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Diplomacy in Total War: THREE KINGDOMS - Part 2

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Comments

  • GUST777GUST777 Registered Users Posts: 24
    Hopefully we'll get a lot of unique looking lords and generals and can show aging on their faces!
  • ranknfileranknfile Senior Member Registered Users Posts: 7,403
    Very informative; thanks.
    "Whoever desires is always poor" - Claudian
  • MemnonMemnon Senior Member Registered Users Posts: 594

    160 men? 60 cavalry

    Where You see 60 cav?Wich time on this video they show 60 cav...im just saw 40.
  • WileycoyoteWileycoyote Junior Member Registered Users Posts: 185
    Ahhh i stand corrected
  • mahboi1mahboi1 Member Registered Users Posts: 797

    Aryndelin said:

    Looking forward to this game more and more.

    Anyone else noticed that female general with generic clothing?

    Also fairly sure i spotted Lady Wu in the diplomacy window.

    Yeah, she took over the Sun family when Sun Jian died i guess. And Sun Ce is not 16 yet so she will rule untill he turns 16.
    Also that generic looking general in Yuan Tan's army at the half way mark
    Sigmar wills it!
  • SakotadejanSakotadejan Registered Users Posts: 158



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
  • davedave1124davedave1124 Senior Member Registered Users Posts: 8,683



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
  • AkisTheGReatestAkisTheGReatest Registered Users Posts: 28



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
    It could be that food is actually stored on a per settlement basis and it depletes from a settlement when under siege.

  • yolordmcswagyolordmcswag Registered Users Posts: 2,450



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
    I noticed this too. If you read the text box it says that the garrison has run out of supplies, and we already know through this video that supplies is a resource that can be gathered and lost. It would be interesting if siege times could change based on how well prepared the defender is.
  • TayvarTayvar Registered Users Posts: 12,081



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
    I noticed this too. If you read the text box it says that the garrison has run out of supplies, and we already know through this video that supplies is a resource that can be gathered and lost. It would be interesting if siege times could change based on how well prepared the defender is.
    Talking about supplies, what is more worrying is the supplies of the attacking armies, they seems to be running out of supplies very quickly, and there should be ways to bring them more supplies.
  • davedave1124davedave1124 Senior Member Registered Users Posts: 8,683



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
    It could be that food is actually stored on a per settlement basis and it depletes from a settlement when under siege.



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
    I noticed this too. If you read the text box it says that the garrison has run out of supplies, and we already know through this video that supplies is a resource that can be gathered and lost. It would be interesting if siege times could change based on how well prepared the defender is.
    Tayvar said:



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
    I noticed this too. If you read the text box it says that the garrison has run out of supplies, and we already know through this video that supplies is a resource that can be gathered and lost. It would be interesting if siege times could change based on how well prepared the defender is.
    Talking about supplies, what is more worrying is the supplies of the attacking armies, they seems to be running out of supplies very quickly, and there should be ways to bring them more supplies.
    I never thought of these points but I wonder if they could offer some solutions. To stop steamrolling if a faction had to make sure its supply lines were unchallenged while initiating a siege it would make an offensive strategy a lot more difficult. It would make it very disadvantages to attack provinces too far away from your provinces meaning there are less options on attacking.

    Major/capital cities could upgrade food/storage systems much more than minor cities meaning a siege needs either a direct attack or a very long siege of attrition.
  • TayvarTayvar Registered Users Posts: 12,081



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
    It could be that food is actually stored on a per settlement basis and it depletes from a settlement when under siege.



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
    I noticed this too. If you read the text box it says that the garrison has run out of supplies, and we already know through this video that supplies is a resource that can be gathered and lost. It would be interesting if siege times could change based on how well prepared the defender is.
    Tayvar said:



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
    I noticed this too. If you read the text box it says that the garrison has run out of supplies, and we already know through this video that supplies is a resource that can be gathered and lost. It would be interesting if siege times could change based on how well prepared the defender is.
    Talking about supplies, what is more worrying is the supplies of the attacking armies, they seems to be running out of supplies very quickly, and there should be ways to bring them more supplies.
    I never thought of these points but I wonder if they could offer some solutions. To stop steamrolling if a faction had to make sure its supply lines were unchallenged while initiating a siege it would make an offensive strategy a lot more difficult. It would make it very disadvantages to attack provinces too far away from your provinces meaning there are less options on attacking.

    Major/capital cities could upgrade food/storage systems much more than minor cities meaning a siege needs either a direct attack or a very long siege of attrition.
    You can stop at the 1:16 minute of the video, it looks like the attacking army's supplies are going to run out in a 2-3 turns, there should be ways to send more supplies for the attacking armies.
  • davedave1124davedave1124 Senior Member Registered Users Posts: 8,683
    Tayvar said:



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
    It could be that food is actually stored on a per settlement basis and it depletes from a settlement when under siege.



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
    I noticed this too. If you read the text box it says that the garrison has run out of supplies, and we already know through this video that supplies is a resource that can be gathered and lost. It would be interesting if siege times could change based on how well prepared the defender is.
    Tayvar said:



    if we look at the army panel closely, we see the general and his 2 subordinates, each commanding their respective divisions. the [+] somewhat indicates that an army can have more than 3 divisions. 5 divisions would fit in there just nicely. will we see bigger unit counts (than the current 20)?

    I think it is going to be max 5 generals per army.




    As you can see, in Yuan Shao’s army there is 3 generals and 3/5 stars, and in Yuan Tan’s army there is only one general and 1/5 stars.
    That's weird.. 15 turns until the garrison surrenders, yet they are already taking attrition.
    I noticed this too. If you read the text box it says that the garrison has run out of supplies, and we already know through this video that supplies is a resource that can be gathered and lost. It would be interesting if siege times could change based on how well prepared the defender is.
    Talking about supplies, what is more worrying is the supplies of the attacking armies, they seems to be running out of supplies very quickly, and there should be ways to bring them more supplies.
    I never thought of these points but I wonder if they could offer some solutions. To stop steamrolling if a faction had to make sure its supply lines were unchallenged while initiating a siege it would make an offensive strategy a lot more difficult. It would make it very disadvantages to attack provinces too far away from your provinces meaning there are less options on attacking.

    Major/capital cities could upgrade food/storage systems much more than minor cities meaning a siege needs either a direct attack or a very long siege of attrition.
    You can stop at the 1:16 minute of the video, it looks like the attacking army's supplies are going to run out in a 2-3 turns, there should be ways to send more supplies for the attacking armies.
    I should really pay more attention :-/.

    It looks to me that you do have power over your supplies. the narrator mentions or attaches an 'amount' to the attacker's current supplies meaning something can be done to improve it. Hopefully...
  • united84united84 Registered Users Posts: 797
    The "plus" at the end of the UI could mean a lot of things...it can mean recruitment or just about anything. If the Stars symbolize sub-commander stack, at level 3 yuan shao UI should not show the plus sign until he gets to level 4.

    As per E3 dev interview, the Max characters will be 3 and units will be 18 (6X3) and a grand total of 21 units including characters can be fielded in a battle. However, I believe up to a maximum of 5 characters may appear in the battlefield in which the main army is reinforced by its reinforcement. Based on the E3 gameplay, Cao Cao had 2 generals with him and an additional 2 generals appeared as reinforcements.

  • SchepelSchepel Senior Member Registered Users Posts: 1,522
    Really starting to warm up for this game. :-)
  • HunorHunor Registered Users Posts: 132
  • onix87onix87 Registered Users Posts: 31


    Spring 191


    Spring 193

    The map changed a lot in just 2 years 😅


    I noticed the brown territories are not all his, rather it seems to be the coalition or alliance in those parts? Or maybe vassals. You can see he only owns half of it.

    Eitherway, alot if action in 2 years. Dunno....
    If you look closley one screen it's selected option is Ownership and the other one is attitude so whe can't speculate about eatch kingdom's initial teritory
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