As a disclaimer: I consider TWW2 among three best Total War games ever, and possibly also in Top10 best PC games in history.
Still, it isn’t perfect. Hence this thread. Let’s help CA focus it’s attention where it’s needed while it’s not too late. Remember, TWW3 is still in pre-production phase: WE CAN STILL INFLUENCE DESIGN DECISIONS. So let’s do it while we can. Please avoid listing some minor bugs, this thread is about major issues that need changing. I. e. design issues.
As in the title: what are THE WORST features of TWW2, as of current version (post-Vampire Coast)?
1. CHAOS INVASION. It’s just horrible exercise in tedium, there is not much more to add. Otherwise, Chaos Warriors have negligible presence in the game.
2. FOOT LORDS. Implementation of foot lords is mostly botched and needs change. And no, giving them mounts is a bad solution.
3. MORTAL EMPIRES: CAMPAIGN MAP & GOALS. Both short- and long-term campaign goals in ME are horribly designed and tedious (they are competing with chaos invasion for the biggest tedium title). Campaign map beyond the Old World is too small and feels stitched at best. There is lack of meaningful interaction between Old and New World races (with the exception of Aranessa, Noctilus and Skaven in HellPit/Skavenblight). I could go on and on. I play ME only when I want to play Old World race and there is scant difference from the way I played it back in TWW1. For New World races it is mostly Vortex - why would I choose smaller, more cramped version of Vortex map without any interesting campaign goals?
4. HORDE GAMEPLAY. It could be interesting. As it is, it is just boring. It is less tedious than in TWW1, but still: waiting ages for growth, replenishment issues and completely ridiculous hide-and-seek game with AI clowns prancing around, recolonizing everything we have razed. Again, I could go on and on. Chaos Warriors at least need to be able to have settlements, and Beastmen need changes as well.