The MODs the add dust and other effect to game does NOT work under the BETA. Could you please include the following:
An option to select/deselct battlefield dust and in what quality / quantity
AND
An option to use trinangles under each soldier that points in the direction he is headed in stead op circles? But of course make it an option "unit marker style: circles/triangles"?

"Alea iacta est" (The Die is Cast)
Gaius Julius Caesar as he crossed the Rubicon with the 13th Legion in 49 BCE
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https://www.youtube.com/user/hugothester
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0 · Disagree AgreeIf you are using DeI you for some reason need to combine both the normal Gerula mod and the DeI version of that mod AND download the bloodbath.pack that is linked to from both pages in Steam Workshop.
I am not entirely sure about what I did to make the mod work, but I experimented with the combinations. Also the circles under the soldiers become triangles that point in the direction the soldiers are walking. Pretty cool.
BUT I would like to see these things incorporated IN the patch itself. I was told by CA support that the developers read these fora.
The dust does NOT work with "ancestral update BETA"
"Alea iacta est" (The Die is Cast)
Gaius Julius Caesar as he crossed the Rubicon with the 13th Legion in 49 BCE
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0 · Disagree AgreeThanks again!
Ivan Dionisiev
CA Sofia QA Team
FORMAL DISCLAIMER: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
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1 · Disagree Agree"Alea iacta est" (The Die is Cast)
Gaius Julius Caesar as he crossed the Rubicon with the 13th Legion in 49 BCE
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0 · Disagree AgreeIvan Dionisiev
CA Sofia QA Team
FORMAL DISCLAIMER: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.
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1 · Disagree AgreeI have figured out how to replace models and textures in .pack files. So I replaced the roman swords with a high polygon model and hi res textures. It worked well. The game got a good notch up with the more detailed swords.
So CA could do the same, simply replace the wireframe models with some more complex and higher res textures.
AT LEAST higher textures. I use a mod that replaced many land /environment texture with very high res texture. The games becomes so beautiful from 1.4 GB off new textures.
CA, you could really upgrade the look of the game by takling the old texture "masters" (hi res images) sample a few different resolution, and for example make "options->ghraphics->advance->"texture quality" = "half HD", "HD"
CA, I send you a screenshot, so your team can see how radically better the game looks with hi res textures.
Modern GFX card should be able to handle it.
With hires textures:;
https://imgur.com/2vShiNL
Without:
https://imgur.com/TWIMxyC
It would be a very simple upgrade, make a hires textures patch. A lot of people will be happy and the 2013 release will soon be totally forgotten. Rome 2 need a bit ot a graphical upgrade.
"Alea iacta est" (The Die is Cast)
Gaius Julius Caesar as he crossed the Rubicon with the 13th Legion in 49 BCE
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0 · Disagree Agree"Alea iacta est" (The Die is Cast)
Gaius Julius Caesar as he crossed the Rubicon with the 13th Legion in 49 BCE
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0 · Disagree Agree