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Lizardmen vs Skaven LP - my ideal Lord Pack *ver. 2019*

Gotrek_BeastslayerGotrek_Beastslayer Posts: 1,064Registered Users


* My new ideal Skaven vs Lizardmen Lord Pack *







WH Novels:

- Vampire Wars: The Von Carstein Trilogy: 10/10
- Gilead's Blood: 8/10
- Riders of the Dead: 9/10
- Empire in Chaos: 9/10
- Mark of Damnation: 7.5/10
- Mark of Heresy: 7/10
- G&F: Trollslayer: 6.5/10
- G&F: Skavenslayer: 9.5/10
- G&F: Daemonslayer: 10/10
- G&F: Dragonslayer: 8/10
- G&F: Beastslayer: 8.5/10
- G&F: Vampireslayer: 7/10
- G&F: Giantslayer: 7.5/10
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Comments

  • EliacTheEmeraldTeethEliacTheEmeraldTeeth Posts: 311Registered Users
    No PW mortars? And end Times Stormfiends? No Doom-flayer? No undercity mechanic?

    I assure you, we are very real. And we have come for you and your realm.
  • BoombastekBoombastek Posts: 307Registered Users
    edited February 6
    Only 2 LL? Where is FLC LM lord with special FLC unit.

    Giant rats? Meh no. Skink oracle as lord? Flying frog more than enough. Woot Troglodon? The thing when caster hero is stronger than caster lord cos one had troglodon and hero had Ancient stegadon.

    Bro are you sure you want this?

    I do hope CA will made something better than your option.
  • JhoDeviloJhoDevilo Posts: 30Registered Users
    Awesome. This is something i would buy instantly.
  • SteelRoninSteelRonin Junior Member ChilePosts: 414Registered Users
    I see end of times units, I am sure that won't happen.

    Btw, I would like to see skaven weapon team to climb walls....warlocks are useless right now, and Jezzails and ratlings won't be much different unless they can climb walls..
  • davedave1124davedave1124 Senior Member Posts: 2,235Registered Users
    Stormfiend? I think we should avoid End Times to the point it didn't happen.
  • BiesBies Junior Member Posts: 1,352Registered Users
    maybe also Coatl - lizardmen dragon ;)



    Khaela Furdiekh Mensha Farmiekh Khaine!








  • AmonkhetAmonkhet Posts: 220Registered Users
    edited February 6
    Stormfiends should still be within the range for units to be added. Its a popular unit and helps skaven late game out.

    Only 2 LL? Where is FLC LM lord with special FLC unit.

    Giant rats? Meh no. Skink oracle as lord? Flying frog more than enough. Woot Troglodon? The thing when caster hero is stronger than caster lord cos one had troglodon and hero had Ancient stegadon.

    Bro are you sure you want this?

    I do hope CA will made something better than your option.

    What exactly are you expecting for the lord pack?
  • Mr_Finley7Mr_Finley7 Junior Member Posts: 3,443Registered Users
    **** storm fiends, those goofy af action figure looking pieces of **** are a shining example of everything that made the end times suck. There are so many better options for Skaven: brood horror and basically any options from the WD moulder list, doom flayer, poison wind mortar etc.

    **** storm fiends.
  • GoatforceGoatforce Posts: 1,493Registered Users
    I would prefer Doomflayers or Mortar to Stormfiends, and (I know this might be heresy) Engine of the Gods to Dread Saurian. I would prefer getting the full roster before any FW units get added. Otherwise I like it.
  • TimpeyoTimpeyo Posts: 416Registered Users
    edited February 6
    Looks good personally I'd want Throt the unclean tho, but I think from the hint somthing cold blooded and somthing explosive its most Def ikit claw who's most known for his doomsday device that explode. Tehenhauin is prob most likely for lizzes but Oxyotl is one I'd like as an added special hero choice him and Snikch as a hero rivalry


  • Combat_WombatCombat_Wombat Posts: 3,900Registered Users
    Oi! Where are the red cresty Skinkies?
  • KandennKandenn Posts: 283Registered Users
    Remove stormfiends and verminking, add doomflayers and mortars.
    Gor-rok has to be FLC
  • LudboneLudbone Posts: 806Registered Users
    It's a very good DLC. Something worth to be purchased.

    I don't know why people thinks End Times stuff will never be touched. . . we have several hints about future End Times characters and situations.

    And if you don't know End Times units ARE NOT AoS units, so everything is fine.
    Beastmen: where is the love?


  • mightygloinmightygloin Posts: 355Registered Users
    Stormfiend was an end times units right? At least it could be a nice RoR, just like that flamey necrofex. Let's call it an early prototype :p
  • GodWillTellGodWillTell Posts: 441Registered Users
    *press "buy" button*

    #FORGHORGON
  • tyrannustyrannus Posts: 584Registered Users
    edited February 6
    I want new mounts for generic rattie lords, like giant rat and brood horror. Also giant rat swarms might be not very impressive and flashy, but they'd bring great utility. They'd be basically the skaven version of warhounds, so YES please. Also i want dreadquake mortar instead of lame ass stormfiends.

    Believe in humanity!
  • PocmanPocman Posts: 2,369Registered Users
    edited February 6
    I see units that were not in the 8th (or previous) editions army books. Units that are from the (gasps!) End of Times.

    The End of Times never happened. mentioning it is HERESY. Yeah, you heard that well: HERESY. We could have been gentle with you mentioning those non existant rat looking beastmen. But the End of Times? No way: that's a grudg... burning.

    Call the witch hunters, we require some CLEANSING here.




    P.d: assuming that CA will keep their word regarding the number of units.

    - Ikit Claw + vermin lord + jezzails + giant rats + ratling gun + death wind mortars for the Skavens.

    - Totenham (engine of the gods as mount option) + Gor'Rok (FLC) for LMs, with the dead toad added as a Itza only mechanic.

    Skink Oracle with Troglodon as a generic lord, razordon, salamander and ripperdactyls as troops. Red crested skinks to fill some gaps.

    Dread saurian is un-doable.
  • HarkovastHarkovast Posts: 1,110Registered Users
    No Throt the Unclean?
    Helman Ghorst should ride a Mortis Engine surrounded by the ghosts of his brothers as his highest level mount.
  • GoatforceGoatforce Posts: 1,493Registered Users
    Kandenn said:

    Remove stormfiends and verminking, add doomflayers and mortars.
    Gor-rok has to be FLC

    Wait, remove Verminlord? Is that what you meant? Why would you remove the Lord choice for Skaven and replace it with a normal unit? Especially a colossal Daemonic rat?!?!

    But yes, I think Gor Roc fits the FLC bill far more than DLC.
  • GodWillTellGodWillTell Posts: 441Registered Users

    Oi! Where are the red cresty Skinkies?

    Exactly where they should be. In the RoR section.

    #FORGHORGON
  • GerardofthetitanGerardofthetitan Posts: 309Registered Users
    More units? Check.

    Better than Q&C? Check.

    Not cheap only units? Check.

    I hope CA will take your list into consideration, Gotrek.
    #NeverForget

  • Tears_After_HateTears_After_Hate Posts: 82Registered Users
    This is exactly what i'm looking at for this DLC. Many units and not just 4 cheaper choices like happened with Queen and Crone. :)
  • YharshaarjYharshaarj Senior Member Posts: 3,029Registered Users
    Stormfiend and Dread Saurian? Those two alone would secure my purchase. End Times and Forgeworld are like father and mother of great models.
    Drowned in stars, bloated we shine.
    ... .... .... --··-- -. --- - . .- .-. ... ·-·-·- --- -. .-.. -.-- -.. .-. . .- -- ... -. --- .-- ·-·-·-

  • NinjipplesNinjipples Posts: 479Registered Users
    edited February 6
    Tbh I don't understand why so many people want the skink oracle as a lord choice.

    The TT Skink Oracle was not a lord, he wasn't even a hero, all a Skink Oracle was was a generic skink that happens to be the name given to any skink capable of riding a Trogladon (the Troglodon itself being the weakest of all the LM monsters). The Skink Oracle had the same stats as a generic skink and the only special abilities it had came from a magic stick it had that let LM wizards use him as the point of origin for spells. Thats it!

    All that aside. My preferred outcome is this:

    LIZARDMEN
    LL: Tehenhauen (unique mechanics and red crested skinks as unique unit)
    Generic Lord: Skink Lord (melee preferably)
    Units: Razordon, Salamander, Ripperdactyls, Troglodon (only if we get 4 units)
    FLC LL: Tetto'eko (unique mechanics)

    SKAVEN
    LL: Ikit Claw (unique mechanics)
    Generic Lord: Master Moulder (or make the Verminlord a high level skill summon for Grey Seers)
    Units: Jezzails, Ratling Guns, Wolf Rats, Doom Flayers (only if we get 4 units)
  • Tears_After_HateTears_After_Hate Posts: 82Registered Users

    Stormfiend and Dread Saurian? Those two alone would secure my purchase. End Times and Forgeworld are like father and mother of great models.

    I like it. :D
  • NyxilisNyxilis Posts: 1,670Registered Users
    Would kinda rather have Thrott over Skreech.
  • Ol_NessieOl_Nessie Posts: 2,537Registered Users
    Goatforce said:

    Kandenn said:

    Remove stormfiends and verminking, add doomflayers and mortars.
    Gor-rok has to be FLC

    Wait, remove Verminlord? Is that what you meant? Why would you remove the Lord choice for Skaven and replace it with a normal unit? Especially a colossal Daemonic rat?!?!

    But yes, I think Gor Roc fits the FLC bill far more than DLC.
    No, he meant Skreech Verminking as LL, not the Verminlord as a new Lord choice.

    Regarding the OP, i's totally fine to want all this in a lord pack but honestly I think it's expecting too much. Past LPs aren't exactly the cornucopia of content displayed here. For the LM section, I ain't holding my breath for the Dread Saurian (nor would I) since CA will probably have their hands full just with the Salamander, Razordon, and Ripperdactyls. Maybe if the only other unit was Red Crested Skinks we might see it, but then the LP would be so disappointing that I'd probably lose all faith in the game.

    For Skaven, Giant/Wolf Rats, Jezzail, and Ratling Gun seem fairly comparable to previous packs and I wouldn't expect more beyond that, especially if we do get the Verminlord in the LP as well. I'm fairly certain CA has stated before that ET content is outside the scope of this project. A few offhand references do not mean we're getting actual content from the ET range. Besides, I'm sure CA is aware of the poor reputation of the ET in the eyes of fans that they probably wouldn't want to risk any significant move in that direction.
    Formerly ben8vtedu; New name, same guy
    Keep Grombrindal in KaK, K8P should be 10 slots, Dogs of War should be a horde, DoC should be one race- Change my mind

    Give us a Slayer Hero!
  • ScreamimgEnvyScreamimgEnvy Posts: 98Registered Users
    Get out of my dreams and come in my game!
    Team Monogods - Team Nurgle

  • Vanilla_GorillaVanilla_Gorilla Posts: 11,458Registered Users
    edited February 6
    I'd remove stormfiends - they're a bad unit - and replace them with poison wind mortars or Doom Flayers. I'd also remove the Dread Saurian - another bad unit- with the Engine of The Gods or y'know any other unit. I'd also add Red Crested Skinks to LM for a total of 5, they're easy to do so they're a no brainer addition.

    Gor-Rok is also quite boring, the Vanilla Lizard has a good look but simply isn't good enough for a DLC LL. The Skink is the only good LM LL choice for this pack.

    I'll also point out that yeah, this level of content is a bit unrealistic, but we can always hope. My own list was rather similar.
    Game 3 must have variety in its core races. Ogres, Chaos Dwards, Kislev, and Demons of Chaos in its full iconic, glorious, undivided glory.
  • GerardofthetitanGerardofthetitan Posts: 309Registered Users
    #NeverForget


    #NeverForget

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