Welcome

Please register for Total War Access to use the forums. If you're an existing user, your forum details will be merged with Total War Access if you register with the same email or username. For more information please read our FAQ’s here.

Categories

BATTLE AI Disengaging and re-engaging units

MonkeeyoMonkeeyo Senior MemberPosts: 852Registered Users
I've noticed that after the ancestral update in open battles, after the AI has committed troops in the main battle line, it starts to order them to move behind their lines (even if theres only 1 unit engaged), then wheels around and quickly orders a charge against the enemy. While this makes sense in some cases (if the AI has more than enough units engaged in a fight), in others it leaves their units scattered all over the place, vulnerable to cavalry charges.
Over the Alps perhaps!
Team Athens

Comments

  • happycompyhappycompy Senior Member Posts: 353Registered Users
    Completely agree. I've noticed this too. Seems to make them take excessive losses.
    HappyCompy's Rome 2 video emporium

    Completed Campaigns:
    ETW: Italian States, Mughal Empire

    Shogun 2: Uesegi, Date, Shoni

    Rome II: Rome, Venetii, Bastarnians, Pontus, Athens

    Attila: Franks (minor), Vandals (cultural)
  • AveMetalAveMetal Junior Member Posts: 5Registered Users
    Please CA solve this soon because this problem is ruining all the battles. It doesn't make sense to see the enemies disengage combat wheter they are winning or loosing, without following any criteria, they just run away after been fighting for a while. Also with this maneuver the casualities increases so fast that it automatically sentences the battle.
  • LeoAKDLeoAKD Posts: 2Registered Users
    Same problem!! Please CA fix this issue....
Sign In or Register to comment.