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What are your guys thoughts on the HE ror's? Looking at the RoR's for Skaven and Lizardmen I can see some thought was put into making them assist in bad matchups or give the factions more tactical options. For some HE ones I do see this but others seem a bit out of place.
Scions of Mathlaan = Tanky spear unit, Charge defence against all, 12% ward save when mana over 50%. Seems designed to tank damage on the frontline and bolster the units around it. As HE units benefit from not being nuked down, I can see how these guys are meant to work.
The Puremane Company = Armour sundering is supposed to allow HE non-armour piercing archers to punish armoured monsters that charge the frontline? Also allow the non-AP cavalry to hit rearcharges with bigger impact? + Guardian is meant to help characters on foot I assume?
Keepers of the Flame = I really have no idea what gap these guys were meant to fill. It doesn't help that I can't find anything on what exactly Mark of Asuryan does or how it works. I gather it leads to explosion on death, but how much damage are we talking here? And what are the magic attacks meant to help against? I don't quite see what ap this unit fills that a normal unit of Phoenix Guard doesn't at -$250 gold. Anyone got any ideas?
The Storm Riders = Another one I can't figure out. I can see the value of vanguarding a unit with Charge Defence against large and fear, but the HE don't really have enough Vanguard options to need a fallback point like this. Ellyrian reavers and shadow warriors will get stomped if caught out of position, this unit won't change that as far as I can tell. Anyone got any thought on this one?
The Grey = Snipe + Vanguard + Great Stats + Stalk + Fire Whilst Moving + Loec's shroud..... these guys could be sick but they are just a little overpriced atm imo. Not sure how much cheaper they should be but I literally never see them. Ever.
Everqueen's Courtguard = Banner of Avelorn is pretty cool, could synergise really well with the loremaster of Hoeth (who has no WoM regen items). The Loremaster is just overpriced currently so their best chance for synergy isn't fully viable atm. Other than that, great damage output, ruckus stats and hard to shut down. Seems like a solid unit that just needs its complement (loremaster of hoeth) made a bit cheaper to be a great pick.
Fireborn = All the advantages of lvl 9 Dragon Princes + Fire Attacks + Anti large. Nuff said, sick unit.
Heralds of the Wind = Incredible skirmish unit, 105 speed w/ 140 range is no laughing matter.
So I guess the main ones I am a bit confused about are The Puremane Company, Keepers of the Flame, & the Storm Riders. They seems in a slightly unusual spot in the roster, or maybe I'm not using them right.
EDIT: Not interested in the elf fanboy rants or the anti-elf namecalling. Keep that **** to yourselves, it's just a game.