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Araby is able to establish merchant posts on foreign settlements by a merchant hero obtained by rite, this post can be upgraded and gives you income and certain bonuses The difference between trade agreement and merchant post is that the first is export and import while the second is a permanent business post (Mc Araby TM.). It can only be established on friendly or neutral territory, if the faction that have your post declare war on you or viceversa the post get destroyed automatically, this will give a strategic dimension to this mechanic, you will have to think well where to establish your posts.
Araby has the Grand Bazaar from where you can buy special items, certain items can only be unlocked if you establish a merchant post in certain regions, if one of those regions is occupied by you the bazaar/suk (or certain trade building) substitutes the merchant post. This way It wouldn’t be just amass money and buy, and It would be an incentive to expand economicly (merchant posts) or militarly, this will allow to choose among two different playstyles as well, or to go for different victory conditions.
Djinns don’t have upkeep, the number of them that you can deploy is determined by djinn jars, these jars can be obtained by certain type of building, example djinn santuary, technology can expand the capacity (maybe some special item too). Then another building related to wizards allow the recruitement. TKs already have this but what justify it is the fact that djinns are summoned only when needed afterwards they vanish returning to their respective jars. The rest of the army has upkeep. Race distinct feature :
Devotion ; Araby soldier are very loyal to their sultans and very devoted to their religion which makes them fight with high moral and superior discipline. This gives them moral and melee defence bonuses on battlefield when they are at full strength.
Campaign objectif ; Holy treasures of Araby
After the cruzades and troughout the occupation of Araby by foreign nations, many treasures were stolen and others lost, among them holy artifacts and objects very valuable for the devout people of Araby and specially the religious authorities, some of them herited from the same prophet. So now the leaders of Araby are determined to bring them back, at any cost. But The Golden Magus would look for them for his personal benefit and sinister plans. Now after many years these holy objects are scattered around the world, some in the hand of certain LLs (or Couronne and Altdorf on MEs), some of them are on certain settlements and some of them with certain armies. These holy objects have special bonuses.