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It might be intentional, to force you to start the Skaven vs Lizardmen World War while there are still Skaven to fight making the Saurus debuff removal a dangerous upgrade to make.
But I noticed that neither Skaven Rebels nor the Vortex Skaven mechanic armies count towards defeating Skaven armies when you want to advance the stages of Tehenhauin’s mechanic.
And here I was thinking I was all smart and all. But instead shot myself in the foot!
Lord of the Undermountain and your friendly neighbourhood giant (Dwarf)
This has probably already been stated but empire cities have a warpstone infused ruin texture over them instead of a regular empire city texture. Only a graphical bug but still quite annoying aha
It seems that the fire balls launched by the Lizardmen unit "Salamander hunting pack" are not visible with "projectile trails" turned off, which is unusual, because the projectile for the unit "Ancient Salamander" works perfectly with that option.
Not sure what's changed in this patch or if something is screwed up but scar veteran's just suck. I've noticed they're getting beat up lately by some pretty lowly opponents. just lost a pretty critical siege battle against skaven when my scar veteran lost straight up against a grey seer. weird!
Autoresolve is still annoying as hell. I lose my Bastiladon to random small armies thats anoying as hell. Also why is the ai still capable of inviting everyone to war against me. The random orcs invited the new world colonies to war against me and they broke their non agression packt to be at war with me
Im on turn 70 with Cult of Soteck and can't move any army or heroes, also can't save the game or end turn! CA please fix I know other people have had the same problem.
1. What happend to empire minor settlements.... looks like skaven/woodelf combine settlements. (Generally rip the old settlements from warhammer 1, the settlement turned into the respective faction/race owning it) 2. Brettonia Paladins Hero's win a battle a the sea doesn't trigger completed once done.
Suggestion. You have a huge healthy modding community around the game and players using them, give us the option to roll back to older patches. Kinda sucks when you hands out new content dlc's which, screws up current campaigns duo to not the mods are working up with the new patch/content.
It's weak content, super disappointed. I couldn't even play the main campaign for 5 turns before nearly vomiting.
(I have 800 hours in the main game)
Unless you guys do some psychedelics and get off your lazy asses, I'm going to have to leave CA behind as a good company. Your content is just too weak.
I don't think that the removal of autoresolve bonuses for major factions was a good idea. In my latest vortext campaign Heoxatl was destroyed by new world colonies and most of Lustria is under the control of massive blue vipers empire. AI is also struggling to maintain public order. Rebellions are a common sight now. Dark elves are being massacred by burgeoning empire of Hunters of Kurnous. They have 15 settlements now.
Fighting random generic no-name lords and rebels is not fun at all...
I don't think that the removal of autoresolve bonuses for major factions was a good idea. In my latest vortext campaign Heoxatl was destroyed by new world colonies and most of Lustria is under the control of massive blue vipers empire. AI is also struggling to maintain public order. Rebellions are a common sight now. Dark elves are being massacred by burgeoning empire of Hunters of Kurnous. They have 15 settlements now.
Fighting random generic no-name lords and rebels is not fun at all...
The game is more random now, with no auto-resolve plot armor, but CA can make it optional.
The game is more random now, with no auto-resolve plot armor, but CA can make it optional.
Well. If fighting no-name pushover minor factions and rogue empires is randomness I prefer previous non-random version. I hope CA will make this optional. I'd rather fight Mazdamundi and Skrolk over dominance of Lustria instead of Greebitz Bootlicka.
The game is more random now, with no auto-resolve plot armor, but CA can make it optional.
Well. If fighting no-name pushover minor factions and rogue empires is randomness I prefer previous non-random version. I hope CA will make this optional. I'd rather fight Mazdamundi and Skrolk over dominance of Lustria instead of Greebitz Bootlicka.
Whole race for vortex is a bad joke now.
In my Queek Vortex campaign, turn 100, all major players are still in place and Lothern and Hexoatl are ahead of me in the rituals.
In my campaign Lothern was destroyed by some elven minors. Hexoatl got axed by new world colonies. Queek was smashed by lizardmen minors. Morathi was crushed by rogue faction.
I have 2 province and I am rank 1 in strength. The game is too easy now. AI struggles to create big empires, and cant maintain public order. Whole map is dotted by rebel factions.
I like the new dlc but it is time to roll back to coast_beta. For me warhammer was always about fighting armies led my mighty heroes and villains. For the first time I am grateful for roll back function.
Mentioned by others on a steam post, but the paladin appears to be unable to complete the second tier vow. Took Mathlann, won sea battles, but still incomplete. The Lord unlocks vows just fine.
Im on turn 70 with Cult of Soteck and can't move any army or heroes, also can't save the game or end turn! CA please fix I know other people have had the same problem.
Yeah I'm having this same problem. turn 63 on legendary campaign Cult of Sotek And it literally broke my campaign. Can't move, can't end turn or anything.
Seriously I've seen several other people having the same problem. This issue has to be the BIGGEST bug out of any of them. You can't even play the game with this bug. CA please look into this or respond or something!
Ikit Claw campaign is so boring, it's impossible to ever lose because for peanuts you can get a nuke that'll killl 60% of the opposing army. Plus everything else about him is totally overpowered too. To the point where the game becomes utterly boring.
Mazdamundi didn't have his legendary standard item when I confederated with him. Nor do I find it in the inventory or get a mission for it. It seems that the AI replaced it with another item before Confederation
Comments
Javelin and skirmisher skinks run towards approaching enemies while in "skirmish mode", insted of retreat...
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0 · Disagree AgreeBut I noticed that neither Skaven Rebels nor the Vortex Skaven mechanic armies count towards defeating Skaven armies when you want to advance the stages of Tehenhauin’s mechanic.
And here I was thinking I was all smart and all. But instead shot myself in the foot!
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0 · Disagree Agree- Report
0 · Disagree AgreeLoving this new DLC. Keep up the good work.
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2 · Disagree Agree- Report
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0 · Disagree Agree- Report
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2 · Disagree Agree- Report
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2 · Disagree Agree- Report
0 · Disagree Agree1. What happend to empire minor settlements.... looks like skaven/woodelf combine settlements. (Generally rip the old settlements from warhammer 1, the settlement turned into the respective faction/race owning it)
2. Brettonia Paladins Hero's win a battle a the sea doesn't trigger completed once done.
Suggestion.
You have a huge healthy modding community around the game and players using them, give us the option to roll back to older patches. Kinda sucks when you hands out new content dlc's which, screws up current campaigns duo to not the mods are working up with the new patch/content.
- Report
0 · Disagree Agree- Report
0 · Disagree Agree(I have 800 hours in the main game)
Unless you guys do some psychedelics and get off your lazy asses, I'm going to have to leave CA behind as a good company. Your content is just too weak.
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0 · Disagree AgreeThat's this expansion. 00 (zero) 00 inspiration. Just let a strong breeze blow thru CA, you'll get a better deal.
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0 · Disagree Agree- Report
3 · Disagree AgreeFighting random generic no-name lords and rebels is not fun at all...
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0 · Disagree Agree- Report
0 · Disagree AgreeWhole race for vortex is a bad joke now.
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0 · Disagree Agree- Report
0 · Disagree AgreeI have 2 province and I am rank 1 in strength. The game is too easy now. AI struggles to create big empires, and cant maintain public order. Whole map is dotted by rebel factions.
I like the new dlc but it is time to roll back to coast_beta. For me warhammer was always about fighting armies led my mighty heroes and villains. For the first time I am grateful for roll back function.
- Report
0 · Disagree Agree- Report
1 · Disagree Agree- Report
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1 · Disagree Agree- Report
0 · Disagree Agree- Report
0 · Disagree Agree- Report
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0 · Disagree Agree