-war-rome-2/total-war-rome-2_screenshot13.jpgAttila Portholeshttp://cloud-4.steamusercontent.com/ugc/29608660499187187/57CE5A9D3D0A80F8811FBABA3B2FD87205F164EF/Warhammer Portholeshttps://www.pcinvasion.com/wp-content/uploads/2016/06/total-war-warhammer-3.pngAnd, in comparison, what Warhammer's looks like with shadows turned off (like in Rome II).
https://us.v-cdn.net/5022456/uploads/editor/uh/nl4i90v1uujf.jpg
Currently working on a whole lot more, stay tuned.
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0 · Disagree AgreeCompleted Campaigns:
ETW: Italian States, Mughal Empire
Shogun 2: Uesegi, Date, Shoni
Rome II: Rome, Venetii, Bastarnians, Pontus, Athens
Attila: Franks (minor), Vandals (cultural)
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