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Ideas to improve Garrisons - Custom Garrisons

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Comments

  • ItharusItharus Senior Member Posts: 5,165Registered Users
    Nah no rudeness was intended. Just pet peeve response.
  • GingerRoeBroGingerRoeBro Senior Member Posts: 2,321Registered Users

    Beefing up garrisons in any form is horrible
    If they become any stronger then I will never lose a city
    Its already easy enough
    If yall need it any easier than it already is, just turn down the difficulty
    or petition for a casual mode.

    Better yet, use a mod

    This has nothing to do with beefing them up.

    It's about equalizing them, and allowing customization.
    Well, Give an example then of a breatonnia garrison that has been "equalized".
    Bigger Budget for game 3?

    They're gonna need it for all of the monogod glory.
    Which will be the "4 distinct gods representing the different aspects of Chaos such as Khorne, Slaanesh, Tzeentch, and Nurgle." :blush: ^CA quote

    Thank you CA for seeing them as what they truly are.
    Let the Games Begin!
    https://warhammerfantasy.fandom.com/wiki/The_Great_Game
  • Vanilla_GorillaVanilla_Gorilla Posts: 10,872Registered Users
    Itharus said:


    Better yet, use a mod

    NO.

    Telling someone to use a mod when they are complaining about the base game is just being a complete jerk and is NEVER the answer.

    Modding is an optional thing for whatever purposes the modders made it.

    When you're unhappy with the base game it is right and proper to communicate with the developers to see if they are willing to change it. If they respond in the negatory -- THEN, and ONLY THEN -- is it ok to tell someone to "use a mod", because AT THAT POINT it is clear that the devs will not do this thing.

    The "use a mod" response tossed around **** me off so much. It's turned into a real pet peeve of mine.

    I don't care how much you love a certain mod, or how much you love the base game yourself, people have the right to give their feedback to the devs without you* trying to shut them up or promote your favored mod.

    GRRRRRRRRRRRRRRRRRR.



    *You in the general sense, as in all those who respond like this, not just you in particular, GingerRoeBro.
    People like you are reviving my faith in this forum.

    Beefing up garrisons in any form is horrible
    If they become any stronger then I will never lose a city
    Its already easy enough
    If yall need it any easier than it already is, just turn down the difficulty
    or petition for a casual mode.

    Better yet, use a mod

    This has nothing to do with beefing them up.

    It's about equalizing them, and allowing customization.
    Well, Give an example then of a breatonnia garrison that has been "equalized".
    One that's of equal value to every other equivalent settlement in terms of point value.
    Game 3 must have variety in its core races. Ogres, Chaos Dwards, Kislev, and Demons of Chaos in its full iconic, glorious, undivided glory.
  • TennisgolfbollTennisgolfboll Posts: 5,631Registered Users

    Beefing up garrisons in any form is horrible
    If they become any stronger then I will never lose a city
    Its already easy enough
    If yall need it any easier than it already is, just turn down the difficulty
    or petition for a casual mode.

    Better yet, use a mod

    This has nothing to do with beefing them up.

    It's about equalizing them, and allowing customization.
    Well, Give an example then of a breatonnia garrison that has been "equalized".
    20 units of royal hippos (rank 9) in all minor settlements.
    Read all my replies as if we are having a pint and a good old time. I will always read your reply like that.
  • GingerRoeBroGingerRoeBro Senior Member Posts: 2,321Registered Users
    edited January 12

    Beefing up garrisons in any form is horrible
    If they become any stronger then I will never lose a city
    Its already easy enough
    If yall need it any easier than it already is, just turn down the difficulty
    or petition for a casual mode.

    Better yet, use a mod

    This has nothing to do with beefing them up.

    It's about equalizing them, and allowing customization.
    Well, Give an example then of a breatonnia garrison that has been "equalized".
    20 units of royal hippos (rank 9) in all minor settlements.
    Wouldn't surprise me
    Thank you for giving an actual example
    people like you are reviving my faith in this forum
    Bigger Budget for game 3?

    They're gonna need it for all of the monogod glory.
    Which will be the "4 distinct gods representing the different aspects of Chaos such as Khorne, Slaanesh, Tzeentch, and Nurgle." :blush: ^CA quote

    Thank you CA for seeing them as what they truly are.
    Let the Games Begin!
    https://warhammerfantasy.fandom.com/wiki/The_Great_Game
  • TennisgolfbollTennisgolfboll Posts: 5,631Registered Users
    edited January 12

    Beefing up garrisons in any form is horrible
    If they become any stronger then I will never lose a city
    Its already easy enough
    If yall need it any easier than it already is, just turn down the difficulty
    or petition for a casual mode.

    Better yet, use a mod

    This has nothing to do with beefing them up.

    It's about equalizing them, and allowing customization.
    Well, Give an example then of a breatonnia garrison that has been "equalized".
    20 units of royal hippos (rank 9) in all minor settlements.
    Wouldn't surprise me
    Thank you for giving an actual example
    people like you are reviving my faith in this forum
    Math is hard?
    Read all my replies as if we are having a pint and a good old time. I will always read your reply like that.
  • Vanilla_GorillaVanilla_Gorilla Posts: 10,872Registered Users
    edited January 12
    Taking advice.
    Post edited by Vanilla_Gorilla on
    Game 3 must have variety in its core races. Ogres, Chaos Dwards, Kislev, and Demons of Chaos in its full iconic, glorious, undivided glory.
  • ItharusItharus Senior Member Posts: 5,165Registered Users
    Don't get dragged down to their level. They'll beat you by experience.
  • Vanilla_GorillaVanilla_Gorilla Posts: 10,872Registered Users
    Itharus said:

    Don't get dragged down to their level. They'll beat you by experience.

    Good idea :).
    Game 3 must have variety in its core races. Ogres, Chaos Dwards, Kislev, and Demons of Chaos in its full iconic, glorious, undivided glory.
  • CanuoveaCanuovea Posts: 10,550Registered Users, Moderators
    Are moderator tears the ingredient in some kind of special drink?

    Cut out the bickering, please.
    -Forum Terms and Conditions: https://forums.totalwar.com/discussion/172193/forum-terms-and-conditions#latest
    -Using all caps is the equivalent of shouting. Please don't.
  • ItharusItharus Senior Member Posts: 5,165Registered Users
    Canuovea said:

    Are moderator tears the ingredient in some kind of special drink?

    Cut out the bickering, please.

    You didn't know? There's a whole bartending book about utilizing them in drinks!
  • MonochromaticSpiderMonochromaticSpider Posts: 448Registered Users
    I think custom garrisons would be very nice indeed. At least it would give more customization, more sandbox feel, and give players more choice in what sort of garrison they develop. Doesn't even have to be full customization, just the option of choosing between different options that all provide different garrisons would go some way.

    And of course a balance pass to keep garrisons within the same approximate value range across races would not hurt either. I don't know how much variance there is currently but it is a good exercise all the same.

    The suggested alternative, of just recruiting a lord with units, is not something you just do. Supply lines and army upkeep generally does not allow you to just camp an army somewhere to defend a single settlement. It seems more likely that a defensive stack will combine with garrison forces and defend several provices, in which all regions are walled.

  • davedave1124davedave1124 Senior Member Posts: 1,901Registered Users
    May be different issues that are indirectly controlled by the player. Buildings, personality of the governor (I know but I'd like to see governors), special features of the province.. etc.
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