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Garrisons Need An Overhaul

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Comments

  • Ephraim_DaltonEphraim_Dalton Senior Member Posts: 14,978Registered Users
    ben8vtedu said:

    Military buildings are also for the most part restricted to major settlements, so they can't be using up slots either.

    Dwarfs: Infantry chain and Ranger barracks are capped at tier 3

    High Elves: Militia chain, Cavalry Chain, and Hunting grounds are capped at tier 3

    Lizardmen: Skink chain, Terradons, and Cold Ones are capped at tier 3

    Tomb Kings: Barracks chain, Chariot chain, and Arkhan's VC chain are capped at tier 3

    Vampires: Infantry chain and Abyssal Wood are capped at tier 3

    Dark Elves: Barracks chain, Dark Rider chain, and Shade chain are capped at tier 3

    I could go on, but I've made my point. There are plenty of military recruitment buildings capped at tier 3 to the point where it does become a dilemma on which buildings to choose, especially in 2-3 settlement provinces and especially for races with more than 2 recruitment buildings capped at tier 3.
    Except of course, nope. Not at all. A three-region province has ample space for the whole recruitment chain and still a garrison everywhere. The 8-slot capitals have really simplified buildings to that degree. Also, if you plant military buildings everywhere you are not playing the game efficiently since outside of the Tomb Kings you get nothing from it. OK, if you constantly lose battles and need to remake armies then you probably need to have it that way but that's something the game already makes hard to accomplish by being so easy.

  • ben8vteduben8vtedu Posts: 2,266Registered Users

    No, these are all invalid points.

    Nope, garrisons are badly implemented right now.

    That's absolutely not true.

    Nope. Not true either since...

    Yeah no.

    Except of course, nope. Not at all.

    I'll cite the quoted responses as the reason why I'm leaving this thread. This might have been an interesting topic, but the aforementioned responses and overall tone just make this discussion exhausting. I stand by my points and argument, I just refuse to have a conversation like this.
    Keep Grombrindal in KaK, K8P should be 10 slots, Dogs of War should be a horde, DoC should be one race- Change my mind

    Give us a Slayer Hero!
  • kgmikgmi Posts: 80Registered Users

    3. makes absolutely zero sense, i'm sorry :D

    Of course it does. You need money to pay your garrison and if you box your people in with walls and have near constant martial law, you will not have an easy time raising a bountiful economy.

    Why do you think medieval towns, which were almost all heavily fortified, never quite got to be as big or prosperous as the less protected towns in the old Roman Empire?
    Isn't that a thing in SFO? You get lower regional income with walled settlements, to simulate garrison upkeep?
  • MonochromaticSpiderMonochromaticSpider Posts: 448Registered Users
    ben8vtedu said:

    No, these are all invalid points.

    Nope, garrisons are badly implemented right now.

    That's absolutely not true.

    Nope. Not true either since...

    Yeah no.

    Except of course, nope. Not at all.

    I'll cite the quoted responses as the reason why I'm leaving this thread. This might have been an interesting topic, but the aforementioned responses and overall tone just make this discussion exhausting. I stand by my points and argument, I just refuse to have a conversation like this.
    Don't take it personally. Everyone who spends time here figures out sooner or later that he is the equivalent of a flat earther. It's impossible to have a normal conversation and you're never quite sure if he's a regular person taking the complete **** or if he actually believes in the hogwash he's saying.

    And if you do go through the trouble of empirically demonstrating beyond all doubt that he doesn't have a clue what he's talking about then he'll just pretend like it never happened.
  • Ephraim_DaltonEphraim_Dalton Senior Member Posts: 14,978Registered Users
    ben8vtedu said:

    No, these are all invalid points.

    Nope, garrisons are badly implemented right now.

    That's absolutely not true.

    Nope. Not true either since...

    Yeah no.

    Except of course, nope. Not at all.

    I'll cite the quoted responses as the reason why I'm leaving this thread. This might have been an interesting topic, but the aforementioned responses and overall tone just make this discussion exhausting. I stand by my points and argument, I just refuse to have a conversation like this.
    I rather think you don't want to discuss because your arguments run contrary to how the game actually plays out.

  • CanuoveaCanuovea Posts: 10,550Registered Users, Moderators
    Right that is enough of that. Closed.
    -Forum Terms and Conditions: https://forums.totalwar.com/discussion/172193/forum-terms-and-conditions#latest
    -Using all caps is the equivalent of shouting. Please don't.
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