Currently experiencing a very frustrating issue which apparently has been previously noted by multiple users before: playing on the Grand Campaign as Avelorn, once I end turn on turn 71, I am unable to move my lords or end my turn once turn 72 starts. I have tried multiple quick fixes, including breaking my alliance with The Empire, confederating with another HE empire, and even repeatedly mashing my "Enter" key.
While I am playing with SFO Grimhammer II and another mod that eliminates the additional
per army upkeep, I am posting here because I have noted that other users have experienced the exact same problem while playing on a clean save.
https://forums.totalwar.com/discussion/175080/cant-end-turn-or-move-unitsI have tried nigh on everything to fix this bug, including backtracking to turn 70 to try and change the course of events and prevent it, but nothing seems to work. I would just like to finish this campaign. I don't often get to play video games, and I
really. am enjoying this one run. I would really,
really like to finish it.
If anyone's got a quick fix, I would really appreciate it.
Anyway, here is the save in question:
Comments
"He uses statistics as a drunken man uses lamp-posts - for support rather than illumination." (Andrew Lang)
|Takeda| Yokota Takatoshi
Forum Terms and Conditions: - https://forums.totalwar.com/discussion/172193/forum-terms-and-conditions#latest
"We wunt be druv".
- Report
0 · Disagree Agree