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Warhammer 3 legendary lords overview: Kairos Fateweaver

BiesBies Junior MemberPosts: 1,386Registered Users
"We see that which was and thus we know your secrets. We see that which shall be and thus we know your fate. The now is trivial to us- we know the day we perish is not this day."

—Kairos Fateweaver
















Khaela Furdiekh Mensha Farmiekh Khaine!








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Comments

  • englisharcher89englisharcher89 Senior Member Bath, UKPosts: 3,785Registered Users
    Tzeentch and Kairos Fateweaver is definitely my top 1 pick for LL.

    I can't wait to see Lore of Tzeentch magic he also needs to have mixed spells from other lores.

    For another LL in Tzeentch faction I would pick either Vilitch or Egrimm van Horstamann with unique Dragon. All Warrior and Daemons should get big magic resistance as Faction trait.

    He should also get whathever system will be maybe reduced upkeep for Horrors of Tzeentch and Flamers.

    Starting units Pink Horrors, Flamers, Screamer Chariot (?), additionally 2 units of Chaos Warriors (Tzeentch mark) and Sorcerer of Tzeentch as starting hero, similar to Malekith in ME.
    Vampire Counts
    Tomb Kings
    The Empire

    "Surrender and serve me in life, or die and slave for me in death." - Vlad von Carstein
  • Grom_the_PaunchGrom_the_Paunch Posts: 882Registered Users
    The way Fateweaver's lore is written there strikes me as a bit silly.

    If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.

    It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.

    A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.

    Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.
  • Otters007Otters007 Posts: 497Registered Users

    The way Fateweaver's lore is written there strikes me as a bit silly.

    If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.

    It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.

    A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.

    Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.

    Spot on, I like your version better!

    Still, seems like a cool LL. Looking forward to daemons immensely.
  • tanspan88tanspan88 Posts: 198Registered Users
    I agree actually. If you’re an all-knowing demon who can see exactly what the future holds, it makes sense you’d know where and when the enemy is going to swing his sword, so you could defend yourself. Although getting philosophical... if you can know the future, can you change the outcome by acting differently in the future? If possible, you would, therefore the original future tou saw would be the altered future, changed by your future actions. Deep.
  • RikRiorikRikRiorik Posts: 4,302Registered Users
    Looking forward to the multicoloured hosts and their mutating flames and spells.
    Lord of the Undermountain
  • CrossilCrossil Posts: 2,457Registered Users
    Let's have this guy and Tetto'eko put in opposing armies and see just what mad ploys they end up using against each other.
    UNLEASH THE EVERCHARIOT
  • YharshaarjYharshaarj Senior Member Posts: 3,250Registered Users
    Special rules: fly. He he he. Malagor must fly!

    I can't ait to see Tzeentch's daemons unique take on chaos corruption. I expect a pretty silver and crystal landscape filled with all the colours. Something akin to shimmer from Annihilation movie.

    Also as someone else mentioned in a different thread I hope new animations will be added to Blood and Gore mode such as bodies turned into gold statues via lore of metal and mutated/mutating lumps of flesh created by tzeentchians.

    Drowned in stars, bloated we shine.
    ... .... .... --··-- -. --- - . .- .-. ... ·-·-·- --- -. .-.. -.-- -.. .-. . .- -- ... -. --- .-- ·-·-·-

  • _Mad_D0c__Mad_D0c_ Posts: 320Registered Users

    Special rules: fly. He he he. Malagor must fly!

    I can't ait to see Tzeentch's daemons unique take on chaos corruption. I expect a pretty silver and crystal landscape filled with all the colours. Something akin to shimmer from Annihilation movie.

    Also as someone else mentioned in a different thread I hope new animations will be added to Blood and Gore mode such as bodies turned into gold statues via lore of metal and mutated/mutating lumps of flesh created by tzeentchians.

    Yes, Kairos, Malagor and Valkia should be able to fly.
  • ArthasmenethrilArthasmenethril Senior Member Posts: 4,322Registered Users
    _Mad_D0c_ said:

    Special rules: fly. He he he. Malagor must fly!

    I can't ait to see Tzeentch's daemons unique take on chaos corruption. I expect a pretty silver and crystal landscape filled with all the colours. Something akin to shimmer from Annihilation movie.

    Also as someone else mentioned in a different thread I hope new animations will be added to Blood and Gore mode such as bodies turned into gold statues via lore of metal and mutated/mutating lumps of flesh created by tzeentchians.

    Yes, Kairos, Malagor and Valkia should be able to fly.
    And Technically Kemmler from his item Cloak of Mists and Shadows.
    So...the Light's vaunted justice has finally arrived. Shall I lay down Frostmourne and throw myself at your mercy, Fordring?

  • CaesarSahlertzCaesarSahlertz Posts: 1,398Registered Users

    The way Fateweaver's lore is written there strikes me as a bit silly.

    If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.

    It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.

    A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.

    Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.

    The lore quite clearly states, that the future is not coalesced in his mind fast enough, which means he will only know that he has been hit after the fact (though he is still able to hear and feel the present). There is a temporal blindspot, if you will, in his vision. So he will not be able to visualize how he was hit until after it has happened.
  • Grom_the_PaunchGrom_the_Paunch Posts: 882Registered Users

    The way Fateweaver's lore is written there strikes me as a bit silly.

    If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.

    It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.

    A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.

    Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.

    The lore quite clearly states, that the future is not coalesced in his mind fast enough, which means he will only know that he has been hit after the fact (though he is still able to hear and feel the present). There is a temporal blindspot, if you will, in his vision. So he will not be able to visualize how he was hit until after it has happened.
    That's kind of funny. It's like realising your clam chowder is going to give you food poisoning halfway through eating it. If you can see the future, you should plan your day more carefully. ;)
  • GoatforceGoatforce Posts: 1,565Registered Users
    He does look pretty cool, I'm probably looking forward to Nurgle the most though, and would be interested to see what they do with N'Kari.

    Considering the fact that the gap between game 2 and 3 seems like it will be (at least) twice that of 1 and 2 I do hope we see some really good special mechanics for characters like Fateweaver though.
  • KranoxKranox Posts: 3,527Registered Users
    Would be happy to see him

    Just so Mazdamundi can show him who is the best Mage
    Kranox Aka [AIMA] Dracklor


  • YharshaarjYharshaarj Senior Member Posts: 3,250Registered Users
    Kranox said:

    Would be happy to see him

    Just so Mazdamundi can show him who is the best Mage

    Can't he just draw Kairos with his frog finger and send it to him?
    Drowned in stars, bloated we shine.
    ... .... .... --··-- -. --- - . .- .-. ... ·-·-·- --- -. .-.. -.-- -.. .-. . .- -- ... -. --- .-- ·-·-·-

  • CaesarSahlertzCaesarSahlertz Posts: 1,398Registered Users

    The way Fateweaver's lore is written there strikes me as a bit silly.

    If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.

    It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.

    A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.

    Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.

    The lore quite clearly states, that the future is not coalesced in his mind fast enough, which means he will only know that he has been hit after the fact (though he is still able to hear and feel the present). There is a temporal blindspot, if you will, in his vision. So he will not be able to visualize how he was hit until after it has happened.
    That's kind of funny. It's like realising your clam chowder is going to give you food poisoning halfway through eating it. If you can see the future, you should plan your day more carefully. ;)
    Kaairos usually is.. After all, if all possible futures where you eat clam chowder gives you food poisoning, you are likely to avoid it... However, if it is only 50% of the time, and 25% of the time, the clam chowder will not poison you, but give you ultimate power, you are going to take the chance..
  • WyvaxWyvax Posts: 1,224Registered Users

    The way Fateweaver's lore is written there strikes me as a bit silly.

    If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.

    It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.

    A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.

    Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.

    The lore quite clearly states, that the future is not coalesced in his mind fast enough, which means he will only know that he has been hit after the fact (though he is still able to hear and feel the present). There is a temporal blindspot, if you will, in his vision. So he will not be able to visualize how he was hit until after it has happened.
    So what your saying is he's farsighted?
    Tomes read: The Great Betrayal, Master of Dragons, Curse of the Phoenix Crown, Trollslayer, Skavenslayer, Daemonslayer
  • DarthmahelDarthmahel Posts: 68Registered Users

    Special rules: fly. He he he. Malagor must fly!

    I can't ait to see Tzeentch's daemons unique take on chaos corruption. I expect a pretty silver and crystal landscape filled with all the colours. Something akin to shimmer from Annihilation movie.

    Also as someone else mentioned in a different thread I hope new animations will be added to Blood and Gore mode such as bodies turned into gold statues via lore of metal and mutated/mutating lumps of flesh created by tzeentchians.

    I posted the thread on the unique magic related corpses :3 (Or death related I think I said?)

    Flying for some Lords would be great. Easy way to balance would be hide flight behind a skill like a flying mount. Say level 22 and then the character has free flight. Can't be OP is Malekith can be both a combat beast and caster monster whole flying a bloody Dragon

    As for the corruption idea I love it. Give Nurgle something like puss and bile around (something akin to the Flood in Halo), Slaanesh can have coral like fleshy trees and the like. Things which seem pretty but hide a horrific truth when you get close. Tzeentch with the crystalline growths would look amazing. Khorne I feel is more or less the same as we have. I doubt we would get that but hey, we can hope. Much like me with my magic related deaths
  • Vanilla_GorillaVanilla_Gorilla Posts: 12,111Registered Users
    Of the DoC LL candidates I'm not really a fan of Tzeentch Greater Demons. The lore is great, but the models seem so feeble for a Greater Demon.

    Still, would be a good add.
    Game 3 must have variety in its core races. Ogres, Chaos Dwarfs, Kislev, and Demons of Chaos in its full iconic, glorious, undivided glory.
  • DarthmahelDarthmahel Posts: 68Registered Users

    Of the DoC LL candidates I'm not really a fan of Tzeentch Greater Demons. The lore is great, but the models seem so feeble for a Greater Demon.

    Still, would be a good add.

    Feeble is a matter of perspective. Compared to a Great Unclean One or Bloodthirster he's frail looking but he's still a 30 something foot bird with the ability to wipe out armies with magic rivaled only by the Slaan and maybe a few named mages like Teclis and Morathi

    Plus I like the slender somewhat vulture like form
  • Vanilla_GorillaVanilla_Gorilla Posts: 12,111Registered Users

    Of the DoC LL candidates I'm not really a fan of Tzeentch Greater Demons. The lore is great, but the models seem so feeble for a Greater Demon.

    Still, would be a good add.

    Feeble is a matter of perspective. Compared to a Great Unclean One or Bloodthirster he's frail looking but he's still a 30 something foot bird with the ability to wipe out armies with magic rivaled only by the Slaan and maybe a few named mages like Teclis and Morathi

    Plus I like the slender somewhat vulture like form
    He's 30 foot tall? Well that bit of information changes things. I thought he was the same size as the current Warp Chicken.

    I kind of like the idea of a giant caster that is useless in melee.
    Game 3 must have variety in its core races. Ogres, Chaos Dwarfs, Kislev, and Demons of Chaos in its full iconic, glorious, undivided glory.
  • DarthmahelDarthmahel Posts: 68Registered Users
    edited February 26
    I pulled that number out of the air frankly. Haha. But it's around that. Greater Daemons are rather larger especially in lore. Sathoreal in game is a big boy and more or less will be the same basic rig for Kairos but with another head.

    In game not every character is as big as they should be for rather obvious reasons. Kholek for instance should be taller than city walls :P

    Also useless in melee? He's pretty good. Remembering still a giant monster
  • Vanilla_GorillaVanilla_Gorilla Posts: 12,111Registered Users

    I pulled that number out of the air frankly. Haha. But it's around that. Greater Daemons are rather larger especially in lore. Sathoreal in game is a big boy and more or less will be the same basic rig for Kairos but with another head.

    In game not every character is as big as they should be for rather obvious reasons. Kholek for instance should be taller than city walls :P

    Also useless in melee? He's pretty good. Remembering still a giant monster

    If he's the same size as the current Warp Chicken my disinterest returns.

    He has 1 weapon skill and 1 attack, he's useless in melee. That actually makes him more interesting.

    A giant sized uber caster that's useless in melee with that look is pretty interesting, but troll sized? Not so much.
    Game 3 must have variety in its core races. Ogres, Chaos Dwarfs, Kislev, and Demons of Chaos in its full iconic, glorious, undivided glory.
  • Grom_the_PaunchGrom_the_Paunch Posts: 882Registered Users

    The way Fateweaver's lore is written there strikes me as a bit silly.

    If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.

    It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.

    A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.

    Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.

    The lore quite clearly states, that the future is not coalesced in his mind fast enough, which means he will only know that he has been hit after the fact (though he is still able to hear and feel the present). There is a temporal blindspot, if you will, in his vision. So he will not be able to visualize how he was hit until after it has happened.
    That's kind of funny. It's like realising your clam chowder is going to give you food poisoning halfway through eating it. If you can see the future, you should plan your day more carefully. ;)
    Kaairos usually is.. After all, if all possible futures where you eat clam chowder gives you food poisoning, you are likely to avoid it... However, if it is only 50% of the time, and 25% of the time, the clam chowder will not poison you, but give you ultimate power, you are going to take the chance..
    "Kairos Fateweaver's Clam Chowder of Ultimate Power". If anyone opens a Warhammer themed restaurant, that's exactly the sort of thing I want to see on the menu.
  • GingerRoeBroGingerRoeBro Senior Member Posts: 2,546Registered Users
    Out of all the monogods Legendary lords. I really wonder how they will incorporate some of his "traits" the most.
    Looking forward to it
    Bigger Budget for game 3?

    They're gonna need it for all of the monogod glory.
    Which will be the "4 distinct gods representing the different aspects of Chaos such as Khorne, Slaanesh, Tzeentch, and Nurgle." :blush: ^CA quote

    Thank you CA for seeing them as what they truly are.
    Let the Games Begin!
    https://warhammerfantasy.fandom.com/wiki/The_Great_Game
  • Vanilla_GorillaVanilla_Gorilla Posts: 12,111Registered Users
    edited February 26
    I'd really like him to actually be giant sized.

    DoC have the most over the top characters. Warp chicken 2 would be disappointing. DoC should be it's full over the top potential.
    Game 3 must have variety in its core races. Ogres, Chaos Dwarfs, Kislev, and Demons of Chaos in its full iconic, glorious, undivided glory.
  • KranoxKranox Posts: 3,527Registered Users

    I pulled that number out of the air frankly. Haha. But it's around that. Greater Daemons are rather larger especially in lore. Sathoreal in game is a big boy and more or less will be the same basic rig for Kairos but with another head.

    In game not every character is as big as they should be for rather obvious reasons. Kholek for instance should be taller than city walls :P

    Also useless in melee? He's pretty good. Remembering still a giant monster

    If he's the same size as the current Warp Chicken my disinterest returns.

    He has 1 weapon skill and 1 attack, he's useless in melee. That actually makes him more interesting.

    A giant sized uber caster that's useless in melee with that look is pretty interesting, but troll sized? Not so much.
    Wait warp chicken is basically that like 25 feet isnt he ? He is much bigger than a Ttoll
    Kranox Aka [AIMA] Dracklor


  • DraculasaurusDraculasaurus Posts: 1,022Registered Users
    Kranox said:

    I pulled that number out of the air frankly. Haha. But it's around that. Greater Daemons are rather larger especially in lore. Sathoreal in game is a big boy and more or less will be the same basic rig for Kairos but with another head.

    In game not every character is as big as they should be for rather obvious reasons. Kholek for instance should be taller than city walls :P

    Also useless in melee? He's pretty good. Remembering still a giant monster

    If he's the same size as the current Warp Chicken my disinterest returns.

    He has 1 weapon skill and 1 attack, he's useless in melee. That actually makes him more interesting.

    A giant sized uber caster that's useless in melee with that look is pretty interesting, but troll sized? Not so much.
    Wait warp chicken is basically that like 25 feet isnt he ? He is much bigger than a Ttoll
    Yeah, he's considerably taller than a troll. Just proportionally skinnier.
  • englisharcher89englisharcher89 Senior Member Bath, UKPosts: 3,785Registered Users

    Out of all the monogods Legendary lords. I really wonder how they will incorporate some of his "traits" the most.
    Looking forward to it

    Gestapo will come knocking on your doors soon for mentioning it. When you say Monogods it should be ********.

    Jokes aside, found this interesting artwork of him



    Even Tzeentch dares not enter the Well of Eternity, the vast receptacle of knowledge at the heart of the Impossible Fortress.


    His starting postion could be in Tzeentch Realm the same Fortress that was featured in WH: Age of Reckoning
    Vampire Counts
    Tomb Kings
    The Empire

    "Surrender and serve me in life, or die and slave for me in death." - Vlad von Carstein
  • Vanilla_GorillaVanilla_Gorilla Posts: 12,111Registered Users
    Kranox said:

    I pulled that number out of the air frankly. Haha. But it's around that. Greater Daemons are rather larger especially in lore. Sathoreal in game is a big boy and more or less will be the same basic rig for Kairos but with another head.

    In game not every character is as big as they should be for rather obvious reasons. Kholek for instance should be taller than city walls :P

    Also useless in melee? He's pretty good. Remembering still a giant monster

    If he's the same size as the current Warp Chicken my disinterest returns.

    He has 1 weapon skill and 1 attack, he's useless in melee. That actually makes him more interesting.

    A giant sized uber caster that's useless in melee with that look is pretty interesting, but troll sized? Not so much.
    Wait warp chicken is basically that like 25 feet isnt he ? He is much bigger than a Ttoll
    Huh, my bad.

    Anyway I'd like this very large useless in melee DoC LL in game.
    Game 3 must have variety in its core races. Ogres, Chaos Dwarfs, Kislev, and Demons of Chaos in its full iconic, glorious, undivided glory.
  • GingerRoeBroGingerRoeBro Senior Member Posts: 2,546Registered Users

    Out of all the monogods Legendary lords. I really wonder how they will incorporate some of his "traits" the most.
    Looking forward to it

    Gestapo will come knocking on your doors soon for mentioning it. When you say Monogods it should be ********.

    Jokes aside, found this interesting artwork of him



    Even Tzeentch dares not enter the Well of Eternity, the vast receptacle of knowledge at the heart of the Impossible Fortress.


    His starting postion could be in Tzeentch Realm the same Fortress that was featured in WH: Age of Reckoning
    Gestapo?! Oh no!

    Time to skedaddle, that burning at the stake stuff don't seem like much fun, and them witch hunters always catchin cultists lol

    That artwork is awesome!
    I can see it now, the awesomeness of his starting campaign cinematic.
    This monogod Tzeentch Legendary lord has to be in!

    I'd love to see how they incorporate him, hopefully we'll get to see the awe of Kairos vs Kugath.
    I wonder how he will end up being in game stat wise.

    One thing I would love to do is give that dang Kugath Plaguefather and his horde of nurgle a rematch for the siege of Mousillon.
    Bigger Budget for game 3?

    They're gonna need it for all of the monogod glory.
    Which will be the "4 distinct gods representing the different aspects of Chaos such as Khorne, Slaanesh, Tzeentch, and Nurgle." :blush: ^CA quote

    Thank you CA for seeing them as what they truly are.
    Let the Games Begin!
    https://warhammerfantasy.fandom.com/wiki/The_Great_Game
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