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Disclaimer: no, I don't expect CA to do a U-turn based on my comment, Im just giving a voice to alternatives I think would be more interesting that I think CA could implement in the future. I shouldn't have to tell you this but here we are.
Gor-Rok and Kroak might be the most likely besides Tehenhuain but they might not be the most interesting. I fully expect them to be implemented I'm merely hoping to offer a different perspective and stimulate some discussion.
I really like Kroak and really wanted to see him but as I've talked about it with people and listened to what they have to say, my love for the idea of his inclusion has waned.
I think Tehenhuain, Nakai, Tetto'Eko, Oxyotl and even Tik Taq'To could offer alot more to the Lizardmen and the game as a whole in terms of playstyle.
Nakai and Oxyotl both have the potential to be nomadic Lizardmen factions. Perhaps acting like belisarius from the Total War Attila DLC where they can capture territory on behalf of the other Lizardmen factions, give them the ability to liberate destroyed lizard men factions, perhaps add some new minor Lizardmen factions that don't exist on turn 1 that we as Nakai/Oxyotl have to bring back to life (since half of Lustria is just ruins) this all works perfect for their lore.
Tetto'Eko could bring with him the Skink Oracles and the Trogladons as mounts for Skink lords and hero's (not as a unit I don't think). people say the Skink Oracles would clash with the Slann mage priests gameplay wise but there's an easy way to fix this that I haven't heard anyone suggest: give them different lores of magic! The Lizardmen are missing alot of the lores of magic, you could add them along with the Skink Oracles and give half to the Skinks, half to the Slann.
Obviously Tehenhuain would act like Skarsnik, I think everyone has kind of understood what he could do for the faction.
Even setting aside the unique playstyles these characters could offer, I think adding a Skink or Kroxigor lord would help to convey the diversity of the Lizardmen in game which currently isn't there. The Lizardmen are supposed to all be parts to a larger whole but right now (and this would continue if you added Kroak and Gor-Rok) the picture painted of the Lizardmen is unbalanced. Right now, to me, it feels like all the non Sauras/Slann units in the Lizardmen roster are just disposable sub species. Maybe this is a problem I have with the lore more than the game but I think having lords of these species would elivated their importance in the roster and the race as a whole.
I just don't see Gor-Rok or Kroak offering much, especially since they are litterally the same functionally and race wise as the two Lords we've already got. (Although Kroak being a relic Slann does also show a side of the Lizardmen we haven't seen in game yet, I still think these other characters would invigorate the faction alot more and bring more to the table. What do you guys think?