I want to bring up this cancer unit. Lately been seeing a lot of Wood Elf players who think all there is to playing WE is buying 4 Waywatchers, trying to nuke everything in the enemy army and, if that fails, dodging for 20 minutes. But in the hands of good players it's apparent that they guys are super strong.
One issue is that due to their long range most units can't shoot back at them. Crossbows and archers get dodged if the WE player has good micro due to the slow velocity of the missiles. Handgunners will never be in range. You can use some types of artillery to try and force an engagement but this is super sketchy due to the Waywatchers firepower and other sources of damage such as arrows of Kurnous and Glade Lady's bow fire atop dragon, so artillery tends to get taken out.
Suggestions? I've seen some really weak suggestions like -MD, but they really need their firepower toned down a bit. Waywatchers are a massive crutch unit and the matches are not interesting, IMO. I'm thinking -2 ammo and -10 range.