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"We see that which was and thus we know your secrets. We see that which shall be and thus we know your fate. The now is trivial to us- we know the day we perish is not this day."
—Kairos Fateweaver
"I shivered at the sight of her - her beauty far beyond that of mortal man. But her soul glowed with an inner darkness that chilled my very core."
Tzeentch and Kairos Fateweaver is definitely my top 1 pick for LL.
I can't wait to see Lore of Tzeentch magic he also needs to have mixed spells from other lores.
For another LL in Tzeentch faction I would pick either Vilitch or Egrimm van Horstamann with unique Dragon. All Warrior and Daemons should get big magic resistance as Faction trait.
He should also get whathever system will be maybe reduced upkeep for Horrors of Tzeentch and Flamers.
Starting units Pink Horrors, Flamers, Screamer Chariot (?), additionally 2 units of Chaos Warriors (Tzeentch mark) and Sorcerer of Tzeentch as starting hero, similar to Malekith in ME.
The way Fateweaver's lore is written there strikes me as a bit silly.
If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.
It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.
A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.
Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.
The way Fateweaver's lore is written there strikes me as a bit silly.
If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.
It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.
A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.
Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.
Spot on, I like your version better!
Still, seems like a cool LL. Looking forward to daemons immensely.
I agree actually. If you’re an all-knowing demon who can see exactly what the future holds, it makes sense you’d know where and when the enemy is going to swing his sword, so you could defend yourself. Although getting philosophical... if you can know the future, can you change the outcome by acting differently in the future? If possible, you would, therefore the original future tou saw would be the altered future, changed by your future actions. Deep.
I can't ait to see Tzeentch's daemons unique take on chaos corruption. I expect a pretty silver and crystal landscape filled with all the colours. Something akin to shimmer from Annihilation movie.
Also as someone else mentioned in a different thread I hope new animations will be added to Blood and Gore mode such as bodies turned into gold statues via lore of metal and mutated/mutating lumps of flesh created by tzeentchians.
I can't ait to see Tzeentch's daemons unique take on chaos corruption. I expect a pretty silver and crystal landscape filled with all the colours. Something akin to shimmer from Annihilation movie.
Also as someone else mentioned in a different thread I hope new animations will be added to Blood and Gore mode such as bodies turned into gold statues via lore of metal and mutated/mutating lumps of flesh created by tzeentchians.
Yes, Kairos, Malagor and Valkia should be able to fly.
I can't ait to see Tzeentch's daemons unique take on chaos corruption. I expect a pretty silver and crystal landscape filled with all the colours. Something akin to shimmer from Annihilation movie.
Also as someone else mentioned in a different thread I hope new animations will be added to Blood and Gore mode such as bodies turned into gold statues via lore of metal and mutated/mutating lumps of flesh created by tzeentchians.
Yes, Kairos, Malagor and Valkia should be able to fly.
And Technically Kemmler from his item Cloak of Mists and Shadows.
So...the Light's vaunted justice has finally arrived. Shall I lay down Frostmourne and throw myself at your mercy, Fordring?
The way Fateweaver's lore is written there strikes me as a bit silly.
If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.
It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.
A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.
Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.
The lore quite clearly states, that the future is not coalesced in his mind fast enough, which means he will only know that he has been hit after the fact (though he is still able to hear and feel the present). There is a temporal blindspot, if you will, in his vision. So he will not be able to visualize how he was hit until after it has happened.
The way Fateweaver's lore is written there strikes me as a bit silly.
If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.
It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.
A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.
Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.
The lore quite clearly states, that the future is not coalesced in his mind fast enough, which means he will only know that he has been hit after the fact (though he is still able to hear and feel the present). There is a temporal blindspot, if you will, in his vision. So he will not be able to visualize how he was hit until after it has happened.
That's kind of funny. It's like realising your clam chowder is going to give you food poisoning halfway through eating it. If you can see the future, you should plan your day more carefully.
He does look pretty cool, I'm probably looking forward to Nurgle the most though, and would be interested to see what they do with N'Kari.
Considering the fact that the gap between game 2 and 3 seems like it will be (at least) twice that of 1 and 2 I do hope we see some really good special mechanics for characters like Fateweaver though.
The way Fateweaver's lore is written there strikes me as a bit silly.
If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.
It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.
A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.
Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.
The lore quite clearly states, that the future is not coalesced in his mind fast enough, which means he will only know that he has been hit after the fact (though he is still able to hear and feel the present). There is a temporal blindspot, if you will, in his vision. So he will not be able to visualize how he was hit until after it has happened.
That's kind of funny. It's like realising your clam chowder is going to give you food poisoning halfway through eating it. If you can see the future, you should plan your day more carefully.
Kaairos usually is.. After all, if all possible futures where you eat clam chowder gives you food poisoning, you are likely to avoid it... However, if it is only 50% of the time, and 25% of the time, the clam chowder will not poison you, but give you ultimate power, you are going to take the chance..
The way Fateweaver's lore is written there strikes me as a bit silly.
If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.
It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.
A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.
Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.
The lore quite clearly states, that the future is not coalesced in his mind fast enough, which means he will only know that he has been hit after the fact (though he is still able to hear and feel the present). There is a temporal blindspot, if you will, in his vision. So he will not be able to visualize how he was hit until after it has happened.
I can't ait to see Tzeentch's daemons unique take on chaos corruption. I expect a pretty silver and crystal landscape filled with all the colours. Something akin to shimmer from Annihilation movie.
Also as someone else mentioned in a different thread I hope new animations will be added to Blood and Gore mode such as bodies turned into gold statues via lore of metal and mutated/mutating lumps of flesh created by tzeentchians.
I posted the thread on the unique magic related corpses (Or death related I think I said?)
Flying for some Lords would be great. Easy way to balance would be hide flight behind a skill like a flying mount. Say level 22 and then the character has free flight. Can't be OP is Malekith can be both a combat beast and caster monster whole flying a bloody Dragon
As for the corruption idea I love it. Give Nurgle something like puss and bile around (something akin to the Flood in Halo), Slaanesh can have coral like fleshy trees and the like. Things which seem pretty but hide a horrific truth when you get close. Tzeentch with the crystalline growths would look amazing. Khorne I feel is more or less the same as we have. I doubt we would get that but hey, we can hope. Much like me with my magic related deaths
Of the DoC LL candidates I'm not really a fan of Tzeentch Greater Demons. The lore is great, but the models seem so feeble for a Greater Demon.
Still, would be a good add.
I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
Of the DoC LL candidates I'm not really a fan of Tzeentch Greater Demons. The lore is great, but the models seem so feeble for a Greater Demon.
Still, would be a good add.
Feeble is a matter of perspective. Compared to a Great Unclean One or Bloodthirster he's frail looking but he's still a 30 something foot bird with the ability to wipe out armies with magic rivaled only by the Slaan and maybe a few named mages like Teclis and Morathi
Plus I like the slender somewhat vulture like form
Of the DoC LL candidates I'm not really a fan of Tzeentch Greater Demons. The lore is great, but the models seem so feeble for a Greater Demon.
Still, would be a good add.
Feeble is a matter of perspective. Compared to a Great Unclean One or Bloodthirster he's frail looking but he's still a 30 something foot bird with the ability to wipe out armies with magic rivaled only by the Slaan and maybe a few named mages like Teclis and Morathi
Plus I like the slender somewhat vulture like form
He's 30 foot tall? Well that bit of information changes things. I thought he was the same size as the current Warp Chicken.
I kind of like the idea of a giant caster that is useless in melee.
I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
I pulled that number out of the air frankly. Haha. But it's around that. Greater Daemons are rather larger especially in lore. Sathoreal in game is a big boy and more or less will be the same basic rig for Kairos but with another head.
In game not every character is as big as they should be for rather obvious reasons. Kholek for instance should be taller than city walls :P
Also useless in melee? He's pretty good. Remembering still a giant monster
I pulled that number out of the air frankly. Haha. But it's around that. Greater Daemons are rather larger especially in lore. Sathoreal in game is a big boy and more or less will be the same basic rig for Kairos but with another head.
In game not every character is as big as they should be for rather obvious reasons. Kholek for instance should be taller than city walls :P
Also useless in melee? He's pretty good. Remembering still a giant monster
If he's the same size as the current Warp Chicken my disinterest returns.
He has 1 weapon skill and 1 attack, he's useless in melee. That actually makes him more interesting.
A giant sized uber caster that's useless in melee with that look is pretty interesting, but troll sized? Not so much.
I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
The way Fateweaver's lore is written there strikes me as a bit silly.
If you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.
It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.
A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.
Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.
The lore quite clearly states, that the future is not coalesced in his mind fast enough, which means he will only know that he has been hit after the fact (though he is still able to hear and feel the present). There is a temporal blindspot, if you will, in his vision. So he will not be able to visualize how he was hit until after it has happened.
That's kind of funny. It's like realising your clam chowder is going to give you food poisoning halfway through eating it. If you can see the future, you should plan your day more carefully.
Kaairos usually is.. After all, if all possible futures where you eat clam chowder gives you food poisoning, you are likely to avoid it... However, if it is only 50% of the time, and 25% of the time, the clam chowder will not poison you, but give you ultimate power, you are going to take the chance..
"Kairos Fateweaver's Clam Chowder of Ultimate Power". If anyone opens a Warhammer themed restaurant, that's exactly the sort of thing I want to see on the menu.
DoC have the most over the top characters. Warp chicken 2 would be disappointing. DoC should be it's full over the top potential.
I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
I pulled that number out of the air frankly. Haha. But it's around that. Greater Daemons are rather larger especially in lore. Sathoreal in game is a big boy and more or less will be the same basic rig for Kairos but with another head.
In game not every character is as big as they should be for rather obvious reasons. Kholek for instance should be taller than city walls :P
Also useless in melee? He's pretty good. Remembering still a giant monster
If he's the same size as the current Warp Chicken my disinterest returns.
He has 1 weapon skill and 1 attack, he's useless in melee. That actually makes him more interesting.
A giant sized uber caster that's useless in melee with that look is pretty interesting, but troll sized? Not so much.
Wait warp chicken is basically that like 25 feet isnt he ? He is much bigger than a Ttoll
I pulled that number out of the air frankly. Haha. But it's around that. Greater Daemons are rather larger especially in lore. Sathoreal in game is a big boy and more or less will be the same basic rig for Kairos but with another head.
In game not every character is as big as they should be for rather obvious reasons. Kholek for instance should be taller than city walls :P
Also useless in melee? He's pretty good. Remembering still a giant monster
If he's the same size as the current Warp Chicken my disinterest returns.
He has 1 weapon skill and 1 attack, he's useless in melee. That actually makes him more interesting.
A giant sized uber caster that's useless in melee with that look is pretty interesting, but troll sized? Not so much.
Wait warp chicken is basically that like 25 feet isnt he ? He is much bigger than a Ttoll
Yeah, he's considerably taller than a troll. Just proportionally skinnier.
I pulled that number out of the air frankly. Haha. But it's around that. Greater Daemons are rather larger especially in lore. Sathoreal in game is a big boy and more or less will be the same basic rig for Kairos but with another head.
In game not every character is as big as they should be for rather obvious reasons. Kholek for instance should be taller than city walls :P
Also useless in melee? He's pretty good. Remembering still a giant monster
If he's the same size as the current Warp Chicken my disinterest returns.
He has 1 weapon skill and 1 attack, he's useless in melee. That actually makes him more interesting.
A giant sized uber caster that's useless in melee with that look is pretty interesting, but troll sized? Not so much.
Wait warp chicken is basically that like 25 feet isnt he ? He is much bigger than a Ttoll
Huh, my bad.
Anyway I'd like this very large useless in melee DoC LL in game.
I am The Beast of Guanyin, The one who beasts 25 hours a day, 8 days a week, Vanilla Gorilla, The great bright delight, Conqueror of Mountains, Purveyor of wisdom, Official forum historian, Master Tamer of energy, the one they fear to name, Beastradamus, The Teacher, Master Unbiased Pollster, The Avatar of Tuesday, Chief hype Train Conductor, Uwu Usurper, Pog Wog Warrior, Poggers Patroller, Alpha of the species, Apex protector, Praetor of Positivity, Drybrush Disciple, Sophisticated Savage.
Comments
I can't wait to see Lore of Tzeentch magic he also needs to have mixed spells from other lores.
For another LL in Tzeentch faction I would pick either Vilitch or Egrimm van Horstamann with unique Dragon. All Warrior and Daemons should get big magic resistance as Faction trait.
He should also get whathever system will be maybe reduced upkeep for Horrors of Tzeentch and Flamers.
Starting units Pink Horrors, Flamers, Screamer Chariot (?), additionally 2 units of Chaos Warriors (Tzeentch mark) and Sorcerer of Tzeentch as starting hero, similar to Malekith in ME.
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2 · Disagree AgreeIf you can see the past and the future, you can see the present. It takes time for a brain to process information, so technically we all live (very slightly) in the past, for one thing. For another, if you know the future, you can expect the present.
It's like listening to your favourite tune. By knowing the past, you know your place in the music. By knowing the future, you can sing along or dance or whatever. That informs you of what to do in what you see as the present.
A better way to look at his lore would be to say that Kairos simply knows too much. That makes him distracted, unfocussed and confused, allowing the same rules to be applied. Perhaps he is vulnerable because he spends too long looking at the wrong things.
Maybe that's splitting hairs a little, but it irked me for some reason. Perhaps the Fateweaver's curse is to feel trapped in a perpetual playlist of banality, doomed never to forget anything. Maybe we can all relate a little bit.
New Forum Rules: - https://forums.totalwar.com/discussion/287645/new-forum-rules#latest
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4 · Disagree AgreeStill, seems like a cool LL. Looking forward to daemons immensely.
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1 · Disagree Agree- Report
0 · Disagree Agree- Report
0 · Disagree Agree- Report
1 · Disagree AgreeI can't ait to see Tzeentch's daemons unique take on chaos corruption. I expect a pretty silver and crystal landscape filled with all the colours. Something akin to shimmer from Annihilation movie.
Also as someone else mentioned in a different thread I hope new animations will be added to Blood and Gore mode such as bodies turned into gold statues via lore of metal and mutated/mutating lumps of flesh created by tzeentchians.
- Report
3 · Disagree Agree- Report
0 · Disagree Agree- Report
0 · Disagree Agree- Report
2 · Disagree AgreeNew Forum Rules: - https://forums.totalwar.com/discussion/287645/new-forum-rules#latest
- Report
1 · Disagree AgreeConsidering the fact that the gap between game 2 and 3 seems like it will be (at least) twice that of 1 and 2 I do hope we see some really good special mechanics for characters like Fateweaver though.
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0 · Disagree AgreeJust so Mazdamundi can show him who is the best Mage
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1 · Disagree Agree- Report
1 · Disagree Agree- Report
1 · Disagree Agree- Report
0 · Disagree AgreeFlying for some Lords would be great. Easy way to balance would be hide flight behind a skill like a flying mount. Say level 22 and then the character has free flight. Can't be OP is Malekith can be both a combat beast and caster monster whole flying a bloody Dragon
As for the corruption idea I love it. Give Nurgle something like puss and bile around (something akin to the Flood in Halo), Slaanesh can have coral like fleshy trees and the like. Things which seem pretty but hide a horrific truth when you get close. Tzeentch with the crystalline growths would look amazing. Khorne I feel is more or less the same as we have. I doubt we would get that but hey, we can hope. Much like me with my magic related deaths
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0 · Disagree AgreeStill, would be a good add.
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0 · Disagree AgreePlus I like the slender somewhat vulture like form
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0 · Disagree AgreeI kind of like the idea of a giant caster that is useless in melee.
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0 · Disagree AgreeIn game not every character is as big as they should be for rather obvious reasons. Kholek for instance should be taller than city walls :P
Also useless in melee? He's pretty good. Remembering still a giant monster
- Report
0 · Disagree AgreeHe has 1 weapon skill and 1 attack, he's useless in melee. That actually makes him more interesting.
A giant sized uber caster that's useless in melee with that look is pretty interesting, but troll sized? Not so much.
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0 · Disagree AgreeNew Forum Rules: - https://forums.totalwar.com/discussion/287645/new-forum-rules#latest
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3 · Disagree Agree- Report
1 · Disagree AgreeDoC have the most over the top characters. Warp chicken 2 would be disappointing. DoC should be it's full over the top potential.
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0 · Disagree Agree- Report
1 · Disagree Agree- Report
0 · Disagree AgreeJokes aside, found this interesting artwork of him
His starting postion could be in Tzeentch Realm the same Fortress that was featured in WH: Age of Reckoning
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1 · Disagree AgreeAnyway I'd like this very large useless in melee DoC LL in game.
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0 · Disagree Agree- Report
1 · Disagree Agree