So I think TEB is the most likely candidate to be the subject of the upcoming campaign pack.
However, notice the problem, Tilea, Estalia and the Border Princes are not on the Vortex map. There are factions that could inherit their roster and mechanics (New World Colonies, Pirates of Sartosa), but since all newly added factions need to be playable on both campaign maps, the main TEB factions would remain unplayable in ME and you could only play as the aforementioned NWC and Pirates as well plus whatever the 3rd and 4th faction would be. It could be that the main TEB faction get split up and the 3rd and 4th are then moved from their Vortex starting positions to the mainland in ME, but that sounds rather awkward.
So any idea how they'll handle this?
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0 · Disagree Agree-Extend the map to the east adding Estalian coast
-Have 2 LL per start position in Vortex
-Move 2 LLs to some alternative positions (Sudenburg would be one)
-Make them a semi horde that can settle so they can start anywhere
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1 · Disagree AgreeOther LLs would probably be leading New World factions.
I still think Araby is next DLC unless no FLC race.
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0 · Disagree AgreeTwo LLs for TEB easily fit in the Vortex, and there's space for two Araby LLs.
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0 · Disagree AgreeSo I have no idea why people keep saying the single most malleable faction lorefully can't be across the globe. It would be loreful to have Leitpold the black in the southern Darklands if someone paid him to lead an expedition there. You can make up any number of reasons to have them out and about. Far more loreful than where they dumped Tretch. Pfffffft, even if he livens up the area.
Then yeah, put them where you need them in ME. They're city states, they can fit mulitple and even start with another to beat up on in Tilea. Start Leitpold in one of the BP areas set to eat his rivals in the other. Estalia is admittedly a hard sell, and you can have someone off in the new world.
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0 · Disagree AgreeI do agree though, I'd prefer if they'er going to be adding new factions, it ought to be in both maps. I like Vortex more thanks to the different scale and objectives.
So if CA does the lazy route? Same as Ungrim, as FLC. If they're doing some actual DLC stuff well IMO there's no way they'll do TEB. Might be a bonus on top though.
Corrected action is the most sincere form of apology.
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0 · Disagree AgreeI mean, we really like making polls now and can guaruntee if you put it up as Make Dogs of War and Araby one race with each only getting two LL. Or a campaign pack for DoW with 4 LL & Araby a race pack with 2 ll with both having full existing rosters and whatever else CA decides to make it would overwhelmingly be the two separate.
The only folks who kinda like the idea either have low investment in either race or simply want content faster at a sacrifice of quality of rosters and quantity of lords. Which is exactly what would happen.
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0 · Disagree AgreeIt's small distinction, but a necessary one as Dogs of War are mercenaries that can realistically start anywhere. Thus there is no reason not for them to start in places like Naggarond or the Southlands in the vortex, while still being placed in the southern realms in mortal empires
Besides Dogs of War is simply a much more recognizable name then southern realms, there is no way that that won't be their the name of the overall race.
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0 · Disagree AgreeOf course this may be complicated due to their engine. The other explanation will be Sartoza, Pizarro's area and 2 other expeditions. Keeping in mind Araby may still be a thing.
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0 · Disagree AgreeLietpold The Black
Marco Colombo
Lucrezzia Belladonna
Asarnil Dragonlord: I know that's a stretch but it opens up so many possibilities regarding Climate, Diplomacy, unique buildings, special troops
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0 · Disagree AgreeIt's a faction with a starting position and some LL and hopefully some unique mechanic (like a mercenary mechanic)
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1 · Disagree AgreeI simply pointed out, that we will never get a playable faction called Tilea, Estalia or Border Princes. Simple as that.
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0 · Disagree AgreeA DoW army is not going to please everyone, there are some elements which are a bit off. I personally really want CA to do the Bugman's rangers treatment, even though a lot of people don't really how Bugman's rangers were interpreted in TW, and allow us to recruit multiple units of the canon human-based regiments of renown.
https://forums.totalwar.com/discussion/228632/new-army-proposal-carnival-of-chaos-i-e-we-have-vampire-pirates-now-here-are-some-nurgle-clowns
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0 · Disagree AgreeThat area of the map has been shifted and improved multiple times and then unlocking them to be empire builders rather does scream. Hey, something is coming here. And it is still entirely loreful. The leaders of these areas routinely pay big bucks to send explorers out with their vast trade fleets to plunder relics, gold, and more.
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0 · Disagree AgreeDo any other major factions share the same province at the start?
Vlad and Skarsnik are the only LL that don't start with a capitol settlement I can recall, but even they aren't splitting territory with another LL in the province.
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