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The Total War: WARHAMMER II Festag Update Beta

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  • Itharus#3127Itharus#3127 Registered Users Posts: 16,725
    Fedor said:

    I am dissapointed with new Empire and Dwarf red skill trees. They were perfect. Empire had one skill for infantry, one for knights horse cavalry, one for arty and one for top tier beasts like demigryphs and tanks. And what now?! I do not see any logic. Dwarfs had good stamina skill, one skill for most of the infantry, one for arty and one for choppers. And now there is no logic aswell. Vampire Counts got the best red skill tree now in my taste. Greens are good aswell.

    So... that stamina loss reduction is now a 1 point skill available right off the bat if memory serves, instead of a three point skill that you had to unlock first. A lot of skills were consolidated and even reduced in cost. I don't think any were actually removed (except for a few lord specific bugs)?
  • ArionuqArionuq Registered Users Posts: 27
    Itharus said:

    Fedor said:

    I am dissapointed with new Empire and Dwarf red skill trees. They were perfect. Empire had one skill for infantry, one for knights horse cavalry, one for arty and one for top tier beasts like demigryphs and tanks. And what now?! I do not see any logic. Dwarfs had good stamina skill, one skill for most of the infantry, one for arty and one for choppers. And now there is no logic aswell. Vampire Counts got the best red skill tree now in my taste. Greens are good aswell.

    So... that stamina loss reduction is now a 1 point skill available right off the bat if memory serves, instead of a three point skill that you had to unlock first. A lot of skills were consolidated and even reduced in cost. I don't think any were actually removed (except for a few lord specific bugs)?
    Its the inability to focus on a type of unit. Greatswords mixed with Demigryphs is especially annoying. For some LL's like Volkmar it also removed an ability (his cooldown reduction).
  • warhammerwarlordwarhammerwarlord Registered Users Posts: 178
    Vampirates get another lord only when their main LL is wounded.

    But when replacement lord is killed and LL is back, they are not making additional lords.
  • kactomordercakactomorderca Registered Users Posts: 1
    I have problem with downloading patch after I change to coast_beta. Steam just can't finish downloading. Any ideas?
  • seamonkeymadness#6162seamonkeymadness#6162 Registered Users Posts: 1,483

    So I got hit with the bug where the game crashes if a VC faction is wiped, so I switched to the beta and that's now fixed (thank you CA) However due to the changes to the red skill tree Kroq-gar has lost all of his points in said tree, and since he's max level, can't get any more. I was wondering if there is something in the works to make it so points would transfer over to the new style of trees, I don't mind if it's a messy fix, I just want Kroq-gar to be good again.

    I thought new skill tress were only for old world factions?
  • SagrandaSagranda Registered Users Posts: 1,659

    So I got hit with the bug where the game crashes if a VC faction is wiped, so I switched to the beta and that's now fixed (thank you CA) However due to the changes to the red skill tree Kroq-gar has lost all of his points in said tree, and since he's max level, can't get any more. I was wondering if there is something in the works to make it so points would transfer over to the new style of trees, I don't mind if it's a messy fix, I just want Kroq-gar to be good again.

    https://steamcommunity.com/sharedfiles/filedetails/?id=1588424293

    This might be able help you.
    Disclaimer: What I say is my opinion and not necessarily stated as fact.
  • Celebare#8138Celebare#8138 Registered Users Posts: 70
    Sagranda said:

    So I got hit with the bug where the game crashes if a VC faction is wiped, so I switched to the beta and that's now fixed (thank you CA) However due to the changes to the red skill tree Kroq-gar has lost all of his points in said tree, and since he's max level, can't get any more. I was wondering if there is something in the works to make it so points would transfer over to the new style of trees, I don't mind if it's a messy fix, I just want Kroq-gar to be good again.

    https://steamcommunity.com/sharedfiles/filedetails/?id=1588424293

    This might be able help you.
    If he already lost his points it won't help him. I asked to Drunk Flamingo :-(
  • DaGangster#8697DaGangster#8697 Registered Users Posts: 1,934

    I have problem with downloading patch after I change to coast_beta. Steam just can't finish downloading. Any ideas?

    Mine stopped too, wasnt enough room on HDD needed 30ish GB to update.

    Team Vampire Counts

    "Many players cannot help approaching a game as an optimization puzzle. What gives the most reward for the least risk? What strategy provides the highest chance – or even a guaranteed chance – of success? Given the opportunity, players will optimize the fun out of a game."

    - Soren Johnson
  • Itharus#3127Itharus#3127 Registered Users Posts: 16,725
    Arionuq said:

    Itharus said:

    Fedor said:

    I am dissapointed with new Empire and Dwarf red skill trees. They were perfect. Empire had one skill for infantry, one for knights horse cavalry, one for arty and one for top tier beasts like demigryphs and tanks. And what now?! I do not see any logic. Dwarfs had good stamina skill, one skill for most of the infantry, one for arty and one for choppers. And now there is no logic aswell. Vampire Counts got the best red skill tree now in my taste. Greens are good aswell.

    So... that stamina loss reduction is now a 1 point skill available right off the bat if memory serves, instead of a three point skill that you had to unlock first. A lot of skills were consolidated and even reduced in cost. I don't think any were actually removed (except for a few lord specific bugs)?
    Its the inability to focus on a type of unit. Greatswords mixed with Demigryphs is especially annoying. For some LL's like Volkmar it also removed an ability (his cooldown reduction).
    I get the Volkmar thing, pretty sure that's a bug.

    I'm not sure I follow the other part though? Now you spend the same points for more skills or less points for higher skills... how's this bad?
  • JSJolley12JSJolley12 Registered Users Posts: 20
    karge068 said:

    So I got hit with the bug where the game crashes if a VC faction is wiped, so I switched to the beta and that's now fixed (thank you CA) However due to the changes to the red skill tree Kroq-gar has lost all of his points in said tree, and since he's max level, can't get any more. I was wondering if there is something in the works to make it so points would transfer over to the new style of trees, I don't mind if it's a messy fix, I just want Kroq-gar to be good again.

    I thought new skill tress were only for old world factions?
    The blue tree was only changed for old world factions, however the red tree for every faction lord was changed aswell.
  • JSJolley12JSJolley12 Registered Users Posts: 20
    Sagranda said:

    So I got hit with the bug where the game crashes if a VC faction is wiped, so I switched to the beta and that's now fixed (thank you CA) However due to the changes to the red skill tree Kroq-gar has lost all of his points in said tree, and since he's max level, can't get any more. I was wondering if there is something in the works to make it so points would transfer over to the new style of trees, I don't mind if it's a messy fix, I just want Kroq-gar to be good again.

    https://steamcommunity.com/sharedfiles/filedetails/?id=1588424293

    This might be able help you.
    Thank you very much, this worked great.
  • michaeltranmichaeltran Registered Users Posts: 16
    I got an annoying bug whenever I open the Diplomacy Screen: the game doesn't let me scroll the map by moving the cursor to the edges of the screen. I can still zoom in and out, but moving the screen around is not possible .

    Does anyone else have the same problem?
  • Bogdanov89#9316Bogdanov89#9316 Registered Users Posts: 1,196
    CA really needs to go through all the old world lords/heroes and make sure they do not remove unique skills or in some other way nerf characters with this change.

    Some factions like the Empire really can not take any accidental nerfs, they are already garbage.
    Check out the Community Bug Fix Mod on the Steam Workshop.
  • SephlockSephlock Registered Users Posts: 2,823
    Arionuq said:


    Its the inability to focus on a type of unit. Greatswords mixed with Demigryphs is especially annoying. For some LL's like Volkmar it also removed an ability (his cooldown reduction).

    Yeah it does bug me that if I plan to transition from Halberdiers to Demigryphs with Halberds I’ll end up either having weak swordsmen, spearmen, and halberdiers, or having invested in a skill that buffs nothing in late game.
  • Itharus#3127Itharus#3127 Registered Users Posts: 16,725

    I got an annoying bug whenever I open the Diplomacy Screen: the game doesn't let me scroll the map by moving the cursor to the edges of the screen. I can still zoom in and out, but moving the screen around is not possible .

    Does anyone else have the same problem?

    Yep! And I can't designate war targets.
  • seamonkeymadness#6162seamonkeymadness#6162 Registered Users Posts: 1,483
    edited December 2018

    karge068 said:

    So I got hit with the bug where the game crashes if a VC faction is wiped, so I switched to the beta and that's now fixed (thank you CA) However due to the changes to the red skill tree Kroq-gar has lost all of his points in said tree, and since he's max level, can't get any more. I was wondering if there is something in the works to make it so points would transfer over to the new style of trees, I don't mind if it's a messy fix, I just want Kroq-gar to be good again.

    I thought new skill tress were only for old world factions?
    The blue tree was only changed for old world factions, however the red tree for every faction lord was changed aswell.
    Do you have a picture of the HE changes?

    As far as I can see there is nothing in the patch notes

    I want to know if I should rush and finish current campaign as Im hesitant to wipe my red skill lines
  • zmey_gorinichzmey_gorinich Registered Users Posts: 232
    Wreck of Shtellhammer: cannot build it even though all pre-conditions have been satisfied. Says, I already have it. i don't.
  • dge1dge1 Registered Users, Moderators, Knights Posts: 24,012
    Announcement thread folks. Posting bugs and game play questions/discussion will not go anywhere here. Put it in the appropriate area.

    Thanks.
    "The two most common things in the universe are Hydrogen and Stupidity." - Harlan Ellison
    "The right to be heard does not automatically include the right to be taken seriously." - Hubert H. Humphrey
    "Never argue with an idiot. They will only bring you down to their level and beat you with experience.” - George Carlin/Mark Twain
    “Those who cannot remember the past are condemned to repeat it.”–George Santayana, The Life of Reason, 1905.

  • ArionuqArionuq Registered Users Posts: 27
    which is where exactly?
  • Canuovea#6291Canuovea#6291 Registered Users, Moderators, Knights Posts: 15,976
    edited December 2018
    Bugs can be reported in the Support Forums. Note the instructions.
    https://forums.totalwar.com/categories/support-area

    Gameplay questions and discussion can go in the General Discussion for Total War Warhammer, but they merit a topic of their won.
    -Forum Terms and Conditions: https://forums.totalwar.com/discussion/172193/forum-terms-and-conditions#latest
    -New Rules: https://forums.totalwar.com/discussion/287645/new-forum-rules#latest
    -Rules FAQ: https://forums.totalwar.com/discussion/287650/total-war-forum-faq#latest
    -Using all caps is the equivalent of shouting. Please don't.
    -5.7 Summon a moderator if someone seems to be out of line, or use the report button. Do NOT become another party to misbehaviour
  • Iron_Crown#5779Iron_Crown#5779 Registered Users Posts: 1,859
    But don't bother, nobody will read your bug report. Doesn't matter here or in the support forum. Best bet is to post it on Reddit.

  • JSJolley12JSJolley12 Registered Users Posts: 20
    karge068 said:

    karge068 said:

    So I got hit with the bug where the game crashes if a VC faction is wiped, so I switched to the beta and that's now fixed (thank you CA) However due to the changes to the red skill tree Kroq-gar has lost all of his points in said tree, and since he's max level, can't get any more. I was wondering if there is something in the works to make it so points would transfer over to the new style of trees, I don't mind if it's a messy fix, I just want Kroq-gar to be good again.

    I thought new skill tress were only for old world factions?
    The blue tree was only changed for old world factions, however the red tree for every faction lord was changed aswell.
    Do you have a picture of the HE changes?

    As far as I can see there is nothing in the patch notes

    I want to know if I should rush and finish current campaign as Im hesitant to wipe my red skill lines
    To quote the changelog itself

    "Old World character skills update
    Red Skill Tree Update
    This major update revamps the Red Skill Trees of the Old World Lords and Legendary Lords in Mortal Empires, adding a host of new skills and updating existing ones to be on par with their New World counterparts. Certain legacy Red Skills have been moved up to the Lords’ Yellow (character) Skill Tree, or have been compressed down into single or double-tier skills now, giving players more bang-for-buck with their skill point expenditure."
  • CelurinCelurin Registered Users Posts: 2
    Is it any an Alith Anar campaign fix? The marked targets for assassination due to the pirate patch are now Sea only lords 2/3 of the time. You cant assassinate or interact with Lords at sea.
  • FinishingLast#1402FinishingLast#1402 Registered Users Posts: 4,869

    karge068 said:

    karge068 said:

    So I got hit with the bug where the game crashes if a VC faction is wiped, so I switched to the beta and that's now fixed (thank you CA) However due to the changes to the red skill tree Kroq-gar has lost all of his points in said tree, and since he's max level, can't get any more. I was wondering if there is something in the works to make it so points would transfer over to the new style of trees, I don't mind if it's a messy fix, I just want Kroq-gar to be good again.

    I thought new skill tress were only for old world factions?
    The blue tree was only changed for old world factions, however the red tree for every faction lord was changed aswell.
    Do you have a picture of the HE changes?

    As far as I can see there is nothing in the patch notes

    I want to know if I should rush and finish current campaign as Im hesitant to wipe my red skill lines
    To quote the changelog itself

    "Old World character skills update
    Red Skill Tree Update
    This major update revamps the Red Skill Trees of the Old World Lords and Legendary Lords in Mortal Empires, adding a host of new skills and updating existing ones to be on par with their New World counterparts. Certain legacy Red Skills have been moved up to the Lords’ Yellow (character) Skill Tree, or have been compressed down into single or double-tier skills now, giving players more bang-for-buck with their skill point expenditure."
    That only references old world lords. Not new world ones. Is the change log wrong then and new world ones were updated too?
    SiWI: "no they just hate you and I don't blame them."
  • TayvarTayvar Registered Users Posts: 12,455
    CA is finally fixing the skill trees power creep, it's a good news, next the techs will need a fix as well.
  • JSJolley12JSJolley12 Registered Users Posts: 20

    karge068 said:

    karge068 said:

    So I got hit with the bug where the game crashes if a VC faction is wiped, so I switched to the beta and that's now fixed (thank you CA) However due to the changes to the red skill tree Kroq-gar has lost all of his points in said tree, and since he's max level, can't get any more. I was wondering if there is something in the works to make it so points would transfer over to the new style of trees, I don't mind if it's a messy fix, I just want Kroq-gar to be good again.

    I thought new skill tress were only for old world factions?
    The blue tree was only changed for old world factions, however the red tree for every faction lord was changed aswell.
    Do you have a picture of the HE changes?

    As far as I can see there is nothing in the patch notes

    I want to know if I should rush and finish current campaign as Im hesitant to wipe my red skill lines
    To quote the changelog itself

    "Old World character skills update
    Red Skill Tree Update
    This major update revamps the Red Skill Trees of the Old World Lords and Legendary Lords in Mortal Empires, adding a host of new skills and updating existing ones to be on par with their New World counterparts. Certain legacy Red Skills have been moved up to the Lords’ Yellow (character) Skill Tree, or have been compressed down into single or double-tier skills now, giving players more bang-for-buck with their skill point expenditure."
    That only references old world lords. Not new world ones. Is the change log wrong then and new world ones were updated too?
    Yeah I see where the confusion comes from now, it's not worded the clearest, but to clarify:

    All lords (both old and new world) have had the red skill trees changed so most are 2-point skills instead of 3-point. If your lord has any points in any of the old 3-point skills they do not transfer over to the new 2-point version of the skill when you switch to the beta.
  • seamonkeymadness#6162seamonkeymadness#6162 Registered Users Posts: 1,483

    karge068 said:

    karge068 said:

    So I got hit with the bug where the game crashes if a VC faction is wiped, so I switched to the beta and that's now fixed (thank you CA) However due to the changes to the red skill tree Kroq-gar has lost all of his points in said tree, and since he's max level, can't get any more. I was wondering if there is something in the works to make it so points would transfer over to the new style of trees, I don't mind if it's a messy fix, I just want Kroq-gar to be good again.

    I thought new skill tress were only for old world factions?
    The blue tree was only changed for old world factions, however the red tree for every faction lord was changed aswell.
    Do you have a picture of the HE changes?

    As far as I can see there is nothing in the patch notes

    I want to know if I should rush and finish current campaign as Im hesitant to wipe my red skill lines
    To quote the changelog itself

    "Old World character skills update
    Red Skill Tree Update
    This major update revamps the Red Skill Trees of the Old World Lords and Legendary Lords in Mortal Empires, adding a host of new skills and updating existing ones to be on par with their New World counterparts. Certain legacy Red Skills have been moved up to the Lords’ Yellow (character) Skill Tree, or have been compressed down into single or double-tier skills now, giving players more bang-for-buck with their skill point expenditure."
    That only references old world lords. Not new world ones. Is the change log wrong then and new world ones were updated too?
    Yeah I see where the confusion comes from now, it's not worded the clearest, but to clarify:

    All lords (both old and new world) have had the red skill trees changed so most are 2-point skills instead of 3-point. If your lord has any points in any of the old 3-point skills they do not transfer over to the new 2-point version of the skill when you switch to the beta.
    well nuts.

    In that case im not going to use beta untill current campaign finished.

    Have to grit my teeth re agents dropping like flies and hope Aranessa doesnt get wiped out

    Thanks for the answer
  • seamonkeymadness#6162seamonkeymadness#6162 Registered Users Posts: 1,483

    karge068 said:

    karge068 said:

    So I got hit with the bug where the game crashes if a VC faction is wiped, so I switched to the beta and that's now fixed (thank you CA) However due to the changes to the red skill tree Kroq-gar has lost all of his points in said tree, and since he's max level, can't get any more. I was wondering if there is something in the works to make it so points would transfer over to the new style of trees, I don't mind if it's a messy fix, I just want Kroq-gar to be good again.

    I thought new skill tress were only for old world factions?
    The blue tree was only changed for old world factions, however the red tree for every faction lord was changed aswell.
    Do you have a picture of the HE changes?

    As far as I can see there is nothing in the patch notes

    I want to know if I should rush and finish current campaign as Im hesitant to wipe my red skill lines
    To quote the changelog itself

    "Old World character skills update
    Red Skill Tree Update
    This major update revamps the Red Skill Trees of the Old World Lords and Legendary Lords in Mortal Empires, adding a host of new skills and updating existing ones to be on par with their New World counterparts. Certain legacy Red Skills have been moved up to the Lords’ Yellow (character) Skill Tree, or have been compressed down into single or double-tier skills now, giving players more bang-for-buck with their skill point expenditure."
    That only references old world lords. Not new world ones. Is the change log wrong then and new world ones were updated too?
    Yeah I see where the confusion comes from now, it's not worded the clearest, but to clarify:

    All lords (both old and new world) have had the red skill trees changed so most are 2-point skills instead of 3-point. If your lord has any points in any of the old 3-point skills they do not transfer over to the new 2-point version of the skill when you switch to the beta.
    just confirming this is red tree (buffs to troops)?
    another thread is sayign its yellow (personal lord combat stats)
  • TayvarTayvar Registered Users Posts: 12,455
    Aizu said:

    Still doesn't work for my legendary save, now it just won't let me start it. It just crashes when my **** loads. Like come on this update did not fix my problem, well gg

    I don't think that most players consider a mere save more important than a skill trees update. :)
  • TayvarTayvar Registered Users Posts: 12,455
    Rikis said:

    Stephince said:

    Unlinking mount requirements will also free up some skill points which is good.

    Missed that part, good to know! Always hated wasting points on unwanted mount.
    Mounts should worked more like items and/or be based on currency only, but it was a improvement.
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