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If it's a simple reskin like the giant slayers, then maybe. Anything else, no, I don't expect anything like that. WoC might get an update with game 3 when Chaos gets more fleshed out, but I wouldn't hold my breath on that either anymore.
So something like black orcs with shields? Maybe. Jabberslythe? No.
I can't wait to see CA saying that the Old World faction update took 5 months of waiting due to the amount of work behind Black Orcs with shields, lol.
Seriously...a single average modder can do it in what? 5 minutes?
The average modder absolutely sucks at balancing units. I rag on CA for balance gaffes, but they're still miles ahead of the crimes against game design modders inflict on the playerbase. For this reason I avoid any and all mods that expand rosters because the track record is so abysmal.
What you get for 5 minutes of work is absolutely only worth those 5 minutes.
Explain me how the Black Orcs with shields aren't balanced in SFO 2, for example, instead of shooting at the crowd.
Explain to me how they are.
Nothing in SFO is balanced. They came out and admitted their goal isn't balance but "fun". I have no fun with imbalanced messes so I'm skipping their content with the widest berth.
The few modded units I've seen have been quite badly unbalanced.
I much prefer CA handling that, they do a much better job of it. Hence why I don't use modded units.
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If it's a simple reskin like the giant slayers, then maybe. Anything else, no, I don't expect anything like that. WoC might get an update with game 3 when Chaos gets more fleshed out, but I wouldn't hold my breath on that either anymore.
So something like black orcs with shields? Maybe. Jabberslythe? No.
I can't wait to see CA saying that the Old World faction update took 5 months of waiting due to the amount of work behind Black Orcs with shields, lol.
Seriously...a single average modder can do it in what? 5 minutes?
The average modder absolutely sucks at balancing units. I rag on CA for balance gaffes, but they're still miles ahead of the crimes against game design modders inflict on the playerbase. For this reason I avoid any and all mods that expand rosters because the track record is so abysmal.
What you get for 5 minutes of work is absolutely only worth those 5 minutes.
Explain me how the Black Orcs with shields aren't balanced in SFO 2, for example, instead of shooting at the crowd.
Explain to me how they are.
I don't know how epistemology works for you, but around here the burden of proof rests on the claimant.
Nothing in SFO is balanced. They came out and admitted their goal isn't balance but "fun". I have no fun with imbalanced messes so I'm skipping their content with the widest berth.
Never read that. I wish it was that way because I case jack **** about "balance", but they continuously adjust stats, making it impossible to mod in additional units. They even have tournaments.
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Nothing in SFO is balanced. They came out and admitted their goal isn't balance but "fun". I have no fun with imbalanced messes so I'm skipping their content with the widest berth.
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0 · Disagree AgreeI much prefer CA handling that, they do a much better job of it. Hence why I don't use modded units.
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